Player Matchup

Xing Tian
Xing Tian
MOE_SHADOW99
Xing Tian
Level 126
God Stats
18W - 9L
1,573 SR
Queue Stats
216W - 194L
1,446 Elo+
Party 1
Bacchus
Bacchus
Marwan_AL3bd
Bacchus
Level 68
God Stats
8W - 6L
1,680 SR
Queue Stats
127W - 124L
1,443 Elo+
Party 1
Fenrir
Fenrir
N3v3Tsx
Fenrir
Level 139
God Stats
1W - 3L
1,728 SR
Queue Stats
83W - 81L
1,542 Elo+
Solo
Bellona
Bellona
Psycho-Rexy
Bellona
Level 146
God Stats
18W - 16L
1,737 SR
Queue Stats
372W - 304L
1,511 Elo+
Party 1
Yu Huang
Yu Huang
Ranger_MJ99
Yu Huang
Level 154
God Stats
4W - 7L
1,366 SR
Queue Stats
408W - 344L
1,570 Elo+
Party 1
Team Averages
Level 127
1,617 SR
1,503 Elo+

VS

Team Averages
Level 110
1,407 SR
1,466 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Broken155
Chernobog
Level 105
God Stats
1W - 3L
1,197 SR
Queue Stats
99W - 92L
1,486 Elo+
Party 2
Ares
Ares
Death--345
Ares
Level 88
God Stats
7W - 6L
1,471 SR
Queue Stats
98W - 90L
1,486 Elo+
Party 2
Fenrir
Fenrir
genjo shimurder
Fenrir
Level 63
God Stats
117W - 112L
1,369 SR
Queue Stats
120W - 116L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MOE_SHADOW99
Xing Tian
16
2 / 4 / 0
10,036
528
8,098
16,701
13,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bacchus
Marwan_AL3bd
Bacchus
12
1 / 4 / 2
8,118
427
6,835
15,848
18,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
N3v3Tsx
Fenrir
12
3 / 2 / 2
8,020
422
3,949
12,515
5,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Psycho-Rexy
Bellona
14
1 / 3 / 0
8,445
444
6,871
13,894
12,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
Ranger_MJ99
Yu Huang
17
2 / 3 / 5
10,176
536
13,061
15,121
7,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
6 / 5 / 6
10,870
572
10,188
19,629
9,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ra
 
Ra
16
0 / 1 / 7
9,675
509
5,484
8,177
3,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
Broken155
Chernobog
16
5 / 1 / 2
10,376
546
10,017
13,278
6,258
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 1 / 4
10,644
560
6,258
12,950
14,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 1 / 3
10,458
550
12,426
17,065
10,536

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
9
Kills
16
16
Deaths
9
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
6
5
6
1.8
W
Ra
 
Ra
0
1
7
3.5
W
Chernobog
Broken155
Chernobog
5
1
2
6
W
3
1
4
5
L
Xing Tian
MOE_SHADOW99
Xing Tian
2
4
0
0.5
L
Bacchus
Marwan_AL3bd
Bacchus
1
4
2
0.5
L
Fenrir
N3v3Tsx
Fenrir
3
2
2
2
L
Bellona
Psycho-Rexy
Bellona
1
3
0
0.33
L
Yu Huang
Ranger_MJ99
Yu Huang
2
3
5
1.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,814
Damage
44,373
74,079
Taken
71,099
56,699
Mitigated
44,720
16,290
Healing
24,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
10,188
2,592
0
6,027
19,629
9,234
384
8,527
11,018
0
70,735
W
Ra
 
Ra
5,484
909
1,449
1,989
8,177
3,932
840
4,809
3,368
74,206
0
W
Chernobog
Broken155
Chernobog
10,017
6,660
0
6,585
13,278
6,258
2,683
4,107
9,171
0
93,627
W
6,258
513
0
3,417
12,950
14,760
659
4,931
8,019
28,718
0
L
Xing Tian
MOE_SHADOW99
Xing Tian
8,098
1,051
0
2,625
16,701
13,113
0
76
16,625
69,910
0
L
Bacchus
Marwan_AL3bd
Bacchus
6,835
369
0
2,399
15,848
18,272
0
4,539
11,309
26,843
0
L
Fenrir
N3v3Tsx
Fenrir
3,949
1,039
0
4,484
12,515
5,345
0
1,865
10,650
0
42,855
L
Bellona
Psycho-Rexy
Bellona
6,871
2,140
0
4,039
13,894
12,498
0
3,228
10,666
0
66,071
L
Yu Huang
Ranger_MJ99
Yu Huang
13,061
1,380
0
2,743
15,121
7,471
347
2,034
13,087
101,928
0
W
12,426
4,668
0
4,804
17,065
10,536
1,032
7,799
8,876
0
74,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,795
Gold Earned
52,023
547
Minions Killed
502
0
Camps Cleared
0
1,704,318
Distance Traveled
1,734,005
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,870
572
93
5
0
374,665
1
W
Ra
9,675
509
107
6
0
315,638
2
W
Chernobog
10,376
546
148
8
0
335,068
3
W
Ares
10,644
560
22
1
0
361,025
3
L
Xing Tian
10,036
528
142
7
0
334,674
2
L
Bacchus
8,118
427
25
1
0
361,661
2
L
Fenrir
8,020
422
91
5
0
305,788
4
L
Bellona
8,445
444
123
6
0
378,058
6
L
Yu Huang
10,176
536
166
9
0
324,137
4
W
Fenrir
10,458
550
132
7
0
347,609
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role