Player Matchup

Kukulkan
Kukulkan
Asentientbeing
Kukulkan
Level 70
God Stats
1W - 3L
1,237 SR
Queue Stats
61W - 61L
1,409 Elo+
Solo
Lancelot
Lancelot
DowntownAlvey97
Lancelot
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,409 Elo+
Solo
Hel
Hel
HardScorpion728
Hel
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 51L
1,375 Elo+
Solo
Ganesha
Ganesha
Luvmasheen559
Ganesha
Level 159
God Stats
1W - 1L
1,705 SR
Queue Stats
32W - 35L
1,308 Elo+
Party 2
Cthulhu
Cthulhu
Twisty P2713
Cthulhu
Level 13
God Stats
17W - 20L
1,510 SR
Queue Stats
32W - 41L
1,336 Elo+
Party 2
Team Averages
Level 75
1,490 SR
1,367 Elo+

VS

Team Averages
Level 90
1,603 SR
1,520 Elo+
Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Destemido-2000
Medusa
Level 67
God Stats
7W - 3L
1,556 SR
Queue Stats
32W - 34L
1,557 Elo+
Solo
Hades
Hades
Nickeedah
Hades
Level 98
God Stats
7W - 5L
1,563 SR
Queue Stats
32W - 35L
1,341 Elo+
Solo
Geb
Geb
PayK30
Geb
Level 43
God Stats
8W - 6L
1,684 SR
Queue Stats
130W - 103L
1,463 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
tristonseesu
Morgan Le Fay
Level 82
God Stats
30W - 10L
1,710 SR
Queue Stats
79W - 29L
1,740 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
1 / 3 / 2
9,439
944
13,091
11,114
6,259
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lancelot
15
1 / 4 / 2
9,308
931
4,097
13,452
7,550
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 5 / 2
9,370
937
8,215
13,472
8,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ganesha
15
0 / 1 / 3
10,375
1,038
11,735
20,622
30,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
Twisty P2713
Cthulhu
15
0 / 1 / 1
8,832
883
6,049
15,726
12,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

188

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
3 / 0 / 10
10,415
1,042
8,217
4,861
4,375
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 1 / 9
10,111
1,011
7,946
9,970
4,719
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
Nickeedah
Hades
16
6 / 2 / 5
10,790
1,079
19,982
14,823
8,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Geb
PayK30
Geb
16
2 / 0 / 9
11,078
1,108
14,680
13,778
18,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
tristonseesu
Morgan Le Fay
16
1 / 0 / 10
9,857
986
18,430
3,294
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
57
3
Kills
14
14
Deaths
3
10
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
0
10
8
L
Kukulkan
1
3
2
0.67
W
2
1
9
6.5
L
Lancelot
1
4
2
0.5
L
1
5
2
0.4
L
Ganesha
0
1
3
1.5
W
Hades
Nickeedah
Hades
6
2
5
4.25
W
Geb
PayK30
Geb
2
0
9
6.5
L
Cthulhu
Twisty P2713
Cthulhu
0
1
1
0.5
W
Morgan Le Fay
tristonseesu
Morgan Le Fay
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,187
Damage
69,255
74,386
Taken
46,726
65,517
Mitigated
38,137
14,713
Healing
21,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,217
966
5,862
2,753
4,861
4,375
0
3,929
903
28,120
0
L
Kukulkan
13,091
2,431
0
1,104
11,114
6,259
0
9,783
1,331
42,925
0
W
7,946
4,434
280
2,578
9,970
4,719
0
9,116
748
0
14,580
L
Lancelot
4,097
1,130
0
155
13,452
7,550
0
11,542
1,910
0
10,537
L
8,215
1,526
4,593
3,922
13,472
8,392
0
12,371
1,101
15,372
0
L
Ganesha
11,735
893
0
4,447
20,622
30,351
0
15,638
4,984
32,571
0
W
Hades
Nickeedah
Hades
19,982
1,184
1,272
5,279
14,823
8,817
0
11,619
3,015
34,351
0
W
Geb
PayK30
Geb
14,680
2,726
0
3,542
13,778
18,812
0
10,992
2,484
23,843
0
L
Cthulhu
Twisty P2713
Cthulhu
6,049
500
0
492
15,726
12,965
0
11,975
3,751
15,270
0
W
Morgan Le Fay
tristonseesu
Morgan Le Fay
18,430
1,811
0
189
3,294
1,414
0
2,808
486
42,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,324
Gold Earned
52,251
182
Minions Killed
192
3
Camps Cleared
4
818,537
Distance Traveled
905,147
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,415
1,042
41
4
0
175,287
1
L
Kukulkan
9,439
944
98
10
2
154,263
1
W
Medusa
10,111
1,011
20
2
0
155,005
0
L
Lancelot
9,308
931
23
2
1
174,038
1
L
Hel
9,370
937
28
3
0
159,152
0
L
Ganesha
10,375
1,038
0
0
0
181,095
1
W
Hades
10,790
1,079
51
5
0
181,266
0
W
Geb
11,078
1,108
19
2
0
185,974
0
L
Cthulhu
8,832
883
33
3
0
149,989
2
W
Morgan Le Fay
9,857
986
61
6
4
207,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role