Player Matchup

Danzaburou
Danzaburou
PaPaNoOB2
Danzaburou
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,285 Elo+
Party 1
Yu Huang
Yu Huang
Raffikitikki
Yu Huang
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,701 Elo+
Party 1
Khepri
Khepri
TeTingCaptain
Khepri
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,597 Elo+
Party 1
Team Averages
Level 55
1,500 SR
1,528 Elo+

VS

Team Averages
Level 61
1,500 SR
1,546 Elo+
Rama
Rama
 
Rama
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
PeakyBlindersTK
Vamana
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 100L
1,580 Elo+
Party 2
Scylla
Scylla
ryno3393
Scylla
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
PaPaNoOB2
Danzaburou
16
3 / 0 / 7
12,791
711
20,165
10,978
7,417
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
Raffikitikki
Yu Huang
17
4 / 1 / 5
12,748
708
19,789
10,911
6,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 1 / 7
12,859
714
7,518
24,456
40,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
1 / 1 / 1
10,892
605
16,864
18,415
8,196
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 5 / 1
10,931
607
8,509
28,327
27,116
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
ryno3393
Scylla
14
0 / 4 / 1
10,004
556
10,451
10,516
4,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
10
Kills
2
2
Deaths
10
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
1
1
1.5
W
Danzaburou
PaPaNoOB2
Danzaburou
3
0
7
6.5
L
1
5
1
0.3
W
Yu Huang
Raffikitikki
Yu Huang
4
1
5
6.5
W
3
1
7
6.5
L
Scylla
ryno3393
Scylla
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,472
Damage
35,824
46,345
Taken
57,258
54,529
Mitigated
39,378
13,808
Healing
10,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
16,864
14,089
0
4,168
18,415
8,196
0
8,572
9,843
0
59,802
W
Danzaburou
PaPaNoOB2
Danzaburou
20,165
8,972
0
3,705
10,978
7,417
1,705
3,301
7,677
0
51,945
L
8,509
4,817
876
5,837
28,327
27,116
16
14,196
14,131
0
34,531
W
Yu Huang
Raffikitikki
Yu Huang
19,789
2,155
0
1,946
10,911
6,851
770
2,708
8,203
69,225
0
W
7,518
39
1,118
7,039
24,456
40,261
208
4,702
19,754
18,381
0
L
Scylla
ryno3393
Scylla
10,451
513
0
0
10,516
4,066
0
5,083
5,433
36,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,398
Gold Earned
31,827
186
Minions Killed
185
9
Camps Cleared
4
1,060,220
Distance Traveled
1,035,297
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,892
605
95
5
3
351,973
1
W
Danzaburou
12,791
711
80
4
3
350,186
3
L
Vamana
10,931
607
36
2
0
343,197
4
W
Yu Huang
12,748
708
86
5
6
344,578
1
W
Khepri
12,859
714
20
1
0
365,456
3
L
Scylla
10,004
556
54
3
1
340,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role