Player Matchup

Lancelot
Lancelot
Falluhcyz
Lancelot
Level 149
God Stats
13W - 3L
1,303 SR
Queue Stats
80W - 69L
1,554 Elo+
Party 3
Vulcan
Vulcan
Galaxicyz
Vulcan
Level 118
God Stats
4W - 0L
1,500 SR
Queue Stats
34W - 28L
1,599 Elo+
Party 3
Xbalanque
Xbalanque
GrayElf
Xbalanque
Level 81
God Stats
2W - 2L
1,500 SR
Queue Stats
257W - 301L
1,321 Elo+
Solo
Sun Wukong
Sun Wukong
LowRezSuksBaws
Sun Wukong
Level 125
God Stats
5W - 1L
1,283 SR
Queue Stats
69W - 63L
1,521 Elo+
Party 3
Geb
Geb
spxrangers3560
Geb
Level 24
God Stats
7W - 0L
1,500 SR
Queue Stats
18W - 17L
1,489 Elo+
Party 3
Team Averages
Level 99
1,417 SR
1,497 Elo+

VS

Team Averages
Level 64
1,514 SR
1,488 Elo+
Bacchus
Bacchus
Depretador
Bacchus
Level 40
God Stats
7W - 7L
1,442 SR
Queue Stats
35W - 37L
1,441 Elo+
Party 2
Apollo
Apollo
JackTheReaper96
Apollo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,642 Elo+
Party 1
Bastet
Bastet
Xodexa
Bastet
Level 155
God Stats
3W - 3L
1,608 SR
Queue Stats
14W - 19L
1,553 Elo+
Party 1
Ra
Ra
XxsoakedbreadxX
Ra
Level 69
God Stats
2W - 4L
1,520 SR
Queue Stats
103W - 107L
1,363 Elo+
Solo
Osiris
Osiris
kopper2002
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Falluhcyz
Lancelot
19
10 / 2 / 1
11,955
598
9,021
15,958
8,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Galaxicyz
Vulcan
15
2 / 3 / 6
9,788
489
12,826
10,303
4,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
GrayElf
Xbalanque
17
7 / 1 / 3
10,900
545
8,127
13,526
5,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
LowRezSuksBaws
Sun Wukong
18
10 / 0 / 4
12,308
615
17,775
25,766
22,279
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
2 / 0 / 11
9,883
494
6,444
13,034
12,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Depretador
Bacchus
13
3 / 2 / 1
8,346
417
7,622
14,436
15,329
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 12 / 0
7,032
352
4,302
15,388
5,287
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bastet
Xodexa
Bastet
10
0 / 7 / 2
7,047
352
5,253
16,731
6,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 5 / 2
7,790
390
7,555
10,118
4,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
kopper2002
Osiris
16
1 / 5 / 0
8,622
431
6,770
19,367
13,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
31
Kills
5
6
Deaths
31
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Depretador
Bacchus
3
2
1
1.75
W
Lancelot
Falluhcyz
Lancelot
10
2
1
5.25
W
Vulcan
Galaxicyz
Vulcan
2
3
6
1.67
W
Xbalanque
GrayElf
Xbalanque
7
1
3
8.5
L
0
12
0
0
W
Sun Wukong
LowRezSuksBaws
Sun Wukong
10
0
4
12
L
Bastet
Xodexa
Bastet
0
7
2
0.14
L
1
5
2
0.4
L
Osiris
kopper2002
Osiris
1
5
0
0.2
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,193
Damage
31,502
78,587
Taken
76,040
53,429
Mitigated
44,543
28,028
Healing
14,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Depretador
Bacchus
7,622
547
87
3,089
14,436
15,329
0
5,088
9,348
47,077
0
W
Lancelot
Falluhcyz
Lancelot
9,021
806
0
5,072
15,958
8,657
748
2,263
13,565
0
100,768
W
Vulcan
Galaxicyz
Vulcan
12,826
4,037
0
1,050
10,303
4,830
1,422
4,173
5,840
71,980
0
W
Xbalanque
GrayElf
Xbalanque
8,127
4,971
0
6,026
13,526
5,653
7,590
2,842
10,684
0
79,116
L
4,302
2,605
0
677
15,388
5,287
1,128
1,960
13,428
0
35,255
W
Sun Wukong
LowRezSuksBaws
Sun Wukong
17,775
3,769
0
11,967
25,766
22,279
2,808
1,993
23,695
0
92,609
L
Bastet
Xodexa
Bastet
5,253
1,447
0
4,158
16,731
6,287
0
3,623
13,108
0
33,868
L
7,555
480
370
1,711
10,118
4,357
0
5,908
4,210
52,448
0
L
Osiris
kopper2002
Osiris
6,770
3,326
0
4,548
19,367
13,283
0
2,691
16,676
0
69,682
W
6,444
986
0
3,913
13,034
12,010
438
4,254
8,674
29,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,834
Gold Earned
38,837
574
Minions Killed
388
0
Camps Cleared
0
1,869,668
Distance Traveled
1,505,907
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,346
417
60
3
0
322,419
5
W
Lancelot
11,955
598
157
8
0
441,779
4
W
Vulcan
9,788
489
113
6
0
344,127
6
W
Xbalanque
10,900
545
121
6
0
348,055
6
L
Apollo
7,032
352
54
3
0
258,361
1
W
Sun Wukong
12,308
615
143
7
0
364,188
1
L
Bastet
7,047
352
55
3
0
266,074
0
L
Ra
7,790
390
104
5
0
259,173
3
L
Osiris
8,622
431
115
6
0
399,880
0
W
Geb
9,883
494
40
2
0
371,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role