Player Matchup

Lancelot
Lancelot
Executioner22
Lancelot
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 53L
1,467 Elo+
Solo
Aphrodite
Aphrodite
HailStyrmi
Aphrodite
Level 103
God Stats
182W - 229L
1,500 SR
Queue Stats
328W - 405L
1,447 Elo+
Solo
Cupid
Cupid
Lib3rtyRisk
Cupid
Level 156
God Stats
6W - 9L
1,448 SR
Queue Stats
173W - 162L
1,540 Elo+
Solo
Bellona
Bellona
UNBANNED3332
Bellona
Level 54
God Stats
114W - 124L
1,379 SR
Queue Stats
391W - 398L
1,483 Elo+
Solo
Nox
Nox
hymiko
Nox
Level 140
God Stats
140W - 138L
1,547 SR
Queue Stats
798W - 852L
1,460 Elo+
Solo
Team Averages
Level 108
1,475 SR
1,479 Elo+

VS

Team Averages
Level 77
1,432 SR
1,463 Elo+
Chang'e
Chang'e
GenNub
Chang'e
Level 149
God Stats
16W - 5L
1,634 SR
Queue Stats
64W - 40L
1,599 Elo+
Solo
Zeus
Zeus
Indecisive_Vish
Zeus
Level 49
God Stats
147W - 147L
1,475 SR
Queue Stats
325W - 414L
1,401 Elo+
Party 2
Lancelot
Lancelot
Oni_Karuban
Lancelot
Level 87
God Stats
13W - 9L
1,449 SR
Queue Stats
75W - 74L
1,479 Elo+
Party 1
Achilles
Achilles
Oni_Peep
Achilles
Level 69
God Stats
7W - 12L
1,370 SR
Queue Stats
74W - 74L
1,484 Elo+
Party 1
Fafnir
Fafnir
Trodaire0420
Fafnir
Level 29
God Stats
13W - 25L
1,232 SR
Queue Stats
204W - 286L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Executioner22
Lancelot
16
3 / 8 / 3
10,624
1,062
11,315
19,630
8,654
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
HailStyrmi
Aphrodite
15
0 / 3 / 7
9,655
966
9,340
13,066
9,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 4 / 2
9,912
991
11,838
14,543
6,174
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
UNBANNED3332
Bellona
16
5 / 7 / 3
12,302
1,230
24,647
29,787
22,155
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nox
hymiko
Nox
16
1 / 0 / 6
10,337
1,034
10,565
8,130
3,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

185

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GenNub
Chang'e
17
5 / 2 / 16
11,560
1,156
29,008
16,908
7,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 3 / 14
10,984
1,098
12,804
12,020
5,790
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
Oni_Karuban
Lancelot
17
6 / 2 / 12
11,909
1,191
20,854
15,664
8,786
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Oni_Peep
Achilles
17
7 / 2 / 13
11,443
1,144
12,237
14,066
20,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
16
0 / 1 / 11
10,628
1,063
5,015
15,378
22,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
88
10
Kills
22
22
Deaths
10
21
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Executioner22
Lancelot
3
8
3
0.56
W
Chang'e
GenNub
Chang'e
5
2
16
6.5
L
Aphrodite
HailStyrmi
Aphrodite
0
3
7
1.17
W
4
3
14
3.67
L
1
4
2
0.5
W
Lancelot
Oni_Karuban
Lancelot
6
2
12
6
W
Achilles
Oni_Peep
Achilles
7
2
13
6.75
W
Fafnir
0
1
11
5.5
L
Bellona
UNBANNED3332
Bellona
5
7
3
0.93
L
Nox
hymiko
Nox
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,705
Damage
79,918
85,156
Taken
74,036
49,492
Mitigated
65,454
17,531
Healing
17,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Executioner22
Lancelot
11,315
1,966
0
154
19,630
8,654
0
11,656
7,731
0
23,441
W
Chang'e
GenNub
Chang'e
29,008
2,925
6,083
6,628
16,908
7,674
0
3,031
13,877
59,803
0
L
Aphrodite
HailStyrmi
Aphrodite
9,340
694
6,361
4,032
13,066
9,066
0
6,927
6,025
19,261
0
W
12,804
1,211
0
309
12,020
5,790
0
1,831
10,189
23,259
0
L
11,838
5,115
147
1,203
14,543
6,174
0
6,091
8,292
0
45,225
W
Lancelot
Oni_Karuban
Lancelot
20,854
2,966
0
361
15,664
8,786
0
4,065
11,599
0
40,964
W
Achilles
Oni_Peep
Achilles
12,237
2,464
0
1,549
14,066
20,295
0
5,326
8,740
171
20,868
W
Fafnir
5,015
1,765
0
2,337
15,378
22,909
0
5,652
9,726
8,699
0
L
Bellona
UNBANNED3332
Bellona
24,647
15,237
936
4,446
29,787
22,155
0
17,401
11,612
0
31,967
L
Nox
hymiko
Nox
10,565
1,122
0
252
8,130
3,443
0
4,752
3,343
29,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,830
Gold Earned
56,524
196
Minions Killed
178
9
Camps Cleared
8
1,067,448
Distance Traveled
1,066,623
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,624
1,062
18
2
4
227,237
0
W
Chang'e
11,560
1,156
93
9
1
195,321
0
L
Aphrodite
9,655
966
25
3
3
200,430
1
W
Zeus
10,984
1,098
31
3
1
199,614
0
L
Cupid
9,912
991
78
8
1
193,974
0
W
Lancelot
11,909
1,191
33
3
4
247,365
1
W
Achilles
11,443
1,144
17
2
2
211,757
0
W
Fafnir
10,628
1,063
4
0
0
212,566
1
L
Bellona
12,302
1,230
11
1
0
226,738
0
L
Nox
10,337
1,034
64
6
1
219,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role