Player Matchup

Horus
Horus
 
Horus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
DvL6HD
Yu Huang
Level 121
God Stats
4W - 3L
1,415 SR
Queue Stats
107W - 102L
1,324 Elo+
Party 3
Atlas
Atlas
Rasta_Jonny
Atlas
Level 155
God Stats
51W - 30L
1,644 SR
Queue Stats
822W - 882L
1,440 Elo+
Solo
Cupid
Cupid
coucoucedric
Cupid
Level 123
God Stats
9W - 0L
1,905 SR
Queue Stats
214W - 209L
1,509 Elo+
Party 3
Bakasura
Bakasura
t3am-Merguez83
Bakasura
Level 91
God Stats
12W - 9L
1,709 SR
Queue Stats
193W - 197L
1,470 Elo+
Party 3
Team Averages
Level 122
1,635 SR
1,449 Elo+

VS

Team Averages
Level 89
1,533 SR
1,433 Elo+
Yemoja
Yemoja
Delta2998
Yemoja
Level 92
God Stats
0W - 2L
1,332 SR
Queue Stats
149W - 137L
1,444 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GigaChauve
Tsukuyomi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 46L
1,437 Elo+
Party 2
Raijin
Raijin
PetitMouki
Raijin
Level 64
God Stats
4W - 1L
1,829 SR
Queue Stats
46W - 54L
1,391 Elo+
Party 2
Nike
Nike
Tyuhug
Nike
Level 103
God Stats
1W - 1L
1,502 SR
Queue Stats
167W - 156L
1,451 Elo+
Party 2
Xbalanque
Xbalanque
one_Shichibukai_
Xbalanque
Level 119
God Stats
0W - 3L
1,500 SR
Queue Stats
243W - 257L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
2 / 5 / 4
11,104
483
14,266
23,994
27,910
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
DvL6HD
Yu Huang
18
2 / 0 / 7
11,736
510
15,440
11,171
6,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 0 / 14
12,351
537
10,383
20,356
25,890
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
11 / 0 / 3
13,157
572
25,853
16,498
8,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
20
9 / 0 / 8
12,721
553
11,271
16,325
9,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Delta2998
Yemoja
13
0 / 4 / 2
9,220
401
3,643
22,705
25,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tsukuyomi
GigaChauve
Tsukuyomi
15
1 / 8 / 1
9,402
409
7,951
21,980
9,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
PetitMouki
Raijin
16
0 / 6 / 1
9,397
409
9,096
15,056
6,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
Tyuhug
Nike
19
4 / 3 / 0
12,074
525
15,980
26,709
31,648
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
16
0 / 9 / 0
9,474
412
10,775
19,834
7,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
9
30
Kills
5
5
Deaths
30
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
5
4
0.8
L
Yemoja
Delta2998
Yemoja
0
4
2
0.25
W
Yu Huang
DvL6HD
Yu Huang
2
0
7
5.5
L
Tsukuyomi
GigaChauve
Tsukuyomi
1
8
1
0.19
L
Raijin
PetitMouki
Raijin
0
6
1
0.08
W
6
0
14
13
L
Nike
Tyuhug
Nike
4
3
0
1.33
W
11
0
3
12.5
L
Xbalanque
0
9
0
0
W
Bakasura
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,213
Damage
47,445
88,344
Taken
106,284
78,311
Mitigated
80,053
33,547
Healing
26,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
14,266
6,821
602
8,981
23,994
27,910
618
1,801
22,193
0
81,967
L
Yemoja
Delta2998
Yemoja
3,643
1,322
6,126
4,979
22,705
25,211
0
6,016
16,549
26,922
0
W
Yu Huang
DvL6HD
Yu Huang
15,440
1,646
0
1,168
11,171
6,870
1,236
3,174
7,997
112,957
0
L
Tsukuyomi
GigaChauve
Tsukuyomi
7,951
2,433
0
6,859
21,980
9,347
120
6,832
14,778
0
73,074
L
Raijin
PetitMouki
Raijin
9,096
439
0
1,134
15,056
6,516
0
6,672
7,658
83,466
0
W
10,383
4,255
3,689
3,999
20,356
25,890
76
3,915
16,441
36,355
0
L
Nike
Tyuhug
Nike
15,980
2,671
0
3,990
26,709
31,648
558
3,163
22,496
0
107,796
W
25,853
15,271
985
9,714
16,498
8,553
2,450
1,386
15,112
0
140,903
L
Xbalanque
10,775
4,119
1
3,002
19,834
7,331
1,340
3,140
16,624
0
88,918
W
Bakasura
11,271
6,816
0
4,409
16,325
9,088
495
3,247
13,078
0
88,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,069
Gold Earned
49,567
648
Minions Killed
597
0
Camps Cleared
0
2,217,941
Distance Traveled
1,961,003
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,104
483
121
5
0
382,077
2
L
Yemoja
9,220
401
43
2
0
352,983
0
W
Yu Huang
11,736
510
183
8
0
440,833
2
L
Tsukuyomi
9,402
409
128
6
0
458,585
1
L
Raijin
9,397
409
114
5
0
373,237
0
W
Atlas
12,351
537
30
1
0
442,833
5
L
Nike
12,074
525
172
7
0
406,526
0
W
Cupid
13,157
572
172
7
0
379,989
4
L
Xbalanque
9,474
412
140
6
0
369,672
2
W
Bakasura
12,721
553
142
6
0
572,209
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role