Player Matchup

Loki
Loki
Dragonconda
Loki
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,444 Elo+
Solo
Jormungandr
Jormungandr
EasyNotSleezy
Jormungandr
Level 128
God Stats
1W - 1L
1,757 SR
Queue Stats
27W - 24L
1,652 Elo+
Party 3
Jing Wei
Jing Wei
ManOfTheYearr
Jing Wei
Level 160
God Stats
1W - 3L
1,556 SR
Queue Stats
130W - 115L
1,542 Elo+
Party 3
Chang'e
Chang'e
OleHickory09
Chang'e
Level 148
God Stats
18W - 17L
1,508 SR
Queue Stats
98W - 85L
1,537 Elo+
Solo
Vulcan
Vulcan
xBLOODxRUINx
Vulcan
Level 122
God Stats
3W - 2L
1,663 SR
Queue Stats
121W - 101L
1,499 Elo+
Solo
Team Averages
Level 118
1,597 SR
1,535 Elo+

VS

Team Averages
Level 102
1,519 SR
1,543 Elo+
Nu Wa
Nu Wa
Ananimity_
Nu Wa
Level 153
God Stats
3W - 9L
1,453 SR
Queue Stats
174W - 191L
1,518 Elo+
Party 1
Rama
Rama
BuffsOnD
Rama
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,537 Elo+
Party 1
Baron Samedi
Baron Samedi
Ender_GolemX
Baron Samedi
Level 153
God Stats
1W - 0L
1,541 SR
Queue Stats
77W - 62L
1,555 Elo+
Party 2
Mercury
Mercury
Iphone_334_BR
Mercury
Level 128
God Stats
12W - 7L
1,606 SR
Queue Stats
155W - 128L
1,594 Elo+
Party 2
King Arthur
King Arthur
xXNekoAXx
King Arthur
Level 69
God Stats
32W - 33L
1,497 SR
Queue Stats
406W - 361L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 3
7,888
438
6,602
19,381
7,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
EasyNotSleezy
Jormungandr
12
3 / 5 / 3
7,324
407
10,113
17,122
15,514
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
ManOfTheYearr
Jing Wei
16
4 / 3 / 4
9,649
536
9,318
14,547
5,407
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
OleHickory09
Chang'e
14
1 / 6 / 1
8,801
489
13,133
17,740
7,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
13
2 / 5 / 2
8,051
447
9,192
11,506
4,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
10 / 2 / 4
11,521
640
20,561
11,250
4,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Rama
13
1 / 4 / 6
8,211
456
5,757
11,750
4,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Ender_GolemX
Baron Samedi
12
1 / 2 / 8
8,654
481
8,034
14,065
9,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
20
9 / 1 / 9
12,263
681
12,155
13,927
6,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
xXNekoAXx
King Arthur
17
7 / 2 / 4
10,649
592
12,341
18,732
21,077
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
59
11
Kills
28
28
Deaths
11
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
10
2
4
6
W
Rama
1
4
6
1
L
1
9
3
0.28
L
Jormungandr
EasyNotSleezy
Jormungandr
3
5
3
0.9
W
Baron Samedi
Ender_GolemX
Baron Samedi
1
2
8
2.5
W
Mercury
9
1
9
13.5
L
Jing Wei
ManOfTheYearr
Jing Wei
4
3
4
2
L
Chang'e
OleHickory09
Chang'e
1
6
1
0.25
L
Vulcan
2
5
2
0.6
W
King Arthur
xXNekoAXx
King Arthur
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,358
Damage
58,848
80,296
Taken
69,724
40,320
Mitigated
46,664
20,959
Healing
20,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
20,561
4,463
0
2,490
11,250
4,881
407
6,229
4,980
103,473
0
W
Rama
5,757
4,852
0
3,950
11,750
4,505
75
4,969
6,781
0
45,856
L
6,602
2,083
253
5,578
19,381
7,296
597
5,113
14,268
0
49,524
L
Jormungandr
EasyNotSleezy
Jormungandr
10,113
3,730
0
1,247
17,122
15,514
0
6,355
10,767
41,717
0
W
Baron Samedi
Ender_GolemX
Baron Samedi
8,034
500
2,925
6,257
14,065
9,920
92
5,970
8,069
39,279
0
W
Mercury
12,155
8,144
0
1,674
13,927
6,281
1,438
4,378
9,429
0
128,076
L
Jing Wei
ManOfTheYearr
Jing Wei
9,318
7,938
0
6,049
14,547
5,407
0
7,317
7,230
0
69,581
L
Chang'e
OleHickory09
Chang'e
13,133
469
558
6,020
17,740
7,623
180
3,066
14,674
65,471
0
L
Vulcan
9,192
1,707
0
1,254
11,506
4,480
0
6,744
4,762
60,822
0
W
King Arthur
xXNekoAXx
King Arthur
12,341
789
0
3,485
18,732
21,077
0
9,885
8,027
0
85,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,713
Gold Earned
51,298
448
Minions Killed
586
0
Camps Cleared
0
1,568,794
Distance Traveled
1,696,502
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,521
640
145
8
0
320,132
3
W
Rama
8,211
456
78
4
0
279,211
1
L
Loki
7,888
438
69
4
0
300,034
0
L
Jormungandr
7,324
407
45
3
0
305,991
1
W
Baron Samedi
8,654
481
48
3
0
332,148
2
W
Mercury
12,263
681
180
10
0
451,790
1
L
Jing Wei
9,649
536
116
6
0
327,583
2
L
Chang'e
8,801
489
130
7
0
296,873
5
L
Vulcan
8,051
447
88
5
0
338,313
4
W
King Arthur
10,649
592
135
8
0
313,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role