Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
 
Ravana
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
HisLight
Rama
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
Junithers
The Morrigan
Level 28
God Stats
0W - 2L
1,722 SR
Queue Stats
7W - 11L
1,559 Elo+
Party 1
Sobek
Sobek
NoSweatTyler
Sobek
Level 47
God Stats
1W - 1L
1,733 SR
Queue Stats
22W - 17L
1,359 Elo+
Party 2
Team Averages
Level 54
1,591 SR
1,483 Elo+

VS

Team Averages
Level 72
1,629 SR
1,551 Elo+
Heimdallr
Heimdallr
Brewy
Heimdallr
Level 68
God Stats
10W - 10L
1,615 SR
Queue Stats
97W - 90L
1,461 Elo+
Party 3
Athena
Athena
Myoit
Athena
Level 28
God Stats
16W - 13L
1,896 SR
Queue Stats
196W - 213L
1,470 Elo+
Party 3
Mulan
Mulan
RedMyrmidon
Mulan
Level 11
God Stats
4W - 0L
1,736 SR
Queue Stats
24W - 22L
1,701 Elo+
Party 4
Erlang Shen
Erlang Shen
c Cryptid b
Erlang Shen
Level 128
God Stats
10W - 13L
1,334 SR
Queue Stats
569W - 587L
1,530 Elo+
Solo
Chronos
Chronos
xTitansfan93x
Chronos
Level 125
God Stats
1W - 1L
1,565 SR
Queue Stats
23W - 23L
1,595 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
4 / 3 / 1
7,611
692
9,098
7,594
2,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ravana
 
Ravana
9
1 / 3 / 4
6,126
557
4,468
7,395
2,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rama
8
0 / 4 / 2
5,132
467
4,439
6,917
1,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
Junithers
The Morrigan
11
3 / 2 / 0
6,685
608
2,873
4,585
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 4 / 1
5,597
509
1,708
9,308
5,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Brewy
Heimdallr
9
6 / 2 / 3
6,252
568
9,811
7,447
2,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
Myoit
Athena
8
2 / 0 / 8
5,889
535
2,414
7,344
6,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 4 / 1
6,249
568
2,689
9,100
4,698
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
c Cryptid b
Erlang Shen
12
3 / 2 / 4
6,902
627
5,954
9,504
5,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
11
3 / 1 / 2
7,042
640
2,270
3,730
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
9
Kills
16
16
Deaths
9
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
4
3
1
1.5
L
Ravana
 
Ravana
1
3
4
1
W
Heimdallr
Brewy
Heimdallr
6
2
3
3.75
L
Rama
0
4
2
0.25
L
The Morrigan
Junithers
The Morrigan
3
2
0
1.5
W
Athena
Myoit
Athena
2
0
8
6
L
1
4
1
0.38
W
2
4
1
0.63
W
Erlang Shen
c Cryptid b
Erlang Shen
3
2
4
2.5
W
Chronos
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,586
Damage
23,138
35,799
Taken
37,125
13,702
Mitigated
20,801
8,074
Healing
10,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
9,098
2,914
0
1,670
7,594
2,971
1,092
0
7,594
0
54,411
L
Ravana
 
Ravana
4,468
1,761
0
2,164
7,395
2,615
0
1,557
5,726
0
32,334
W
Heimdallr
Brewy
Heimdallr
9,811
4,941
0
2,167
7,447
2,767
613
1,234
6,213
0
35,453
L
Rama
4,439
3,839
0
1,674
6,917
1,545
0
1,158
5,719
0
22,518
L
The Morrigan
Junithers
The Morrigan
2,873
718
0
1,005
4,585
1,488
0
619
3,916
37,767
3,075
W
Athena
Myoit
Athena
2,414
958
0
2,116
7,344
6,019
341
1,310
6,034
12,654
0
L
1,708
141
0
1,561
9,308
5,083
0
1,148
8,156
11,820
0
W
2,689
439
0
1,193
9,100
4,698
0
28
9,072
0
23,897
W
Erlang Shen
c Cryptid b
Erlang Shen
5,954
2,954
0
4,732
9,504
5,874
0
1,040
8,464
0
55,036
W
Chronos
2,270
467
0
577
3,730
1,443
252
562
3,166
43,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,151
Gold Earned
32,334
284
Minions Killed
300
0
Camps Cleared
0
1,032,256
Distance Traveled
1,175,277
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,611
692
96
9
0
187,406
0
L
Ravana
6,126
557
64
6
0
266,038
0
W
Heimdallr
6,252
568
40
4
0
212,326
0
L
Rama
5,132
467
33
3
0
161,202
0
L
The Morrigan
6,685
608
75
7
0
222,068
3
W
Athena
5,889
535
17
2
0
248,342
3
L
Sobek
5,597
509
16
1
0
195,542
1
W
Mulan
6,249
568
62
6
0
219,245
2
W
Erlang Shen
6,902
627
89
8
0
269,369
2
W
Chronos
7,042
640
92
8
0
225,995
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role