Player Matchup

Thoth
Thoth
 
Thoth
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
SRY GET REKT
Janus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,373 Elo+
Solo
Ao Kuang
Ao Kuang
Sir-Hoppers
Ao Kuang
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,346 Elo+
Solo
Guan Yu
Guan Yu
Sponch_crezy
Guan Yu
Level 77
God Stats
8W - 2L
1,940 SR
Queue Stats
332W - 356L
1,393 Elo+
Solo
Bakasura
Bakasura
thee nubb
Bakasura
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 90L
1,477 Elo+
Solo
Team Averages
Level 71
1,588 SR
1,418 Elo+

VS

Team Averages
Level 103
1,581 SR
1,371 Elo+
Fenrir
Fenrir
BulletStorm2435
Fenrir
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 56L
1,375 Elo+
Party 1
Zeus
Zeus
CandyBl00dHound
Zeus
Level 113
God Stats
11W - 2L
1,785 SR
Queue Stats
513W - 511L
1,336 Elo+
Party 1
Izanami
Izanami
ITz Mizzie Ts
Izanami
Level 99
God Stats
7W - 1L
1,666 SR
Queue Stats
229W - 231L
1,402 Elo+
Solo
Terra
Terra
MysticSenpai45
Terra
Level 138
God Stats
3W - 2L
1,479 SR
Queue Stats
407W - 365L
1,346 Elo+
Party 1
Mulan
Mulan
ScapeGhost024
Mulan
Level 97
God Stats
8W - 9L
1,476 SR
Queue Stats
379W - 389L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
0 / 6 / 3
8,147
582
10,921
13,798
5,832
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
3 / 2 / 3
9,978
713
13,040
7,720
3,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Sir-Hoppers
Ao Kuang
15
1 / 6 / 4
8,980
641
5,532
17,888
12,320
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Guan Yu
Sponch_crezy
Guan Yu
15
2 / 8 / 4
9,471
677
8,935
28,389
25,455
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
thee nubb
Bakasura
14
1 / 8 / 2
8,744
625
5,740
19,577
10,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 15
10,577
756
15,025
15,817
7,808
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
12 / 1 / 14
11,974
855
32,674
8,665
3,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
18
6 / 0 / 16
11,380
813
15,635
12,438
6,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
1 / 1 / 23
10,285
735
4,686
19,820
14,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
5 / 2 / 15
10,584
756
7,666
12,091
8,739
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
113
7
Kills
30
30
Deaths
7
16
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
6
3
0.25
W
6
3
15
4.5
W
12
1
14
19
W
Izanami
6
0
16
14
W
1
1
23
12.5
L
3
2
3
2.25
W
5
2
15
6.25
L
Ao Kuang
Sir-Hoppers
Ao Kuang
1
6
4
0.5
L
Guan Yu
Sponch_crezy
Guan Yu
2
8
4
0.5
L
Bakasura
thee nubb
Bakasura
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,168
Damage
75,686
87,372
Taken
68,831
57,734
Mitigated
41,556
25,527
Healing
41,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
10,921
1,206
738
2,137
13,798
5,832
0
7,540
6,258
24,398
0
W
15,025
3,954
2,401
3,607
15,817
7,808
1,050
6,525
9,018
0
19,082
W
32,674
2,690
3,041
1,376
8,665
3,542
2,163
2,717
5,788
60,815
0
W
Izanami
15,635
10,005
1,531
4,766
12,438
6,849
2,273
7,117
5,246
0
47,708
W
4,686
216
11,507
10,169
19,820
14,618
1,437
8,277
11,374
11,017
0
L
13,040
1,216
1,943
1,540
7,720
3,529
0
3,438
4,282
34,117
0
W
7,666
1,197
1,280
1,474
12,091
8,739
491
4,857
4,782
0
12,261
L
Ao Kuang
Sir-Hoppers
Ao Kuang
5,532
829
541
4,031
17,888
12,320
0
8,328
9,560
8,787
0
L
Guan Yu
Sponch_crezy
Guan Yu
8,935
848
3,867
6,092
28,389
25,455
0
7,919
20,470
0
21,237
L
Bakasura
thee nubb
Bakasura
5,740
4,760
1,341
3,297
19,577
10,598
0
10,135
9,442
0
9,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,320
Gold Earned
54,800
118
Minions Killed
151
0
Camps Cleared
0
1,151,454
Distance Traveled
1,364,153
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,147
582
30
2
0
184,408
0
W
Fenrir
10,577
756
12
1
0
330,811
1
W
Zeus
11,974
855
60
4
0
271,624
1
W
Izanami
11,380
813
62
4
0
262,712
1
W
Terra
10,285
735
12
1
0
257,234
0
L
Janus
9,978
713
53
4
0
255,153
0
W
Mulan
10,584
756
5
0
0
241,772
0
L
Ao Kuang
8,980
641
6
0
0
240,584
0
L
Guan Yu
9,471
677
9
1
0
257,677
1
L
Bakasura
8,744
625
20
1
0
213,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role