Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Glocktrain
Cthulhu
Level 98
God Stats
3W - 2L
1,646 SR
Queue Stats
29W - 21L
1,495 Elo+
Party 1
Mulan
Mulan
Quntake
Mulan
Level 69
God Stats
29W - 15L
1,729 SR
Queue Stats
286W - 161L
1,718 Elo+
Party 1
Cliodhna
Cliodhna
SilverHD
Cliodhna
Level 160
God Stats
20W - 19L
1,604 SR
Queue Stats
148W - 149L
1,578 Elo+
Solo
Janus
Janus
VERmySocks
Janus
Level 155
God Stats
3W - 4L
1,770 SR
Queue Stats
83W - 75L
1,594 Elo+
Solo
Team Averages
Level 128
1,650 SR
1,577 Elo+

VS

Team Averages
Level 145
1,596 SR
1,570 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DiosBleyzer
Thanatos
Level 160
God Stats
10W - 12L
1,482 SR
Queue Stats
410W - 449L
1,531 Elo+
Solo
Cernunnos
Cernunnos
FreshHeadiez
Cernunnos
Level 157
God Stats
1W - 1L
1,931 SR
Queue Stats
92W - 86L
1,471 Elo+
Solo
Zhong Kui
Zhong Kui
GIoomy
Zhong Kui
Level 127
God Stats
5W - 4L
1,996 SR
Queue Stats
183W - 140L
1,757 Elo+
Solo
Artemis
Artemis
ITZK4RMA7
Artemis
Level 127
God Stats
0W - 5L
1,071 SR
Queue Stats
138W - 159L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
10 / 2 / 4
13,793
627
21,027
17,669
8,949
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Glocktrain
Cthulhu
15
1 / 2 / 8
10,183
463
7,539
14,587
16,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
Quntake
Mulan
19
6 / 3 / 5
12,951
589
20,648
31,385
32,076
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
SilverHD
Cliodhna
17
1 / 4 / 6
11,039
502
11,746
21,055
9,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
18
3 / 4 / 5
11,064
503
6,265
12,858
5,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
1 / 3 / 3
8,829
401
7,682
17,842
24,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
DiosBleyzer
Thanatos
15
4 / 3 / 2
9,863
448
8,704
21,156
9,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
FreshHeadiez
Cernunnos
17
1 / 6 / 3
10,506
478
9,167
19,688
6,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
GIoomy
Zhong Kui
18
4 / 3 / 3
11,404
518
15,588
18,725
14,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
ITZK4RMA7
Artemis
17
5 / 6 / 0
10,871
494
20,688
19,775
18,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
21
Kills
15
15
Deaths
21
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
10
2
4
6
L
Sylvanus
 
Sylvanus
1
3
3
0.83
L
Thanatos
DiosBleyzer
Thanatos
4
3
2
1.67
L
Cernunnos
FreshHeadiez
Cernunnos
1
6
3
0.42
L
Zhong Kui
GIoomy
Zhong Kui
4
3
3
1.83
W
Cthulhu
Glocktrain
Cthulhu
1
2
8
2.5
L
Artemis
ITZK4RMA7
Artemis
5
6
0
0.83
W
Mulan
Quntake
Mulan
6
3
5
2.83
W
Cliodhna
SilverHD
Cliodhna
1
4
6
1
W
Janus
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,225
Damage
61,829
97,554
Taken
97,186
72,209
Mitigated
72,991
38,469
Healing
40,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
21,027
9,642
0
4,681
17,669
8,949
0
4,936
12,733
0
141,874
L
Sylvanus
 
Sylvanus
7,682
1,869
907
4,882
17,842
24,559
0
4,367
13,475
39,779
15,208
L
Thanatos
DiosBleyzer
Thanatos
8,704
2,293
0
14,800
21,156
9,041
0
1,550
19,606
0
71,590
L
Cernunnos
FreshHeadiez
Cernunnos
9,167
3,656
0
5,918
19,688
6,974
723
487
19,201
0
84,830
L
Zhong Kui
GIoomy
Zhong Kui
15,588
1,808
0
6,686
18,725
14,364
304
6,324
12,401
107,843
0
W
Cthulhu
Glocktrain
Cthulhu
7,539
390
1,518
1,998
14,587
16,188
105
5,328
9,259
33,640
0
L
Artemis
ITZK4RMA7
Artemis
20,688
10,522
0
7,369
19,775
18,053
0
1,076
18,699
0
94,654
W
Mulan
Quntake
Mulan
20,648
3,002
0
19,069
31,385
32,076
2,383
3,746
27,639
0
97,641
W
Cliodhna
SilverHD
Cliodhna
11,746
1,902
0
10,576
21,055
9,717
674
3,570
17,485
0
98,965
W
Janus
6,265
811
0
627
12,858
5,279
737
6,316
6,542
85,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,030
Gold Earned
51,473
706
Minions Killed
638
0
Camps Cleared
0
2,238,675
Distance Traveled
1,940,978
27
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,793
627
218
10
0
434,936
7
L
Sylvanus
8,829
401
80
4
0
383,969
10
L
Thanatos
9,863
448
88
4
0
442,677
5
L
Cernunnos
10,506
478
165
8
0
373,810
4
L
Zhong Kui
11,404
518
179
8
0
395,677
4
W
Cthulhu
10,183
463
41
2
0
440,135
4
L
Artemis
10,871
494
126
6
0
344,845
7
W
Mulan
12,951
589
172
8
0
441,771
2
W
Cliodhna
11,039
502
143
7
0
484,606
3
W
Janus
11,064
503
132
6
0
437,227
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role