Player Matchup

King Arthur
King Arthur
Founra
King Arthur
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,446 Elo+
Party 1
Da Ji
Da Ji
KermitCookie
Da Ji
Level 115
God Stats
0W - 1L
1,830 SR
Queue Stats
4W - 6L
1,446 Elo+
Party 1
Baron Samedi
Baron Samedi
ThornWeaver
Baron Samedi
Level 148
God Stats
3W - 2L
1,265 SR
Queue Stats
129W - 114L
1,529 Elo+
Solo
Team Averages
Level 93
1,532 SR
1,474 Elo+

VS

Team Averages
Level 97
1,627 SR
1,375 Elo+
Da Ji
Da Ji
RxNemesisXx911
Da Ji
Level 85
God Stats
1W - 2L
1,553 SR
Queue Stats
7W - 21L
1,261 Elo+
Party 2
Kuzenbo
Kuzenbo
XxCorkie101xX
Kuzenbo
Level 108
God Stats
1W - 0L
1,813 SR
Queue Stats
14W - 26L
1,410 Elo+
Party 2
Ra
Ra
xXElite_Gamer999
Ra
Level 98
God Stats
4W - 3L
1,513 SR
Queue Stats
23W - 28L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Founra
King Arthur
11
1 / 5 / 3
7,346
668
5,130
15,398
11,081
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 7 / 3
7,520
684
10,390
13,155
6,049
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
ThornWeaver
Baron Samedi
13
2 / 1 / 2
7,909
719
8,557
6,830
3,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 7
8,285
753
7,033
7,549
3,565
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
13
5 / 0 / 8
9,063
824
10,022
12,586
17,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
4 / 2 / 8
8,842
804
11,515
9,055
3,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
5
Kills
13
13
Deaths
5
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Founra
King Arthur
1
5
3
0.5
L
2
7
3
0.5
W
4
3
7
2.5
L
Baron Samedi
ThornWeaver
Baron Samedi
2
1
2
3
W
Kuzenbo
5
0
8
9
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,077
Damage
28,570
35,383
Taken
29,190
20,680
Mitigated
24,822
5,601
Healing
10,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Founra
King Arthur
5,130
753
0
0
15,398
11,081
0
11,054
4,344
0
13,797
L
10,390
1,063
0
449
13,155
6,049
0
6,228
6,927
0
24,934
W
7,033
1,584
204
624
7,549
3,565
0
1,894
5,655
0
14,577
L
Baron Samedi
ThornWeaver
Baron Samedi
8,557
267
2,231
2,921
6,830
3,550
0
4,651
2,179
35,625
0
W
Kuzenbo
10,022
4,558
0
2,637
12,586
17,376
154
4,280
8,306
15,273
0
W
11,515
476
3,063
4,095
9,055
3,881
102
2,576
6,479
42,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,775
Gold Earned
26,190
105
Minions Killed
126
5
Camps Cleared
5
602,447
Distance Traveled
621,444
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,346
668
17
2
0
202,014
0
L
Da Ji
7,520
684
33
3
2
194,142
2
W
Da Ji
8,285
753
24
2
1
199,195
0
L
Baron Samedi
7,909
719
55
5
3
206,291
7
W
Kuzenbo
9,063
824
17
2
2
220,943
3
W
Ra
8,842
804
85
8
2
201,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role