Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
JonniZz0
Ymir
Level 4
God Stats
2W - 0L
1,756 SR
Queue Stats
3W - 1L
1,702 Elo+
Party 2
Da Ji
Da Ji
PersephoneThighs
Da Ji
Level 97
God Stats
2W - 7L
1,473 SR
Queue Stats
67W - 82L
1,504 Elo+
Solo
Xbalanque
Xbalanque
Sallk0
Xbalanque
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,702 Elo+
Party 2
Team Averages
Level 94
1,546 SR
1,582 Elo+

VS

Team Averages
Level 73
1,519 SR
1,603 Elo+
Vulcan
Vulcan
CarpinchoCosmico
Vulcan
Level 6
God Stats
1W - 6L
1,500 SR
Queue Stats
36W - 50L
1,736 Elo+
Solo
Tyr
Tyr
Cymch3n
Tyr
Level 160
God Stats
1W - 2L
1,394 SR
Queue Stats
110W - 121L
1,504 Elo+
Solo
Ra
Ra
Hezballaha
Ra
Level 61
God Stats
2W - 2L
1,530 SR
Queue Stats
34W - 25L
1,561 Elo+
Solo
Yemoja
Yemoja
KiwiSublime
Yemoja
Level 8
God Stats
1W - 1L
1,672 SR
Queue Stats
3W - 4L
1,692 Elo+
Solo
Bakasura
Bakasura
MasterZebolla
Bakasura
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 217L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
4 / 1 / 4
8,365
837
5,826
8,450
3,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
 
Anubis
15
3 / 0 / 7
8,057
806
8,595
6,337
3,527
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
14
3 / 1 / 6
8,189
819
6,494
10,515
8,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
1 / 3 / 7
6,813
681
7,732
8,274
3,480
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
Sallk0
Xbalanque
15
3 / 2 / 6
8,113
811
9,008
8,039
3,360
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,501
650
3,227
5,162
1,989
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
13
2 / 1 / 3
6,952
695
6,587
10,088
8,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 6 / 2
6,996
700
4,800
9,273
3,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
13
0 / 3 / 4
7,283
728
4,158
10,587
6,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bakasura
MasterZebolla
Bakasura
14
4 / 2 / 2
7,603
760
7,606
10,873
5,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
14
Kills
6
7
Deaths
15
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
1
4
6
W
Anubis
 
Anubis
3
0
7
6.5
L
0
3
2
0.33
L
Tyr
2
1
3
3.5
L
0
6
2
0.17
W
Ymir
3
1
6
6
L
Yemoja
0
3
4
0.67
L
Bakasura
MasterZebolla
Bakasura
4
2
2
2.5
W
1
3
7
1.5
W
Xbalanque
Sallk0
Xbalanque
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,655
Damage
26,378
41,615
Taken
45,983
22,723
Mitigated
25,686
11,343
Healing
13,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
5,826
1,752
1,358
3,888
8,450
3,637
0
1,526
6,759
19,974
0
W
Anubis
 
Anubis
8,595
79
0
1,196
6,337
3,527
251
2,743
3,320
33,498
0
L
3,227
1,218
0
0
5,162
1,989
127
2,406
2,756
11,606
0
L
Tyr
6,587
682
0
2,747
10,088
8,026
0
3,363
6,725
0
10,879
L
4,800
205
118
908
9,273
3,603
38
6,131
3,142
26,834
0
W
Ymir
6,494
1,150
0
1,962
10,515
8,719
120
3,893
5,903
16,570
0
L
Yemoja
4,158
1,358
2,889
2,742
10,587
6,661
155
5,167
5,420
14,792
0
L
Bakasura
MasterZebolla
Bakasura
7,606
4,810
0
3,771
10,873
5,407
272
3,848
7,025
0
14,655
W
7,732
1,713
0
500
8,274
3,480
105
1,761
5,456
0
12,905
W
Xbalanque
Sallk0
Xbalanque
9,008
6,450
0
2,439
8,039
3,360
1,437
2,262
5,176
0
35,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,537
Gold Earned
35,335
191
Minions Killed
136
0
Camps Cleared
0
981,225
Distance Traveled
902,524
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,365
837
21
2
0
209,855
2
W
Anubis
8,057
806
61
6
0
174,502
1
L
Vulcan
6,501
650
22
2
0
124,066
0
L
Tyr
6,952
695
9
1
0
210,396
1
L
Ra
6,996
700
54
5
0
190,373
1
W
Ymir
8,189
819
32
3
0
196,059
0
L
Yemoja
7,283
728
18
2
0
162,739
3
L
Bakasura
7,603
760
33
3
0
214,950
0
W
Da Ji
6,813
681
12
1
0
210,299
3
W
Xbalanque
8,113
811
65
7
0
190,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role