Player Matchup

Cabrakan
Cabrakan
ICExALIDDAV
Cabrakan
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 97L
1,427 Elo+
Party 1
Heimdallr
Heimdallr
XPeruvianBloodX
Heimdallr
Level 152
God Stats
7W - 5L
1,408 SR
Queue Stats
295W - 278L
1,560 Elo+
Party 1
Yu Huang
Yu Huang
ajrm1
Yu Huang
Level 124
God Stats
21W - 26L
1,377 SR
Queue Stats
335W - 358L
1,484 Elo+
Solo
Team Averages
Level 134
1,428 SR
1,490 Elo+

VS

Team Averages
Level 98
1,453 SR
1,526 Elo+
Geb
Geb
Chino Sad8169
Geb
Level 127
God Stats
3W - 1L
1,762 SR
Queue Stats
421W - 353L
1,544 Elo+
Party 2
Ne Zha
Ne Zha
chetto112
Ne Zha
Level 83
God Stats
1W - 2L
1,285 SR
Queue Stats
44W - 26L
1,568 Elo+
Party 2
Scylla
Scylla
jake97
Scylla
Level 83
God Stats
10W - 12L
1,313 SR
Queue Stats
271W - 349L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ICExALIDDAV
Cabrakan
10
0 / 3 / 1
6,767
677
3,707
10,772
11,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
XPeruvianBloodX
Heimdallr
10
1 / 4 / 0
6,459
646
4,917
9,157
4,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
ajrm1
Yu Huang
12
0 / 2 / 2
6,969
697
6,463
7,507
3,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 6
8,332
833
7,184
11,079
10,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
chetto112
Ne Zha
11
1 / 1 / 6
6,897
690
8,199
7,554
3,190
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
jake97
Scylla
12
5 / 0 / 4
8,062
806
6,867
4,225
1,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
1
Kills
9
9
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
1
6
6
W
Cabrakan
ICExALIDDAV
Cabrakan
0
3
1
0.17
W
Heimdallr
XPeruvianBloodX
Heimdallr
1
4
0
0.25
W
Yu Huang
ajrm1
Yu Huang
0
2
2
0.5
L
Ne Zha
chetto112
Ne Zha
1
1
6
4
L
Scylla
jake97
Scylla
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,087
Damage
22,250
27,436
Taken
22,858
18,597
Mitigated
14,909
7,344
Healing
3,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,184
1,162
104
1,298
11,079
10,028
25
4,903
5,874
22,112
0
W
Cabrakan
ICExALIDDAV
Cabrakan
3,707
911
0
2,720
10,772
11,166
0
5,757
4,812
8,547
0
W
Heimdallr
XPeruvianBloodX
Heimdallr
4,917
2,159
182
2,326
9,157
4,429
27
3,938
5,078
0
21,669
W
Yu Huang
ajrm1
Yu Huang
6,463
957
0
2,116
7,507
3,002
0
4,061
3,290
26,346
0
L
Ne Zha
chetto112
Ne Zha
8,199
1,286
0
2,018
7,554
3,190
0
3,113
4,267
0
24,984
L
Scylla
jake97
Scylla
6,867
1,048
0
0
4,225
1,691
0
1,903
2,220
21,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,195
Gold Earned
23,291
111
Minions Killed
110
6
Camps Cleared
4
500,331
Distance Traveled
638,824
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,332
833
27
3
1
224,262
3
W
Cabrakan
6,767
677
10
1
1
168,275
2
W
Heimdallr
6,459
646
41
4
2
159,861
2
W
Yu Huang
6,969
697
60
6
3
172,195
2
L
Ne Zha
6,897
690
33
3
1
220,705
1
L
Scylla
8,062
806
50
5
2
193,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role