Player Matchup

Bastet
Bastet
 
Bastet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
ShinobiSlayer87
Thoth
Level 94
God Stats
43W - 34L
1,643 SR
Queue Stats
122W - 107L
1,499 Elo+
Solo
Charybdis
Charybdis
WeT Ch1cKeN
Charybdis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 144L
1,452 Elo+
Solo
Atlas
Atlas
goekenaitor
Atlas
Level 128
God Stats
1W - 0L
1,751 SR
Queue Stats
6W - 2L
1,500 Elo+
Solo
Team Averages
Level 133
1,579 SR
1,490 Elo+

VS

Team Averages
Level 118
1,481 SR
1,494 Elo+
Nox
Nox
Archervic
Nox
Level 83
God Stats
0W - 1L
1,275 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Kase_Yujiro
Merlin
Level 143
God Stats
4W - 3L
1,610 SR
Queue Stats
275W - 243L
1,601 Elo+
Solo
Artemis
Artemis
Ractin
Artemis
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,486 Elo+
Solo
Tsukuyomi
Tsukuyomi
STRIKER_PLISKIN
Tsukuyomi
Level 120
God Stats
6W - 2L
1,496 SR
Queue Stats
18W - 17L
1,362 Elo+
Solo
Cerberus
Cerberus
sir_mix_it
Cerberus
Level 157
God Stats
4W - 2L
1,525 SR
Queue Stats
230W - 254L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
6 / 1 / 3
8,132
813
8,623
5,474
2,359
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ravana
 
Ravana
14
3 / 2 / 7
7,656
766
5,390
7,982
3,878
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
6 / 0 / 9
8,260
826
15,169
6,526
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charybdis
WeT Ch1cKeN
Charybdis
13
1 / 1 / 5
6,778
678
6,236
8,961
3,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 0 / 9
7,836
784
5,835
9,162
10,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
6,543
654
4,155
7,249
3,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
14
0 / 4 / 1
7,149
715
5,785
6,535
2,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Ractin
Artemis
13
1 / 3 / 1
6,999
700
5,063
7,031
2,646
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
STRIKER_PLISKIN
Tsukuyomi
12
0 / 4 / 1
6,275
628
6,559
9,414
3,520
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
sir_mix_it
Cerberus
12
1 / 5 / 1
6,853
685
5,581
16,924
12,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
19
Kills
3
4
Deaths
19
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
1
3
7.5
W
Ravana
 
Ravana
3
2
7
3.25
L
1
3
1
0.5
L
Merlin
0
4
1
0.13
L
Artemis
Ractin
Artemis
1
3
1
0.5
L
Tsukuyomi
STRIKER_PLISKIN
Tsukuyomi
0
4
1
0.13
W
6
0
9
10.5
W
Charybdis
WeT Ch1cKeN
Charybdis
1
1
5
3.5
W
3
0
9
7.5
L
Cerberus
sir_mix_it
Cerberus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,253
Damage
27,143
38,105
Taken
47,153
22,533
Mitigated
23,911
6,144
Healing
4,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,623
1,705
0
1,212
5,474
2,359
27
1,206
4,228
0
23,849
W
Ravana
 
Ravana
5,390
785
0
1,175
7,982
3,878
0
4,154
3,645
0
15,683
L
4,155
100
0
0
7,249
3,016
0
3,744
3,505
10,081
0
L
Merlin
5,785
302
0
328
6,535
2,379
0
3,129
3,406
26,856
0
L
Artemis
Ractin
Artemis
5,063
1,119
108
546
7,031
2,646
54
3,028
4,003
0
21,894
L
Tsukuyomi
STRIKER_PLISKIN
Tsukuyomi
6,559
1,832
0
244
9,414
3,520
0
4,184
5,230
0
16,438
W
15,169
531
0
607
6,526
2,735
0
2,759
3,635
33,155
0
W
Charybdis
WeT Ch1cKeN
Charybdis
6,236
3,841
0
2,044
8,961
3,517
62
4,011
4,842
0
21,739
W
5,835
1,864
0
1,106
9,162
10,044
0
2,810
6,234
15,935
0
L
Cerberus
sir_mix_it
Cerberus
5,581
150
0
3,035
16,924
12,350
0
6,919
10,005
13,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,662
Gold Earned
33,819
162
Minions Killed
168
0
Camps Cleared
0
1,036,571
Distance Traveled
928,894
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,132
813
44
4
0
223,644
1
W
Ravana
7,656
766
27
3
0
204,214
0
L
Nox
6,543
654
21
2
0
195,448
0
L
Merlin
7,149
715
67
7
0
174,619
2
L
Artemis
6,999
700
39
4
0
170,912
3
L
Tsukuyomi
6,275
628
23
2
0
205,385
2
W
Thoth
8,260
826
51
5
0
213,054
2
W
Charybdis
6,778
678
22
2
0
181,094
2
W
Atlas
7,836
784
18
2
0
214,565
1
L
Cerberus
6,853
685
18
2
0
182,530
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role