Player Matchup

Horus
Horus
Donqu11
Horus
Level 64
God Stats
10W - 13L
1,500 SR
Queue Stats
414W - 399L
1,464 Elo+
Party 1
Sun Wukong
Sun Wukong
JUAZ21
Sun Wukong
Level 15
God Stats
1W - 2L
1,136 SR
Queue Stats
12W - 11L
1,385 Elo+
Party 1
Agni
Agni
LingLingLingLing
Agni
Level 107
God Stats
7W - 2L
1,730 SR
Queue Stats
280W - 263L
1,492 Elo+
Party 1
Kali
Kali
RebelFighterV
Kali
Level 113
God Stats
16W - 9L
1,320 SR
Queue Stats
420W - 393L
1,451 Elo+
Party 1
Charybdis
Charybdis
ppeachcobbler
Charybdis
Level 107
God Stats
4W - 1L
1,743 SR
Queue Stats
318W - 312L
1,506 Elo+
Party 1
Team Averages
Level 81
1,486 SR
1,460 Elo+

VS

Team Averages
Level 52
1,623 SR
1,572 Elo+
Jormungandr
Jormungandr
ChineseSlave
Jormungandr
Level 40
God Stats
1W - 1L
1,675 SR
Queue Stats
39W - 48L
1,329 Elo+
Party 3
Jing Wei
Jing Wei
ItsDracula
Jing Wei
Level 104
God Stats
2W - 2L
1,736 SR
Queue Stats
104W - 89L
1,527 Elo+
Party 2
Lancelot
Lancelot
Reynchaso
Lancelot
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 57L
1,741 Elo+
Party 2
Merlin
Merlin
Winie3
Merlin
Level 29
God Stats
2W - 3L
1,816 SR
Queue Stats
18W - 12L
1,780 Elo+
Party 2
Cu Chulainn
Cu Chulainn
awilixfeet
Cu Chulainn
Level 16
God Stats
0W - 2L
1,390 SR
Queue Stats
3W - 7L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Donqu11
Horus
11
0 / 5 / 6
7,526
418
3,988
18,531
19,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
JUAZ21
Sun Wukong
15
3 / 1 / 2
9,155
509
7,978
14,191
15,187
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
7 / 3 / 7
10,176
565
12,532
9,354
4,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
6 / 1 / 6
10,240
569
12,424
16,075
8,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
ppeachcobbler
Charybdis
15
1 / 3 / 2
8,971
498
11,579
12,980
4,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChineseSlave
Jormungandr
14
4 / 2 / 7
9,605
534
9,707
15,647
17,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
ItsDracula
Jing Wei
13
3 / 2 / 2
8,306
461
9,053
14,409
5,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
Reynchaso
Lancelot
13
0 / 3 / 3
8,388
466
10,579
13,548
12,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Winie3
Merlin
12
1 / 6 / 1
7,538
419
6,090
9,994
3,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
awilixfeet
Cu Chulainn
15
5 / 4 / 4
9,395
522
10,691
18,021
9,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
30
17
Kills
13
13
Deaths
17
23
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ChineseSlave
Jormungandr
4
2
7
3.75
W
Horus
Donqu11
Horus
0
5
6
0.6
L
Jing Wei
ItsDracula
Jing Wei
3
2
2
2
W
Sun Wukong
JUAZ21
Sun Wukong
3
1
2
4
W
7
3
7
3.5
W
6
1
6
9
L
Lancelot
Reynchaso
Lancelot
0
3
3
0.5
L
Merlin
Winie3
Merlin
1
6
1
0.25
L
Cu Chulainn
awilixfeet
Cu Chulainn
5
4
4
1.75
W
Charybdis
ppeachcobbler
Charybdis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,501
Damage
46,120
71,131
Taken
71,619
52,898
Mitigated
48,489
20,028
Healing
16,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ChineseSlave
Jormungandr
9,707
2,940
192
4,507
15,647
17,851
228
2,599
13,048
43,101
0
W
Horus
Donqu11
Horus
3,988
1,756
742
3,574
18,531
19,619
66
5,660
12,791
0
16,189
L
Jing Wei
ItsDracula
Jing Wei
9,053
6,648
0
4,906
14,409
5,112
1,336
835
13,574
0
62,244
W
Sun Wukong
JUAZ21
Sun Wukong
7,978
1,901
0
2,477
14,191
15,187
175
1,310
12,271
0
48,149
W
12,532
1,084
0
1,015
9,354
4,568
34
2,934
6,342
80,285
0
W
12,424
6,581
0
5,835
16,075
8,570
84
2,633
13,402
0
93,739
L
Lancelot
Reynchaso
Lancelot
10,579
1,783
0
2,996
13,548
12,474
0
2,454
11,094
0
50,748
L
Merlin
Winie3
Merlin
6,090
783
45
1,643
9,994
3,553
0
4,481
5,513
47,942
0
L
Cu Chulainn
awilixfeet
Cu Chulainn
10,691
3,601
0
2,347
18,021
9,499
0
2,163
15,858
0
77,723
W
Charybdis
ppeachcobbler
Charybdis
11,579
5,994
0
6,385
12,980
4,954
792
3,260
9,720
0
80,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,068
Gold Earned
43,232
507
Minions Killed
449
0
Camps Cleared
0
1,719,692
Distance Traveled
1,742,595
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,605
534
45
3
0
339,973
3
W
Horus
7,526
418
23
1
0
345,130
0
L
Jing Wei
8,306
461
113
6
0
333,088
2
W
Sun Wukong
9,155
509
76
4
0
295,203
4
W
Agni
10,176
565
132
7
0
340,572
7
W
Kali
10,240
569
143
8
0
412,957
6
L
Lancelot
8,388
466
102
6
0
376,823
2
L
Merlin
7,538
419
74
4
0
319,038
6
L
Cu Chulainn
9,395
522
115
6
0
373,673
2
W
Charybdis
8,971
498
133
7
0
325,830
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role