Player Matchup

Bastet
Bastet
FrechUndFrisch
Bastet
Level 62
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 12L
1,135 Elo+
Party 1
Cerberus
Cerberus
parok13
Cerberus
Level 85
God Stats
25W - 49L
1,512 SR
Queue Stats
424W - 579L
1,430 Elo+
Solo
Hou Yi
Hou Yi
thawizzad
Hou Yi
Level 13
God Stats
2W - 4L
1,490 SR
Queue Stats
5W - 12L
1,135 Elo+
Party 1
Team Averages
Level 53
1,500 SR
1,233 Elo+

VS

Team Averages
Level 37
1,500 SR
1,201 Elo+
Janus
Janus
GooorskiGor
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,044 Elo+
Party 2
Heimdallr
Heimdallr
PsychoAlex
Heimdallr
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 29L
1,500 Elo+
Solo
Ymir
Ymir
chik1r
Ymir
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 10L
1,058 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 8
12,523
696
14,850
19,465
8,768
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
parok13
Cerberus
17
6 / 1 / 9
13,293
739
11,767
21,769
20,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hou Yi
thawizzad
Hou Yi
18
2 / 0 / 15
11,818
657
20,436
11,767
5,316
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 1
9,861
548
8,691
11,049
4,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
PsychoAlex
Heimdallr
15
2 / 6 / 0
10,989
611
17,660
15,958
9,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Ymir
chik1r
Ymir
14
0 / 5 / 2
10,815
601
9,417
22,164
27,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
17
Kills
2
2
Deaths
17
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
9
1
8
13
L
0
6
1
0.08
L
Heimdallr
PsychoAlex
Heimdallr
2
6
0
0.33
L
Ymir
chik1r
Ymir
0
5
2
0.2
W
Cerberus
parok13
Cerberus
6
1
9
10.5
W
Hou Yi
thawizzad
Hou Yi
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,053
Damage
35,768
53,001
Taken
49,171
34,296
Mitigated
41,946
23,160
Healing
3,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,850
4,390
235
8,669
19,465
8,768
405
7,746
11,121
0
44,950
L
8,691
1,118
125
676
11,049
4,748
0
2,005
9,044
29,419
0
L
Heimdallr
PsychoAlex
Heimdallr
17,660
6,921
0
979
15,958
9,377
0
3,410
12,548
0
44,927
L
Ymir
chik1r
Ymir
9,417
564
0
1,653
22,164
27,821
0
6,526
15,638
22,363
0
W
Cerberus
parok13
Cerberus
11,767
1,374
628
8,599
21,769
20,212
206
6,399
14,443
46,682
0
W
Hou Yi
thawizzad
Hou Yi
20,436
10,574
0
5,029
11,767
5,316
2,389
4,128
7,257
0
55,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,634
Gold Earned
31,665
207
Minions Killed
149
11
Camps Cleared
2
1,081,615
Distance Traveled
770,781
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,523
696
41
2
6
438,727
0
L
Janus
9,861
548
74
4
1
221,439
0
L
Heimdallr
10,989
611
55
3
1
272,002
0
L
Ymir
10,815
601
20
1
0
277,340
3
W
Cerberus
13,293
739
91
5
1
332,984
9
W
Hou Yi
11,818
657
75
4
4
309,904
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role