Player Matchup

Susano
Susano
TheRenegadeAce
Susano
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,699 Elo+
Party 1
Tyr
Tyr
Tortima
Tyr
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,650 Elo+
Party 1
Anubis
Anubis
TotallyNotSmiles
Anubis
Level 123
God Stats
19W - 7L
1,751 SR
Queue Stats
127W - 104L
1,553 Elo+
Party 1
Team Averages
Level 54
1,584 SR
1,634 Elo+

VS

Team Averages
Level 80
1,509 SR
1,458 Elo+
Janus
Janus
TwoEggsScrambled
Janus
Level 26
God Stats
29W - 30L
1,520 SR
Queue Stats
139W - 169L
1,406 Elo+
Party 2
Shiva
Shiva
ZodiacLucavi
Shiva
Level 108
God Stats
3W - 3L
1,695 SR
Queue Stats
205W - 234L
1,450 Elo+
Party 2
Artemis
Artemis
snoor1ax
Artemis
Level 107
God Stats
5W - 5L
1,313 SR
Queue Stats
42W - 53L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 9 / 13
13,162
731
10,689
20,058
8,441
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
18
4 / 7 / 7
13,344
741
11,870
25,019
29,136
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
11 / 7 / 5
15,561
865
23,928
28,566
16,123
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 17
12,778
710
13,862
15,454
4,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
8 / 6 / 15
13,195
733
16,338
23,181
28,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
snoor1ax
Artemis
18
12 / 4 / 8
13,958
775
28,320
22,555
7,564
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
63
16
Kills
23
23
Deaths
16
25
Assists
40
Player
Kills
Deaths
Assists
KDA
W
1
9
13
0.83
W
Tyr
4
7
7
1.07
W
11
7
5
1.93
L
3
6
17
1.92
L
8
6
15
2.58
L
Artemis
snoor1ax
Artemis
12
4
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,487
Damage
58,520
73,643
Taken
61,190
53,700
Mitigated
40,314
20,240
Healing
10,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,689
1,634
0
2,135
20,058
8,441
1,019
3,743
16,315
0
26,036
W
Tyr
11,870
1,922
0
2,971
25,019
29,136
377
6,302
18,717
0
36,152
W
23,928
683
0
15,134
28,566
16,123
1,694
4,712
23,854
92,667
0
L
13,862
298
322
1,401
15,454
4,440
180
7,433
8,021
45,703
0
L
16,338
1,601
309
2,230
23,181
28,310
0
6,873
16,308
0
31,975
L
Artemis
snoor1ax
Artemis
28,320
13,466
0
6,550
22,555
7,564
2,899
10,131
12,424
0
65,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,067
Gold Earned
39,931
163
Minions Killed
171
6
Camps Cleared
8
899,916
Distance Traveled
928,184
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
13,162
731
26
1
1
297,545
0
W
Tyr
13,344
741
41
2
2
321,212
2
W
Anubis
15,561
865
96
5
3
281,159
3
L
Janus
12,778
710
74
4
5
319,360
2
L
Shiva
13,195
733
18
1
0
297,779
3
L
Artemis
13,958
775
79
4
3
311,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role