Player Matchup

Thor
Thor
Banditation
Thor
Level 63
God Stats
2W - 3L
1,500 SR
Queue Stats
67W - 69L
1,467 Elo+
Party 1
Hou Yi
Hou Yi
Hines0106
Hou Yi
Level 107
God Stats
17W - 18L
1,495 SR
Queue Stats
103W - 95L
1,453 Elo+
Party 1
Ares
Ares
Quateyq
Ares
Level 59
God Stats
2W - 2L
1,556 SR
Queue Stats
13W - 22L
1,516 Elo+
Party 1
Baron Samedi
Baron Samedi
Silverclone00
Baron Samedi
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 248L
1,532 Elo+
Party 1
Chang'e
Chang'e
bloodymist23
Chang'e
Level 118
God Stats
16W - 14L
1,431 SR
Queue Stats
192W - 190L
1,522 Elo+
Party 1
Team Averages
Level 101
1,497 SR
1,498 Elo+

VS

Team Averages
Level 113
1,587 SR
1,537 Elo+
Nu Wa
Nu Wa
Dekrasias
Nu Wa
Level 123
God Stats
13W - 7L
1,902 SR
Queue Stats
432W - 401L
1,608 Elo+
Solo
Horus
Horus
Sewarzs
Horus
Level 128
God Stats
30W - 31L
1,549 SR
Queue Stats
402W - 395L
1,526 Elo+
Solo
Osiris
Osiris
lightingviper
Osiris
Level 106
God Stats
8W - 6L
1,288 SR
Queue Stats
521W - 527L
1,544 Elo+
Solo
Hachiman
Hachiman
mataadc
Hachiman
Level 113
God Stats
16W - 9L
1,560 SR
Queue Stats
327W - 323L
1,480 Elo+
Solo
Vamana
Vamana
yessiir
Vamana
Level 97
God Stats
2W - 1L
1,634 SR
Queue Stats
29W - 28L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 2
11,687
450
9,816
25,507
12,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
Hines0106
Hou Yi
19
0 / 3 / 2
11,936
459
4,267
16,827
7,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ares
Quateyq
Ares
16
3 / 1 / 1
11,086
426
11,301
20,144
29,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Silverclone00
Baron Samedi
17
1 / 5 / 2
11,768
453
16,327
25,799
31,264
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
bloodymist23
Chang'e
16
2 / 7 / 2
11,388
438
10,060
20,253
9,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dekrasias
Nu Wa
20
3 / 4 / 12
14,242
548
14,994
16,712
7,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Sewarzs
Horus
19
4 / 1 / 9
12,663
487
8,430
19,475
25,831
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
3 / 1 / 8
13,554
521
19,346
30,526
31,147
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
mataadc
Hachiman
20
3 / 1 / 5
15,414
593
12,670
12,401
6,228
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vamana
yessiir
Vamana
20
10 / 2 / 8
15,081
580
19,651
31,244
21,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
65
9
Kills
23
23
Deaths
9
9
Assists
42
Player
Kills
Deaths
Assists
KDA
L
3
7
2
0.57
W
Nu Wa
Dekrasias
Nu Wa
3
4
12
2.25
L
Hou Yi
Hines0106
Hou Yi
0
3
2
0.33
L
Ares
Quateyq
Ares
3
1
1
3.5
W
Horus
Sewarzs
Horus
4
1
9
8.5
L
Baron Samedi
Silverclone00
Baron Samedi
1
5
2
0.4
L
Chang'e
bloodymist23
Chang'e
2
7
2
0.43
W
3
1
8
7
W
Hachiman
mataadc
Hachiman
3
1
5
5.5
W
Vamana
yessiir
Vamana
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,771
Damage
75,091
108,530
Taken
110,358
91,594
Mitigated
91,949
34,578
Healing
41,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,816
4,071
0
7,258
25,507
12,976
0
4,011
21,496
0
104,063
W
Nu Wa
Dekrasias
Nu Wa
14,994
3,528
0
2,772
16,712
7,703
5,514
5,892
10,820
137,224
0
L
Hou Yi
Hines0106
Hou Yi
4,267
1,810
0
7,284
16,827
7,837
1,512
1,183
15,644
0
98,034
L
Ares
Quateyq
Ares
11,301
629
494
2,774
20,144
29,627
0
4,129
16,015
40,614
0
W
Horus
Sewarzs
Horus
8,430
4,761
9,030
11,183
19,475
25,831
751
9,382
10,093
0
55,365
L
Baron Samedi
Silverclone00
Baron Samedi
16,327
2,581
1,804
5,772
25,799
31,264
0
4,658
21,141
110,199
0
L
Chang'e
bloodymist23
Chang'e
10,060
1,133
3,206
5,986
20,253
9,890
336
5,155
15,098
100,667
0
W
19,346
4,674
650
3,562
30,526
31,147
1,513
14,745
15,781
7,684
76,729
W
Hachiman
mataadc
Hachiman
12,670
8,844
0
8,140
12,401
6,228
4,181
2,109
10,292
0
175,676
W
Vamana
yessiir
Vamana
19,651
13,116
0
6,302
31,244
21,040
2,804
9,026
22,218
0
149,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,865
Gold Earned
70,954
660
Minions Killed
783
0
Camps Cleared
0
2,180,010
Distance Traveled
2,667,900
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,687
450
126
5
0
474,195
4
W
Nu Wa
14,242
548
184
7
0
479,432
7
L
Hou Yi
11,936
459
159
6
0
396,938
9
L
Ares
11,086
426
44
2
0
490,364
2
W
Horus
12,663
487
86
3
0
555,665
3
L
Baron Samedi
11,768
453
164
6
0
373,795
2
L
Chang'e
11,388
438
167
6
0
444,718
0
W
Osiris
13,554
521
109
4
0
548,050
0
W
Hachiman
15,414
593
236
9
0
459,290
9
W
Vamana
15,081
580
168
6
0
625,463
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role