Player Matchup

Baron Samedi
Baron Samedi
Alberion
Baron Samedi
Level 119
God Stats
1W - 5L
1,212 SR
Queue Stats
14W - 31L
1,433 Elo+
Solo
Achilles
Achilles
BeelZeMoN99
Achilles
Level 124
God Stats
5W - 1L
1,737 SR
Queue Stats
92W - 96L
1,524 Elo+
Solo
Pele
Pele
Prof5
Pele
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,212 Elo+
Solo
Team Averages
Level 95
1,483 SR
1,390 Elo+

VS

Team Averages
Level 78
1,453 SR
1,496 Elo+
Vulcan
Vulcan
Gru13
Vulcan
Level 128
God Stats
13W - 7L
1,430 SR
Queue Stats
96W - 99L
1,553 Elo+
Solo
Cabrakan
Cabrakan
KotoRakta
Cabrakan
Level 41
God Stats
8W - 11L
1,534 SR
Queue Stats
42W - 59L
1,436 Elo+
Solo
Odin
Odin
dan10076
Odin
Level 65
God Stats
9W - 14L
1,395 SR
Queue Stats
48W - 53L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alberion
Baron Samedi
17
3 / 3 / 9
11,736
690
15,275
13,853
7,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
BeelZeMoN99
Achilles
18
10 / 0 / 5
12,561
739
18,609
18,333
19,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Pele
Prof5
Pele
15
2 / 2 / 11
11,010
648
15,174
20,940
13,860
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Gru13
Vulcan
16
2 / 3 / 3
10,567
622
24,879
9,948
5,111
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
KotoRakta
Cabrakan
14
1 / 5 / 4
10,675
628
9,018
21,190
36,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odin
15
2 / 7 / 2
11,076
652
10,522
22,802
19,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
15
Kills
5
5
Deaths
15
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Alberion
Baron Samedi
3
3
9
2.5
W
Achilles
BeelZeMoN99
Achilles
10
0
5
12.5
L
Vulcan
Gru13
Vulcan
2
3
3
1.17
L
Cabrakan
KotoRakta
Cabrakan
1
5
4
0.6
W
Pele
Prof5
Pele
2
2
11
3.75
L
Odin
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,058
Damage
44,419
53,126
Taken
53,940
40,765
Mitigated
61,832
20,915
Healing
5,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Alberion
Baron Samedi
15,275
2,147
4,048
5,613
13,853
7,105
627
10,420
3,433
72,357
0
W
Achilles
BeelZeMoN99
Achilles
18,609
6,199
0
5,197
18,333
19,800
440
12,346
5,987
0
36,132
L
Vulcan
Gru13
Vulcan
24,879
11,746
0
79
9,948
5,111
180
1,415
8,274
67,667
0
L
Cabrakan
KotoRakta
Cabrakan
9,018
1,466
609
2,720
21,190
36,739
0
7,380
13,160
18,254
0
W
Pele
Prof5
Pele
15,174
4,181
0
6,057
20,940
13,860
568
14,489
6,451
0
49,139
L
Odin
10,522
1,880
0
2,420
22,802
19,982
0
6,835
15,587
5,086
28,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,307
Gold Earned
32,318
220
Minions Killed
172
7
Camps Cleared
6
852,170
Distance Traveled
901,759
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,736
690
116
7
4
269,220
3
W
Achilles
12,561
739
40
2
1
308,342
3
L
Vulcan
10,567
622
109
6
5
336,970
3
L
Cabrakan
10,675
628
14
1
0
280,972
3
W
Pele
11,010
648
64
4
2
274,608
2
L
Odin
11,076
652
49
3
1
283,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role