Player Matchup

Tyr
Tyr
AVeryPopularGirl
Tyr
Level 28
God Stats
5W - 1L
1,669 SR
Queue Stats
125W - 120L
1,493 Elo+
Solo
Sobek
Sobek
Choffy
Sobek
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 68L
1,480 Elo+
Solo
Erlang Shen
Erlang Shen
Trollrah
Erlang Shen
Level 145
God Stats
7W - 4L
1,295 SR
Queue Stats
436W - 474L
1,428 Elo+
Party 2
Neith
Neith
bluewind334
Neith
Level 160
God Stats
1W - 1L
1,449 SR
Queue Stats
80W - 78L
1,556 Elo+
Party 2
Yu Huang
Yu Huang
fbgDestinn
Yu Huang
Level 23
God Stats
1W - 3L
1,343 SR
Queue Stats
97W - 126L
1,496 Elo+
Solo
Team Averages
Level 76
1,451 SR
1,491 Elo+

VS

Team Averages
Level 42
1,450 SR
1,556 Elo+
Jing Wei
Jing Wei
FrostyLvl
Jing Wei
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 64L
1,645 Elo+
Party 1
Zhong Kui
Zhong Kui
OhHidden
Zhong Kui
Level 103
God Stats
0W - 2L
1,249 SR
Queue Stats
218W - 179L
1,638 Elo+
Party 1
Skadi
Skadi
SYN Hexada
Skadi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,405 Elo+
Solo
Ymir
Ymir
brodyns19
Ymir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,350 Elo+
Solo
Chronos
Chronos
vBucko
Chronos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 23L
1,741 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 20
12,126
638
13,616
30,168
44,471
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sobek
Choffy
Sobek
20
9 / 6 / 16
13,768
725
15,823
41,104
61,755
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
Trollrah
Erlang Shen
20
7 / 6 / 20
13,344
702
18,610
32,920
30,552
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
14 / 4 / 18
15,714
827
35,748
24,422
14,806
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yu Huang
fbgDestinn
Yu Huang
20
5 / 3 / 23
13,913
732
28,505
17,128
10,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FrostyLvl
Jing Wei
20
5 / 11 / 10
12,491
657
21,562
27,342
13,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
OhHidden
Zhong Kui
20
11 / 7 / 11
15,173
799
47,662
29,973
25,936
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
18
3 / 10 / 6
12,090
636
15,557
21,596
10,358
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Ymir
20
2 / 4 / 15
13,329
702
7,081
27,957
39,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
vBucko
Chronos
18
3 / 7 / 12
12,334
649
17,397
20,836
9,893
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
78
38
Kills
24
26
Deaths
39
97
Assists
54
Player
Kills
Deaths
Assists
KDA
W
3
7
20
1.86
W
Sobek
Choffy
Sobek
9
6
16
2.83
L
Jing Wei
FrostyLvl
Jing Wei
5
11
10
0.91
L
Zhong Kui
OhHidden
Zhong Kui
11
7
11
2.36
L
Skadi
3
10
6
0.6
W
Erlang Shen
Trollrah
Erlang Shen
7
6
20
2.83
W
14
4
18
5.75
L
Ymir
2
4
15
2.38
W
Yu Huang
fbgDestinn
Yu Huang
5
3
23
5.5
L
Chronos
vBucko
Chronos
3
7
12
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,302
Damage
109,259
145,742
Taken
127,704
161,823
Mitigated
98,827
51,123
Healing
29,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,616
1,815
1,646
7,586
30,168
44,471
112
13,362
14,916
0
22,691
W
Sobek
Choffy
Sobek
15,823
1,233
1,138
8,287
41,104
61,755
569
18,291
20,429
22,214
0
L
Jing Wei
FrostyLvl
Jing Wei
21,562
14,653
531
4,163
27,342
13,194
0
10,641
16,701
0
32,904
L
Zhong Kui
OhHidden
Zhong Kui
47,662
14,090
1,745
10,644
29,973
25,936
2,328
9,725
20,248
74,744
6,665
L
Skadi
15,557
6,148
180
876
21,596
10,358
1,491
6,316
15,280
0
32,285
W
Erlang Shen
Trollrah
Erlang Shen
18,610
6,752
1,603
10,666
32,920
30,552
2,266
13,255
19,665
0
30,372
W
35,748
16,969
4,551
9,526
24,422
14,806
3,524
13,702
10,720
0
71,487
L
Ymir
7,081
1,510
1,582
5,807
27,957
39,446
153
11,474
16,483
18,136
0
W
Yu Huang
fbgDestinn
Yu Huang
28,505
1,183
2,752
3,368
17,128
10,239
748
9,108
8,020
66,204
0
L
Chronos
vBucko
Chronos
17,397
7,137
190
4,031
20,836
9,893
725
6,172
14,664
32,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,865
Gold Earned
65,417
184
Minions Killed
183
0
Camps Cleared
0
1,723,511
Distance Traveled
1,401,705
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,126
638
15
1
0
340,473
1
W
Sobek
13,768
725
9
0
0
351,862
2
L
Jing Wei
12,491
657
13
1
0
303,069
0
L
Zhong Kui
15,173
799
74
4
0
275,279
1
L
Skadi
12,090
636
41
2
0
260,244
0
W
Erlang Shen
13,344
702
29
2
0
328,676
1
W
Neith
15,714
827
56
3
0
331,990
5
L
Ymir
13,329
702
18
1
0
330,150
4
W
Yu Huang
13,913
732
75
4
0
370,510
0
L
Chronos
12,334
649
37
2
0
232,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role