Player Matchup

Erlang Shen
Erlang Shen
Kingjake0651
Erlang Shen
Level 47
God Stats
4W - 10L
1,356 SR
Queue Stats
38W - 72L
1,291 Elo+
Party 1
Poseidon
Poseidon
SilkProduction
Poseidon
Level 79
God Stats
4W - 14L
1,250 SR
Queue Stats
50W - 93L
1,286 Elo+
Party 1
Sun Wukong
Sun Wukong
nova4667
Sun Wukong
Level 78
God Stats
22W - 31L
1,449 SR
Queue Stats
100W - 168L
1,284 Elo+
Party 1
Team Averages
Level 68
1,352 SR
1,287 Elo+

VS

Team Averages
Level 95
1,580 SR
1,487 Elo+
Raijin
Raijin
D_beat00
Raijin
Level 68
God Stats
11W - 14L
1,600 SR
Queue Stats
696W - 737L
1,445 Elo+
Party 2
Artemis
Artemis
HereticOfBlood
Artemis
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,552 Elo+
Solo
Khepri
Khepri
Sebasdtx
Khepri
Level 113
God Stats
8W - 11L
1,641 SR
Queue Stats
397W - 421L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Kingjake0651
Erlang Shen
16
6 / 7 / 5
12,721
636
10,933
23,285
11,524
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
17
5 / 6 / 4
13,005
650
23,684
20,281
7,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
nova4667
Sun Wukong
16
1 / 3 / 9
12,170
609
16,502
25,740
22,885
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
D_beat00
Raijin
19
8 / 4 / 8
14,643
732
25,832
21,930
16,882
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
5 / 7 / 8
13,172
659
19,324
19,639
9,193
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Sebasdtx
Khepri
19
3 / 1 / 13
14,550
728
13,875
15,644
16,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
45
12
Kills
16
16
Deaths
12
18
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Raijin
D_beat00
Raijin
8
4
8
3
W
5
7
8
1.29
L
Erlang Shen
Kingjake0651
Erlang Shen
6
7
5
1.21
W
Khepri
Sebasdtx
Khepri
3
1
13
9.5
L
Poseidon
5
6
4
1.17
L
Sun Wukong
nova4667
Sun Wukong
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,119
Damage
59,031
69,306
Taken
57,213
42,153
Mitigated
42,318
20,355
Healing
13,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
D_beat00
Raijin
25,832
4,295
303
4,606
21,930
16,882
727
9,145
12,385
67,900
0
W
19,324
12,282
0
4,434
19,639
9,193
784
7,228
11,947
0
52,899
L
Erlang Shen
Kingjake0651
Erlang Shen
10,933
6,772
0
6,049
23,285
11,524
609
13,657
9,628
0
23,948
W
Khepri
Sebasdtx
Khepri
13,875
955
756
3,603
15,644
16,243
454
6,323
8,862
44,325
0
L
Poseidon
23,684
4,177
0
6,629
20,281
7,744
565
9,856
10,425
59,339
0
L
Sun Wukong
nova4667
Sun Wukong
16,502
3,990
0
7,677
25,740
22,885
312
16,948
8,792
0
45,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,896
Gold Earned
42,365
170
Minions Killed
191
7
Camps Cleared
11
959,756
Distance Traveled
938,417
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
14,643
732
81
4
4
300,722
5
W
Artemis
13,172
659
62
3
5
274,877
0
L
Erlang Shen
12,721
636
35
2
2
305,181
1
W
Khepri
14,550
728
48
2
2
362,818
2
L
Poseidon
13,005
650
71
4
0
294,978
2
L
Sun Wukong
12,170
609
64
3
5
359,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role