Player Matchup

Osiris
Osiris
Bahamut-Lunar
Osiris
Level 121
God Stats
10W - 4L
1,756 SR
Queue Stats
115W - 100L
1,458 Elo+
Solo
Charybdis
Charybdis
DCAwsome456
Charybdis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 92L
1,465 Elo+
Party 3
Zhong Kui
Zhong Kui
SpookyFTC
Zhong Kui
Level 88
God Stats
1W - 1L
1,831 SR
Queue Stats
125W - 111L
1,513 Elo+
Party 4
Chaac
Chaac
VileBlessing
Chaac
Level 108
God Stats
13W - 10L
1,590 SR
Queue Stats
264W - 254L
1,544 Elo+
Party 4
Nemesis
Nemesis
XXXQuestionsXXX
Nemesis
Level 89
God Stats
0W - 11L
1,100 SR
Queue Stats
76W - 84L
1,450 Elo+
Party 3
Team Averages
Level 94
1,555 SR
1,486 Elo+

VS

Team Averages
Level 113
1,635 SR
1,505 Elo+
Tsukuyomi
Tsukuyomi
Civ90-VCG
Tsukuyomi
Level 123
God Stats
6W - 2L
1,824 SR
Queue Stats
189W - 191L
1,544 Elo+
Party 1
Lancelot
Lancelot
SkiddleyWhiffers
Lancelot
Level 148
God Stats
6W - 8L
1,401 SR
Queue Stats
52W - 52L
1,508 Elo+
Party 2
Chiron
Chiron
Son_Rhoku
Chiron
Level 116
God Stats
4W - 3L
1,684 SR
Queue Stats
79W - 74L
1,519 Elo+
Party 2
Baron Samedi
Baron Samedi
ZoomieSaiko
Baron Samedi
Level 69
God Stats
4W - 3L
1,563 SR
Queue Stats
41W - 45L
1,481 Elo+
Party 1
Khepri
Khepri
visiblehawk680
Khepri
Level 107
God Stats
3W - 1L
1,700 SR
Queue Stats
103W - 108L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
7,414
412
5,252
17,761
16,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
DCAwsome456
Charybdis
13
0 / 7 / 1
7,898
439
5,798
18,763
7,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
SpookyFTC
Zhong Kui
11
2 / 6 / 0
7,682
427
14,067
17,895
11,959
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 4 / 2
8,742
486
21,298
21,580
27,300
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 4 / 1
7,364
409
8,408
14,416
5,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Civ90-VCG
Tsukuyomi
16
7 / 3 / 7
10,019
557
14,388
15,602
8,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
11 / 3 / 4
10,241
569
16,512
21,973
14,731
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
Son_Rhoku
Chiron
15
3 / 1 / 3
9,363
520
9,868
11,533
4,950
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
ZoomieSaiko
Baron Samedi
13
3 / 0 / 8
8,591
477
15,908
11,676
9,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 14
8,502
472
8,354
18,590
23,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
8
Kills
25
25
Deaths
8
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Tsukuyomi
Civ90-VCG
Tsukuyomi
7
3
7
3.5
L
Charybdis
DCAwsome456
Charybdis
0
7
1
0.07
W
11
3
4
4.33
W
Chiron
Son_Rhoku
Chiron
3
1
3
4.5
L
Zhong Kui
SpookyFTC
Zhong Kui
2
6
0
0.33
L
4
4
2
1.25
L
2
4
1
0.63
W
Baron Samedi
ZoomieSaiko
Baron Samedi
3
0
8
7
W
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,823
Damage
65,030
90,415
Taken
79,374
68,512
Mitigated
60,130
27,269
Healing
36,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,252
1,176
1,964
3,812
17,761
16,383
0
6,200
11,561
0
25,524
W
Tsukuyomi
Civ90-VCG
Tsukuyomi
14,388
4,851
0
5,847
15,602
8,028
0
2,430
13,172
0
78,822
L
Charybdis
DCAwsome456
Charybdis
5,798
3,471
0
6,544
18,763
7,104
822
2,766
15,997
0
65,904
W
16,512
5,056
0
9,806
21,973
14,731
360
2,732
19,241
0
64,540
W
Chiron
Son_Rhoku
Chiron
9,868
4,844
1,154
7,349
11,533
4,950
1,234
416
11,117
0
76,670
L
Zhong Kui
SpookyFTC
Zhong Kui
14,067
1,603
0
6,533
17,895
11,959
0
6,879
11,016
48,171
0
L
21,298
2,258
0
6,983
21,580
27,300
0
4,879
16,701
0
69,966
L
8,408
3,045
0
1,433
14,416
5,766
0
3,538
10,878
0
47,756
W
Baron Samedi
ZoomieSaiko
Baron Samedi
15,908
2,113
2,912
4,226
11,676
9,379
788
4,009
7,667
55,668
0
W
8,354
1,699
807
4,409
18,590
23,042
792
4,698
13,892
31,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,100
Gold Earned
46,716
378
Minions Killed
454
0
Camps Cleared
0
1,638,899
Distance Traveled
1,813,515
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,414
412
37
2
0
345,429
1
W
Tsukuyomi
10,019
557
123
7
0
411,509
7
L
Charybdis
7,898
439
117
7
0
271,325
3
W
Lancelot
10,241
569
103
6
0
379,336
2
W
Chiron
9,363
520
121
7
0
318,144
3
L
Zhong Kui
7,682
427
66
4
0
271,550
0
L
Chaac
8,742
486
76
4
0
331,123
4
L
Nemesis
7,364
409
82
5
0
419,472
0
W
Baron Samedi
8,591
477
74
4
0
354,177
4
W
Khepri
8,502
472
33
2
0
350,349
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role