Player Matchup

Hercules
Hercules
Deefunk
Hercules
Level 160
God Stats
11W - 14L
1,541 SR
Queue Stats
301W - 303L
1,499 Elo+
Party 1
Lancelot
Lancelot
Hambug
Lancelot
Level 127
God Stats
3W - 1L
1,677 SR
Queue Stats
197W - 196L
1,511 Elo+
Party 1
Eset
Eset
Triffit
Eset
Level 101
God Stats
16W - 14L
1,627 SR
Queue Stats
36W - 47L
1,465 Elo+
Solo
Atlas
Atlas
dimebagdarren
Atlas
Level 104
God Stats
10W - 6L
1,642 SR
Queue Stats
187W - 228L
1,464 Elo+
Solo
Danzaburou
Danzaburou
xortam
Danzaburou
Level 119
God Stats
7W - 9L
1,503 SR
Queue Stats
353W - 330L
1,455 Elo+
Party 1
Team Averages
Level 122
1,598 SR
1,479 Elo+

VS

Team Averages
Level 90
1,464 SR
1,583 Elo+
Medusa
Medusa
Arhkadian
Medusa
Level 47
God Stats
0W - 1L
1,287 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
KingOmar1610
Baron Samedi
Level 68
God Stats
79W - 79L
1,494 SR
Queue Stats
122W - 142L
1,424 Elo+
Solo
Izanami
Izanami
Macetodaface
Izanami
Level 155
God Stats
3W - 2L
1,669 SR
Queue Stats
20W - 3L
2,035 Elo+
Solo
Kumbhakarna
Kumbhakarna
dichitraa
Kumbhakarna
Level 52
God Stats
16W - 20L
1,375 SR
Queue Stats
249W - 283L
1,412 Elo+
Solo
Yu Huang
Yu Huang
enrique1313
Yu Huang
Level 127
God Stats
1W - 1L
1,494 SR
Queue Stats
303W - 297L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Deefunk
Hercules
17
1 / 2 / 6
10,746
672
11,476
27,533
28,529
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lancelot
Hambug
Lancelot
19
4 / 4 / 2
11,798
737
13,843
18,841
9,242
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eset
Triffit
Eset
18
1 / 2 / 3
10,724
670
18,041
10,584
5,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
2 / 0 / 4
11,287
705
9,129
24,983
21,343
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
xortam
Danzaburou
20
3 / 0 / 3
12,214
763
13,919
13,283
7,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Arhkadian
Medusa
18
2 / 3 / 2
10,701
669
11,406
16,913
9,006
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
KingOmar1610
Baron Samedi
19
4 / 3 / 3
11,280
705
13,762
15,281
9,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Macetodaface
Izanami
18
1 / 1 / 5
10,705
669
20,605
13,368
7,357
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
dichitraa
Kumbhakarna
15
0 / 1 / 5
9,920
620
3,313
16,463
16,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
enrique1313
Yu Huang
18
1 / 3 / 3
10,540
659
13,344
15,469
9,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
11
Kills
8
8
Deaths
11
18
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Medusa
Arhkadian
Medusa
2
3
2
1
W
Hercules
Deefunk
Hercules
1
2
6
2
W
Lancelot
Hambug
Lancelot
4
4
2
1.25
L
Baron Samedi
KingOmar1610
Baron Samedi
4
3
3
1.83
L
Izanami
Macetodaface
Izanami
1
1
5
3.5
W
Eset
Triffit
Eset
1
2
3
1.25
L
Kumbhakarna
dichitraa
Kumbhakarna
0
1
5
2.5
W
2
0
4
4
L
Yu Huang
enrique1313
Yu Huang
1
3
3
0.83
W
Danzaburou
xortam
Danzaburou
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,408
Damage
62,430
95,224
Taken
77,494
71,938
Mitigated
51,532
33,850
Healing
17,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Arhkadian
Medusa
11,406
6,489
0
1,959
16,913
9,006
777
5,187
11,726
0
36,798
W
Hercules
Deefunk
Hercules
11,476
2,397
409
7,734
27,533
28,529
739
7,387
20,146
0
26,365
W
Lancelot
Hambug
Lancelot
13,843
1,666
0
3,301
18,841
9,242
0
7,075
11,766
0
50,176
L
Baron Samedi
KingOmar1610
Baron Samedi
13,762
1,346
2,870
5,785
15,281
9,680
116
6,753
8,528
51,093
0
L
Izanami
Macetodaface
Izanami
20,605
15,766
0
3,435
13,368
7,357
0
4,078
9,290
0
64,251
W
Eset
Triffit
Eset
18,041
1,010
913
4,630
10,584
5,154
1,692
4,337
6,247
54,183
0
L
Kumbhakarna
dichitraa
Kumbhakarna
3,313
264
0
891
16,463
16,414
0
6,055
10,408
6,100
0
W
9,129
3,237
213
9,361
24,983
21,343
567
8,913
16,070
38,742
0
L
Yu Huang
enrique1313
Yu Huang
13,344
633
72
1,990
15,469
9,075
0
5,097
10,372
45,825
0
W
Danzaburou
xortam
Danzaburou
13,919
5,549
0
7,289
13,283
7,670
2,955
2,707
10,576
0
64,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,769
Gold Earned
53,146
330
Minions Killed
302
0
Camps Cleared
0
1,614,520
Distance Traveled
1,412,491
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,701
669
53
3
0
303,484
0
W
Hercules
10,746
672
29
2
0
365,263
3
W
Lancelot
11,798
737
78
5
0
372,971
5
L
Baron Samedi
11,280
705
66
4
0
279,733
4
L
Izanami
10,705
669
110
7
0
222,914
3
W
Eset
10,724
670
94
6
0
300,294
3
L
Kumbhakarna
9,920
620
4
0
0
261,350
1
W
Atlas
11,287
705
40
3
0
289,675
1
L
Yu Huang
10,540
659
69
4
0
345,010
2
W
Danzaburou
12,214
763
89
6
0
286,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role