Player Matchup

Mercury
Mercury
DaphneLX
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 49L
1,272 Elo+
Party 1
Sobek
Sobek
NessBLX
Sobek
Level 18
God Stats
17W - 10L
1,639 SR
Queue Stats
39W - 55L
1,265 Elo+
Party 1
Chernobog
Chernobog
TheBluePill
Chernobog
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 68L
1,294 Elo+
Party 1
Shiva
Shiva
Xz0nderX 538
Shiva
Level 32
God Stats
3W - 3L
1,684 SR
Queue Stats
123W - 124L
1,246 Elo+
Solo
Baron Samedi
Baron Samedi
iE west
Baron Samedi
Level 44
God Stats
16W - 16L
1,560 SR
Queue Stats
130W - 146L
1,408 Elo+
Solo
Team Averages
Level 31
1,577 SR
1,297 Elo+

VS

Team Averages
Level 49
1,556 SR
1,417 Elo+
Sun Wukong
Sun Wukong
Freefire_1776
Sun Wukong
Level 52
God Stats
14W - 8L
1,587 SR
Queue Stats
97W - 110L
1,311 Elo+
Solo
Janus
Janus
Frostieguybh
Janus
Level 50
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 155L
1,326 Elo+
Party 2
Yemoja
Yemoja
Ice onehand
Yemoja
Level 68
God Stats
1W - 0L
1,672 SR
Queue Stats
18W - 18L
1,368 Elo+
Solo
Loki
Loki
Nolmader
Loki
Level 31
God Stats
15W - 13L
1,510 SR
Queue Stats
56W - 77L
1,355 Elo+
Party 2
Hou Yi
Hou Yi
PowerBottomBean
Hou Yi
Level 44
God Stats
2W - 1L
1,511 SR
Queue Stats
87W - 41L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DaphneLX
Mercury
6
1 / 2 / 0
4,366
485
943
6,112
1,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
NessBLX
Sobek
6
0 / 1 / 1
4,257
473
1,588
5,312
2,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
TheBluePill
Chernobog
7
0 / 1 / 1
4,370
486
2,845
5,170
1,491
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 2 / 0
5,599
622
4,211
6,476
2,618
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
iE west
Baron Samedi
7
1 / 2 / 0
4,500
500
2,872
3,819
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Freefire_1776
Sun Wukong
10
1 / 1 / 1
5,508
612
1,991
6,357
3,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 0 / 2
5,210
579
2,709
2,994
1,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
8
0 / 0 / 2
4,776
531
2,967
3,151
1,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
8
1 / 1 / 3
4,875
542
1,739
4,908
1,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 1 / 1
4,641
516
5,285
6,960
2,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
7
8
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mercury
DaphneLX
Mercury
1
2
0
0.5
W
Sun Wukong
Freefire_1776
Sun Wukong
1
1
1
1.5
W
3
0
2
4
W
Yemoja
0
0
2
1
L
Sobek
NessBLX
Sobek
0
1
1
0.5
W
Loki
1
1
3
2.5
W
2
1
1
2.5
L
Chernobog
TheBluePill
Chernobog
0
1
1
0.5
L
1
2
0
0.5
L
Baron Samedi
iE west
Baron Samedi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,459
Damage
14,691
26,889
Taken
24,370
10,639
Mitigated
10,006
5,254
Healing
9,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DaphneLX
Mercury
943
457
0
250
6,112
1,982
0
2,253
3,859
0
17,673
W
Sun Wukong
Freefire_1776
Sun Wukong
1,991
434
0
2,152
6,357
3,663
428
0
6,357
0
34,303
W
2,709
413
0
250
2,994
1,010
0
1,183
1,811
28,918
0
W
Yemoja
2,967
401
873
890
3,151
1,738
0
1,471
1,680
17,776
0
L
Sobek
NessBLX
Sobek
1,588
158
0
1,067
5,312
2,788
0
1,840
3,472
5,440
0
W
Loki
1,739
428
0
2,490
4,908
1,484
0
732
4,176
0
19,808
W
5,285
2,375
0
2,942
6,960
2,111
0
1,074
5,886
0
27,870
L
Chernobog
TheBluePill
Chernobog
2,845
1,848
0
773
5,170
1,491
0
1,148
4,022
0
27,556
L
4,211
1,084
0
1,617
6,476
2,618
87
0
6,476
0
31,948
L
Baron Samedi
iE west
Baron Samedi
2,872
83
295
1,252
3,819
1,760
0
435
3,384
20,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,092
Gold Earned
25,010
190
Minions Killed
234
0
Camps Cleared
0
864,650
Distance Traveled
856,759
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,366
485
35
4
0
198,162
0
W
Sun Wukong
5,508
612
67
7
0
171,146
1
W
Janus
5,210
579
45
5
0
177,315
2
W
Yemoja
4,776
531
31
3
0
148,743
0
L
Sobek
4,257
473
9
1
0
196,093
1
W
Loki
4,875
542
51
6
0
210,070
0
W
Hou Yi
4,641
516
40
4
0
149,485
2
L
Chernobog
4,370
486
44
5
0
176,045
0
L
Shiva
5,599
622
63
7
0
164,256
0
L
Baron Samedi
4,500
500
39
4
0
130,094
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role