Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Akaneme
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,095 Elo+
Party 1
Jormungandr
Jormungandr
FerdyMcNerdy
Jormungandr
Level 15
God Stats
3W - 3L
1,737 SR
Queue Stats
12W - 23L
1,386 Elo+
Solo
Bastet
Bastet
InVy M0nkey
Bastet
Level 154
God Stats
8W - 7L
1,623 SR
Queue Stats
663W - 717L
1,428 Elo+
Solo
Ra
Ra
firehund
Ra
Level 157
God Stats
17W - 14L
1,297 SR
Queue Stats
262W - 282L
1,482 Elo+
Solo
Team Averages
Level 98
1,531 SR
1,378 Elo+

VS

Team Averages
Level 48
1,500 SR
1,372 Elo+
Janus
Janus
CryBabyy-NyaUwU
Janus
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
54W - 84L
1,406 Elo+
Party 2
King Arthur
King Arthur
Godstarc
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,236 Elo+
Party 3
Cabrakan
Cabrakan
SlavaBoi
Cabrakan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,483 Elo+
Solo
Jing Wei
Jing Wei
miku2101
Jing Wei
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 72L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
tojimabox
Cu Chulainn
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,236 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
7 / 0 / 14
8,999
818
13,848
4,430
2,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Akaneme
Cthulhu
14
4 / 1 / 15
8,270
752
10,911
10,946
12,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
FerdyMcNerdy
Jormungandr
15
3 / 1 / 16
8,560
778
9,066
10,550
11,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bastet
16
6 / 1 / 13
8,945
813
9,458
9,196
4,483
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
4 / 0 / 10
10,091
917
4,426
4,677
2,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
7,034
639
3,583
5,128
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Godstarc
King Arthur
13
0 / 7 / 1
6,786
617
3,933
14,059
9,327
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
SlavaBoi
Cabrakan
12
0 / 6 / 1
7,053
641
6,845
14,548
15,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
miku2101
Jing Wei
14
2 / 2 / 1
8,112
737
8,442
10,534
4,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
tojimabox
Cu Chulainn
13
1 / 6 / 2
7,289
663
6,700
13,382
9,761
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
10
24
Kills
3
3
Deaths
24
68
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
7
0
14
14
W
Cthulhu
Akaneme
Cthulhu
4
1
15
11.5
L
0
3
2
0.33
W
Jormungandr
FerdyMcNerdy
Jormungandr
3
1
16
11
L
King Arthur
Godstarc
King Arthur
0
7
1
0.07
W
Bastet
6
1
13
12.5
L
Cabrakan
SlavaBoi
Cabrakan
0
6
1
0.08
W
4
0
10
9
L
Jing Wei
miku2101
Jing Wei
2
2
1
1.25
L
Cu Chulainn
tojimabox
Cu Chulainn
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,709
Damage
29,503
39,799
Taken
57,651
32,896
Mitigated
41,848
10,222
Healing
2,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
13,848
8,399
0
2,265
4,430
2,134
642
793
3,637
0
35,659
W
Cthulhu
Akaneme
Cthulhu
10,911
1,274
0
1,078
10,946
12,272
16
4,475
6,471
17,292
0
L
3,583
374
0
500
5,128
2,037
0
1,997
3,093
18,969
0
W
Jormungandr
FerdyMcNerdy
Jormungandr
9,066
5,055
0
250
10,550
11,599
495
2,408
8,142
23,172
0
L
King Arthur
Godstarc
King Arthur
3,933
733
0
591
14,059
9,327
0
5,566
8,310
0
11,201
W
Bastet
9,458
2,250
0
2,001
9,196
4,483
119
2,669
6,527
0
28,132
L
Cabrakan
SlavaBoi
Cabrakan
6,845
1,138
0
1,112
14,548
15,783
0
5,231
9,001
9,953
0
W
4,426
472
2,267
2,361
4,677
2,408
1,633
1,113
3,564
46,842
0
L
Jing Wei
miku2101
Jing Wei
8,442
4,792
0
325
10,534
4,940
0
3,507
6,896
0
32,563
L
Cu Chulainn
tojimabox
Cu Chulainn
6,700
1,100
0
40
13,382
9,761
0
7,210
5,948
2,414
16,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,865
Gold Earned
36,274
251
Minions Killed
154
0
Camps Cleared
0
1,084,731
Distance Traveled
1,001,603
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,999
818
49
4
0
232,383
3
W
Cthulhu
8,270
752
23
2
0
221,448
0
L
Janus
7,034
639
35
3
0
219,429
0
W
Jormungandr
8,560
778
23
2
0
209,810
0
L
King Arthur
6,786
617
15
1
0
165,611
0
W
Bastet
8,945
813
41
4
0
256,631
1
L
Cabrakan
7,053
641
11
1
0
199,884
0
W
Ra
10,091
917
115
10
0
164,459
2
L
Jing Wei
8,112
737
55
5
0
221,302
3
L
Cu Chulainn
7,289
663
38
3
0
195,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role