Player Matchup

Discordia
Discordia
BaRiVaNoXyS
Discordia
Level 107
God Stats
2W - 2L
1,170 SR
Queue Stats
142W - 112L
1,509 Elo+
Party 2
Hou Yi
Hou Yi
InTenSyTy Zeico
Hou Yi
Level 103
God Stats
4W - 1L
1,490 SR
Queue Stats
15W - 17L
1,381 Elo+
Party 2
Fenrir
Fenrir
Sm4rTeK
Fenrir
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
266W - 176L
1,673 Elo+
Party 2
Team Averages
Level 111
1,387 SR
1,521 Elo+

VS

Team Averages
Level 82
1,598 SR
1,422 Elo+
Aphrodite
Aphrodite
MEVENGO69
Aphrodite
Level 66
God Stats
9W - 18L
1,689 SR
Queue Stats
104W - 159L
1,460 Elo+
Party 1
Nike
Nike
SaY-XxAssassinxX
Nike
Level 103
God Stats
8W - 8L
1,605 SR
Queue Stats
61W - 71L
1,450 Elo+
Party 1
Bakasura
Bakasura
hannibal77shake
Bakasura
Level 76
God Stats
9W - 6L
1,500 SR
Queue Stats
141W - 190L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BaRiVaNoXyS
Discordia
13
2 / 4 / 9
9,178
706
12,393
6,310
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
10 / 0 / 2
10,899
838
15,671
7,863
3,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Sm4rTeK
Fenrir
14
0 / 1 / 10
8,704
670
6,904
12,750
10,394
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MEVENGO69
Aphrodite
13
0 / 3 / 2
7,910
608
4,476
10,276
6,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 3 / 1
8,878
683
9,972
16,185
13,582
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
12
2 / 6 / 2
8,075
621
5,861
14,898
7,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
12
Kills
5
5
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
BaRiVaNoXyS
Discordia
2
4
9
1.63
W
10
0
2
11
L
Aphrodite
MEVENGO69
Aphrodite
0
3
2
0.33
L
3
3
1
1.17
W
Fenrir
Sm4rTeK
Fenrir
0
1
10
5
L
Bakasura
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,968
Damage
20,309
26,923
Taken
41,359
16,220
Mitigated
28,043
6,045
Healing
11,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BaRiVaNoXyS
Discordia
12,393
787
921
416
6,310
2,266
258
685
5,625
38,440
0
W
15,671
7,318
0
1,418
7,863
3,560
1,711
1,559
6,134
0
42,716
L
Aphrodite
MEVENGO69
Aphrodite
4,476
666
3,914
4,124
10,276
6,843
0
4,509
5,767
23,731
0
L
9,972
1,603
174
2,217
16,185
13,582
0
5,579
10,606
69
28,425
W
Fenrir
Sm4rTeK
Fenrir
6,904
717
0
3,290
12,750
10,394
0
2,444
10,015
4,007
12,441
L
Bakasura
5,861
3,744
0
1,439
14,898
7,618
0
4,217
10,681
0
16,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,781
Gold Earned
24,863
152
Minions Killed
112
5
Camps Cleared
7
729,126
Distance Traveled
728,993
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,178
706
65
5
2
216,954
1
W
Hou Yi
10,899
838
63
5
2
233,532
4
L
Aphrodite
7,910
608
44
3
1
246,161
0
L
Nike
8,878
683
29
2
0
243,013
2
W
Fenrir
8,704
670
24
2
1
278,640
4
L
Bakasura
8,075
621
39
3
6
239,819
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role