Player Matchup

Jing Wei
Jing Wei
AstralANA
Jing Wei
Level 145
God Stats
1W - 1L
1,410 SR
Queue Stats
47W - 56L
1,460 Elo+
Party 2
Anhur
Anhur
Bruv Lord
Anhur
Level 82
God Stats
0W - 2L
1,366 SR
Queue Stats
17W - 21L
1,463 Elo+
Party 2
Heimdallr
Heimdallr
MfCozy
Heimdallr
Level 125
God Stats
0W - 1L
1,872 SR
Queue Stats
32W - 34L
1,489 Elo+
Party 4
Izanami
Izanami
T3RR HunterX
Izanami
Level 140
God Stats
1W - 1L
1,576 SR
Queue Stats
30W - 40L
1,476 Elo+
Party 2
Rama
Rama
blondedrenzo
Rama
Level 104
God Stats
0W - 2L
1,263 SR
Queue Stats
7W - 14L
1,409 Elo+
Party 4
Team Averages
Level 119
1,497 SR
1,459 Elo+

VS

Team Averages
Level 88
1,536 SR
1,608 Elo+
Ah Puch
Ah Puch
AjnusTransformed
Ah Puch
Level 7
God Stats
8W - 0L
1,461 SR
Queue Stats
36W - 18L
1,740 Elo+
Party 3
Skadi
Skadi
AstolfoBussyFan
Skadi
Level 146
God Stats
6W - 0L
1,825 SR
Queue Stats
201W - 76L
1,736 Elo+
Party 3
Sylvanus
Sylvanus
GrunMaster3286
Sylvanus
Level 29
God Stats
5W - 4L
1,469 SR
Queue Stats
30W - 39L
1,425 Elo+
Party 1
Hel
Hel
OGeez man
Hel
Level 105
God Stats
11W - 14L
1,426 SR
Queue Stats
30W - 40L
1,430 Elo+
Party 1
Horus
Horus
Senpapii
Horus
Level 155
God Stats
5W - 2L
1,500 SR
Queue Stats
285W - 174L
1,709 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AstralANA
Jing Wei
16
1 / 7 / 4
9,135
609
7,914
20,644
10,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
Bruv Lord
Anhur
16
0 / 4 / 3
9,015
601
5,067
14,913
6,534
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
MfCozy
Heimdallr
16
1 / 5 / 2
9,477
632
13,878
22,013
11,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
T3RR HunterX
Izanami
17
1 / 5 / 3
9,907
660
12,051
18,542
8,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 7 / 1
9,613
641
10,886
20,392
9,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 14
12,604
840
20,809
9,814
6,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
12 / 3 / 11
12,414
828
25,406
15,466
7,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
17
1 / 1 / 17
11,113
741
5,746
18,022
17,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
3 / 1 / 14
11,065
738
13,467
14,820
6,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Senpapii
Horus
18
5 / 1 / 19
11,151
743
14,440
20,128
34,438
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
103
6
Kills
28
28
Deaths
6
13
Assists
75
Player
Kills
Deaths
Assists
KDA
W
7
0
14
14
W
12
3
11
5.83
L
Jing Wei
AstralANA
Jing Wei
1
7
4
0.43
L
Anhur
Bruv Lord
Anhur
0
4
3
0.38
W
Sylvanus
1
1
17
9.5
L
Heimdallr
MfCozy
Heimdallr
1
5
2
0.4
W
3
1
14
10
W
Horus
Senpapii
Horus
5
1
19
14.5
L
Izanami
T3RR HunterX
Izanami
1
5
3
0.5
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,796
Damage
79,868
96,504
Taken
78,250
45,065
Mitigated
73,498
15,290
Healing
41,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,809
546
0
3,087
9,814
6,706
1,223
0
9,814
66,291
0
W
25,406
14,403
0
2,012
15,466
7,934
6,577
0
15,466
0
54,152
L
Jing Wei
AstralANA
Jing Wei
7,914
4,154
0
2,713
20,644
10,148
115
7,113
13,411
0
31,008
L
Anhur
Bruv Lord
Anhur
5,067
3,050
769
4,262
14,913
6,534
0
4,698
10,165
0
32,544
W
Sylvanus
5,746
1,001
6,077
5,274
18,022
17,687
1,689
0
18,022
16,590
0
L
Heimdallr
MfCozy
Heimdallr
13,878
5,245
0
2,116
22,013
11,219
0
7,861
14,068
0
41,336
W
13,467
491
9,415
8,368
14,820
6,733
4,043
0
14,820
52,340
0
W
Horus
Senpapii
Horus
14,440
4,702
1,779
5,415
20,128
34,438
222
0
19,489
0
21,906
L
Izanami
T3RR HunterX
Izanami
12,051
6,991
0
3,721
18,542
8,098
0
9,763
7,841
0
51,016
L
10,886
7,353
0
1,709
20,392
9,066
1,004
10,343
9,929
0
28,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,147
Gold Earned
58,347
299
Minions Killed
288
0
Camps Cleared
0
1,275,829
Distance Traveled
1,530,648
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,604
840
104
7
0
326,184
3
W
Skadi
12,414
828
67
4
0
299,517
0
L
Jing Wei
9,135
609
46
3
0
247,072
0
L
Anhur
9,015
601
46
3
0
261,396
0
W
Sylvanus
11,113
741
17
1
0
275,566
2
L
Heimdallr
9,477
632
70
5
0
275,045
3
W
Hel
11,065
738
87
6
0
299,777
0
W
Horus
11,151
743
13
1
0
329,604
2
L
Izanami
9,907
660
102
7
0
246,506
4
L
Rama
9,613
641
35
2
0
245,810
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role