Player Matchup

Achilles
Achilles
Acropho-bia
Achilles
Level 160
God Stats
1W - 0L
1,445 SR
Queue Stats
40W - 21L
1,717 Elo+
Solo
Kali
Kali
CincoBreezo
Kali
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 82L
1,561 Elo+
Party 1
Nu Wa
Nu Wa
MoneyyMakinMooK
Nu Wa
Level 83
God Stats
3W - 2L
1,317 SR
Queue Stats
39W - 33L
1,513 Elo+
Party 1
Janus
Janus
Sirdripper
Janus
Level 116
God Stats
3W - 1L
1,496 SR
Queue Stats
131W - 129L
1,511 Elo+
Party 1
Athena
Athena
supergrain6887
Athena
Level 125
God Stats
4W - 3L
1,475 SR
Queue Stats
136W - 142L
1,456 Elo+
Solo
Team Averages
Level 115
1,447 SR
1,552 Elo+

VS

Team Averages
Level 120
1,518 SR
1,529 Elo+
Kukulkan
Kukulkan
Da_Mercenary_
Kukulkan
Level 155
God Stats
2W - 2L
1,759 SR
Queue Stats
211W - 258L
1,535 Elo+
Solo
Thanatos
Thanatos
Juicy--Plays
Thanatos
Level 108
God Stats
5W - 3L
1,866 SR
Queue Stats
261W - 249L
1,626 Elo+
Solo
Xing Tian
Xing Tian
Malachite916
Xing Tian
Level 106
God Stats
1W - 3L
1,416 SR
Queue Stats
176W - 174L
1,364 Elo+
Solo
Anhur
Anhur
OCTAVIOUSZ
Anhur
Level 109
God Stats
0W - 2L
1,275 SR
Queue Stats
175W - 171L
1,516 Elo+
Solo
Mercury
Mercury
aldrich09
Mercury
Level 122
God Stats
3W - 2L
1,275 SR
Queue Stats
70W - 66L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Acropho-bia
Achilles
16
5 / 1 / 3
10,384
577
9,083
17,084
23,058
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
4 / 1 / 3
10,970
609
9,016
17,077
8,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 3 / 3
10,401
578
12,234
11,157
4,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
15
1 / 4 / 2
8,983
499
3,292
8,703
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 3 / 6
9,433
524
8,712
16,057
15,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Da_Mercenary_
Kukulkan
15
1 / 2 / 3
9,112
506
8,789
8,598
4,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
Juicy--Plays
Thanatos
14
6 / 5 / 2
8,341
463
11,964
18,547
8,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
Malachite916
Xing Tian
1
0 / 0 / 0
3,405
189
0
1,700
676
Anhur
14
0 / 2 / 3
8,176
454
4,833
13,586
4,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
aldrich09
Mercury
17
5 / 3 / 0
10,328
574
11,545
17,168
8,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
12
Kills
12
12
Deaths
12
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
Acropho-bia
Achilles
5
1
3
6.5
W
4
1
3
5.5
L
Kukulkan
Da_Mercenary_
Kukulkan
1
2
3
1.25
L
Thanatos
Juicy--Plays
Thanatos
6
5
2
1.4
L
Xing Tian
Malachite916
Xing Tian
0
0
0
0
W
2
3
3
1.17
L
Anhur
0
2
3
0.75
W
Janus
1
4
2
0.5
L
Mercury
aldrich09
Mercury
5
3
0
1.67
W
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,337
Damage
37,131
70,078
Taken
59,599
53,819
Mitigated
25,719
18,140
Healing
22,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Acropho-bia
Achilles
9,083
2,029
300
4,840
17,084
23,058
518
1,478
15,453
0
55,543
W
9,016
4,734
0
4,518
17,077
8,524
2,408
963
16,030
0
94,611
L
Kukulkan
Da_Mercenary_
Kukulkan
8,789
446
0
750
8,598
4,332
0
2,679
5,838
74,152
0
L
Thanatos
Juicy--Plays
Thanatos
11,964
2,547
0
12,526
18,547
8,138
0
5,767
12,566
0
50,553
L
Xing Tian
Malachite916
Xing Tian
0
0
0
0
1,700
676
0
1,700
0
0
0
W
12,234
3,275
76
3,395
11,157
4,199
2,167
496
10,625
94,080
0
L
Anhur
4,833
1,667
0
3,357
13,586
4,391
472
7,046
6,459
0
67,856
W
Janus
3,292
0
0
720
8,703
3,023
970
2,845
5,544
61,097
0
L
Mercury
aldrich09
Mercury
11,545
5,140
0
6,273
17,168
8,182
0
6,225
10,498
0
89,211
W
8,712
1,971
0
4,291
16,057
15,015
881
2,296
13,637
56,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,171
Gold Earned
39,362
565
Minions Killed
479
0
Camps Cleared
0
1,801,334
Distance Traveled
1,422,745
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,384
577
50
3
0
329,279
1
W
Kali
10,970
609
156
9
0
406,756
3
L
Kukulkan
9,112
506
156
9
0
364,086
7
L
Thanatos
8,341
463
70
4
0
345,559
3
L
Xing Tian
3,405
189
0
0
0
0
0
W
Nu Wa
10,401
578
147
8
0
319,512
9
L
Anhur
8,176
454
107
6
0
330,509
8
W
Janus
8,983
499
101
6
0
356,665
0
L
Mercury
10,328
574
146
8
0
382,591
3
W
Athena
9,433
524
111
6
0
389,122
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role