Player Matchup

He Bo
He Bo
BrenK2000
He Bo
Level 55
God Stats
0W - 2L
1,257 SR
Queue Stats
496W - 454L
1,459 Elo+
Party 2
Charybdis
Charybdis
Futhu
Charybdis
Level 43
God Stats
86W - 65L
1,438 SR
Queue Stats
406W - 351L
1,450 Elo+
Party 2
Erlang Shen
Erlang Shen
Muk Frog
Erlang Shen
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
203W - 159L
1,500 Elo+
Party 2
Merlin
Merlin
RaidoDust
Merlin
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 45L
1,492 Elo+
Party 2
Khepri
Khepri
TheOG Negan
Khepri
Level 26
God Stats
2W - 3L
1,294 SR
Queue Stats
411W - 370L
1,425 Elo+
Party 2
Team Averages
Level 50
1,398 SR
1,465 Elo+

VS

Team Averages
Level 72
1,551 SR
1,436 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Devastator135
Hades
Level 84
God Stats
39W - 36L
1,469 SR
Queue Stats
228W - 220L
1,490 Elo+
Party 3
Atlas
Atlas
JTM69
Atlas
Level 16
God Stats
7W - 3L
1,549 SR
Queue Stats
17W - 20L
1,367 Elo+
Party 3
Sun Wukong
Sun Wukong
M6P
Sun Wukong
Level 26
God Stats
28W - 35L
1,628 SR
Queue Stats
74W - 93L
1,386 Elo+
Party 1
Fenrir
Fenrir
alienbarf2000
Fenrir
Level 74
God Stats
11W - 8L
1,610 SR
Queue Stats
182W - 187L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BrenK2000
He Bo
15
0 / 3 / 0
9,066
453
6,272
12,102
5,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Futhu
Charybdis
15
3 / 3 / 0
9,019
451
14,120
18,732
7,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
Muk Frog
Erlang Shen
12
2 / 4 / 0
7,985
399
8,023
17,985
10,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
RaidoDust
Merlin
13
1 / 6 / 0
8,804
440
13,499
12,451
4,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
12
0 / 3 / 2
8,024
401
4,136
14,272
14,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
3 / 2 / 3
9,969
498
17,446
11,239
5,101
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 0 / 2
10,679
534
13,459
14,478
9,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
JTM69
Atlas
15
1 / 1 / 5
9,538
477
6,187
17,066
18,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
M6P
Sun Wukong
17
5 / 1 / 1
10,887
544
10,023
21,970
13,123
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 2 / 1
10,125
506
8,068
16,919
8,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
6
Kills
19
19
Deaths
6
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
2
3
2.25
L
He Bo
BrenK2000
He Bo
0
3
0
0
W
3
0
2
4
L
Charybdis
Futhu
Charybdis
3
3
0
1
W
Atlas
JTM69
Atlas
1
1
5
3.5
W
Sun Wukong
M6P
Sun Wukong
5
1
1
5.5
L
Erlang Shen
Muk Frog
Erlang Shen
2
4
0
0.5
L
Merlin
RaidoDust
Merlin
1
6
0
0.17
L
Khepri
0
3
2
0.33
W
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,050
Damage
55,183
75,542
Taken
81,672
44,118
Mitigated
54,598
20,240
Healing
36,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
17,446
8,171
0
1,671
11,239
5,101
656
1,563
9,676
0
93,944
L
He Bo
BrenK2000
He Bo
6,272
478
0
40
12,102
5,527
29
7,965
4,137
72,148
0
W
13,459
1,545
424
9,293
14,478
9,360
339
4,840
9,239
101,099
0
L
Charybdis
Futhu
Charybdis
14,120
9,660
0
10,918
18,732
7,919
0
3,379
15,353
0
85,027
W
Atlas
JTM69
Atlas
6,187
2,398
3,322
4,203
17,066
18,359
280
2,747
14,301
30,404
0
W
Sun Wukong
M6P
Sun Wukong
10,023
1,997
0
10,498
21,970
13,123
1,924
11,856
9,264
0
82,002
L
Erlang Shen
Muk Frog
Erlang Shen
8,023
4,578
0
5,200
17,985
10,866
0
4,404
13,581
0
57,801
L
Merlin
RaidoDust
Merlin
13,499
1,764
0
1,605
12,451
4,902
960
0
12,451
61,375
0
L
Khepri
4,136
430
0
2,477
14,272
14,904
0
3,898
10,374
24,757
0
W
8,068
1,642
0
7,070
16,919
8,655
1,304
1,492
15,285
0
72,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,898
Gold Earned
51,198
486
Minions Killed
584
0
Camps Cleared
0
1,704,111
Distance Traveled
1,861,704
13
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,969
498
143
7
0
336,194
6
L
He Bo
9,066
453
131
7
0
336,604
3
W
Hades
10,679
534
162
8
0
365,598
12
L
Charybdis
9,019
451
157
8
0
321,262
7
W
Atlas
9,538
477
31
2
0
359,940
6
W
Sun Wukong
10,887
544
148
7
0
388,799
0
L
Erlang Shen
7,985
399
72
4
0
411,602
1
L
Merlin
8,804
440
101
5
0
280,857
0
L
Khepri
8,024
401
25
1
0
353,786
2
W
Fenrir
10,125
506
100
5
0
411,173
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role