Player Matchup

King Arthur
King Arthur
AzraelsGift5205
King Arthur
Level 60
God Stats
4W - 2L
1,831 SR
Queue Stats
94W - 73L
1,591 Elo+
Party 2
Merlin
Merlin
LunarBeast66
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
876 Elo+
Party 2
Lancelot
Lancelot
Thunder345754
Lancelot
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
876 Elo+
Party 2
Team Averages
Level 32
1,610 SR
1,115 Elo+

VS

Team Averages
Level 89
1,571 SR
1,516 Elo+
Yemoja
Yemoja
ExFizz
Yemoja
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,795 Elo+
Party 1
Ah Puch
Ah Puch
MilezSo
Ah Puch
Level 54
God Stats
4W - 5L
1,526 SR
Queue Stats
43W - 68L
1,066 Elo+
Solo
Fenrir
Fenrir
Swagg_Muffin115
Fenrir
Level 154
God Stats
8W - 5L
1,687 SR
Queue Stats
74W - 63L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AzraelsGift5205
King Arthur
14
0 / 7 / 0
9,955
553
11,806
25,552
25,167
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
15
0 / 7 / 1
10,628
590
9,446
11,514
4,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
Thunder345754
Lancelot
14
1 / 5 / 0
10,664
592
12,750
17,900
7,225
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ExFizz
Yemoja
17
2 / 0 / 15
13,378
743
7,127
16,795
25,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Puch
MilezSo
Ah Puch
17
1 / 0 / 13
12,326
685
13,512
12,433
6,036
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
16 / 1 / 3
13,870
771
23,645
16,527
11,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
50
1
Kills
19
19
Deaths
1
1
Assists
31
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AzraelsGift5205
King Arthur
0
7
0
0
W
Yemoja
ExFizz
Yemoja
2
0
15
9.5
L
Merlin
0
7
1
0.07
W
Ah Puch
MilezSo
Ah Puch
1
0
13
7.5
W
16
1
3
17.5
L
Lancelot
Thunder345754
Lancelot
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,002
Damage
44,284
54,966
Taken
45,755
37,116
Mitigated
43,109
2,235
Healing
15,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AzraelsGift5205
King Arthur
11,806
1,906
190
1,638
25,552
25,167
0
10,600
14,556
0
40,813
W
Yemoja
ExFizz
Yemoja
7,127
1,914
2,627
3,426
16,795
25,121
332
4,631
12,164
28,552
0
L
Merlin
9,446
608
0
93
11,514
4,724
0
4,204
7,106
38,607
0
W
Ah Puch
MilezSo
Ah Puch
13,512
1,889
518
6,164
12,433
6,036
1,054
2,722
9,711
49,169
0
W
23,645
6,915
0
2,821
16,527
11,952
1,356
2,845
13,682
0
67,387
L
Lancelot
Thunder345754
Lancelot
12,750
2,956
0
314
17,900
7,225
0
6,408
11,188
0
35,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,247
Gold Earned
39,574
177
Minions Killed
194
6
Camps Cleared
9
941,462
Distance Traveled
945,702
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,955
553
44
2
1
319,020
1
W
Yemoja
13,378
743
25
1
1
290,967
1
L
Merlin
10,628
590
77
4
0
250,763
0
W
Ah Puch
12,326
685
102
6
3
312,160
0
W
Fenrir
13,870
771
67
4
5
342,575
3
L
Lancelot
10,664
592
56
3
5
371,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role