Player Matchup

Lancelot
Lancelot
Unscathed64
Lancelot
Level 156
God Stats
32W - 21L
1,671 SR
Queue Stats
681W - 361L
1,774 Elo+
Party 2
Cerberus
Cerberus
bigwhytebastord
Cerberus
Level 24
God Stats
24W - 9L
1,906 SR
Queue Stats
48W - 16L
1,854 Elo+
Party 2
Ra
Ra
uhhOrang3Ju1ce
Ra
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 50L
1,652 Elo+
Party 2
Team Averages
Level 106
1,692 SR
1,760 Elo+

VS

Team Averages
Level 86
1,371 SR
1,681 Elo+
Fafnir
Fafnir
Azwyth
Fafnir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 37L
1,718 Elo+
Party 1
Neith
Neith
CovertSlowbee
Neith
Level 103
God Stats
1W - 2L
1,313 SR
Queue Stats
64W - 35L
1,629 Elo+
Party 1
Sol
Sol
DragonProgenitor
Sol
Level 28
God Stats
3W - 2L
1,300 SR
Queue Stats
130W - 67L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Unscathed64
Lancelot
15
7 / 0 / 2
9,482
729
11,410
12,213
8,308
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cerberus
13
0 / 0 / 7
8,931
687
6,043
14,929
14,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 0 / 7
9,510
732
8,967
5,012
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Azwyth
Fafnir
11
0 / 4 / 0
7,554
581
5,005
12,141
15,579
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 3 / 0
7,773
598
5,566
8,214
3,851
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 0
7,566
582
13,060
9,651
3,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
9
Kills
0
0
Deaths
9
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Azwyth
Fafnir
0
4
0
0
L
0
3
0
0
L
0
2
0
0
W
Lancelot
Unscathed64
Lancelot
7
0
2
8
W
Cerberus
0
0
7
3.5
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,420
Damage
23,631
32,154
Taken
30,006
26,058
Mitigated
23,163
10,549
Healing
6,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Azwyth
Fafnir
5,005
1,349
0
1,813
12,141
15,579
0
5,722
6,419
14,592
0
L
5,566
1,628
0
1,619
8,214
3,851
0
4,439
3,775
0
28,166
L
13,060
5,904
0
3,368
9,651
3,733
0
4,965
4,686
37,165
0
W
Lancelot
Unscathed64
Lancelot
11,410
1,025
0
2,676
12,213
8,308
230
6,650
5,563
0
26,421
W
Cerberus
6,043
277
0
2,833
14,929
14,907
0
8,571
6,358
21,484
0
W
8,967
931
2,817
2,223
5,012
2,843
210
3,339
1,673
51,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,923
Gold Earned
22,893
179
Minions Killed
134
10
Camps Cleared
2
869,620
Distance Traveled
707,214
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,554
581
16
1
0
237,709
3
L
Neith
7,773
598
62
5
1
235,702
0
L
Sol
7,566
582
56
4
1
233,803
3
W
Lancelot
9,482
729
29
2
7
317,755
2
W
Cerberus
8,931
687
40
3
2
272,161
0
W
Ra
9,510
732
110
8
1
279,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role