Player Matchup

Mulan
Mulan
DemonicBro
Mulan
Level 85
God Stats
0W - 2L
1,300 SR
Queue Stats
10W - 19L
1,365 Elo+
Party 3
Horus
Horus
FireEmblemMan
Horus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,359 Elo+
Party 3
Eset
Eset
Makosen
Eset
Level 107
God Stats
7W - 11L
1,481 SR
Queue Stats
267W - 274L
1,492 Elo+
Party 4
Raijin
Raijin
Shantal16
Raijin
Level 159
God Stats
1W - 3L
1,401 SR
Queue Stats
261W - 308L
1,452 Elo+
Solo
Baba Yaga
Baba Yaga
Stymie
Baba Yaga
Level 87
God Stats
2W - 1L
1,693 SR
Queue Stats
232W - 225L
1,422 Elo+
Party 4
Team Averages
Level 104
1,475 SR
1,418 Elo+

VS

Team Averages
Level 102
1,416 SR
1,488 Elo+
Vamana
Vamana
 
Vamana
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
AndreMD5699
Kali
Level 157
God Stats
88W - 83L
1,454 SR
Queue Stats
2,230W - 2,401L
1,456 Elo+
Solo
Freya
Freya
Caraleigh
Freya
Level 77
God Stats
9W - 5L
1,555 SR
Queue Stats
321W - 340L
1,485 Elo+
Party 1
Danzaburou
Danzaburou
IsleyIII
Danzaburou
Level 86
God Stats
1W - 1L
1,251 SR
Queue Stats
70W - 68L
1,468 Elo+
Party 2
Ra
Ra
SammmyB21
Ra
Level 85
God Stats
1W - 2L
1,321 SR
Queue Stats
67W - 55L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
15
4 / 4 / 8
8,722
671
14,585
20,275
21,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 3 / 6
7,787
599
6,024
22,887
26,759
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Eset
Makosen
Eset
17
4 / 3 / 10
9,413
724
19,182
13,243
7,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
Shantal16
Raijin
16
2 / 3 / 9
9,319
717
7,114
9,143
5,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
Stymie
Baba Yaga
17
4 / 3 / 9
9,704
746
15,447
16,549
9,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
0 / 2 / 13
9,801
754
9,680
18,214
17,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
1 / 4 / 13
9,893
761
7,303
17,188
16,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Freya
Caraleigh
Freya
18
9 / 2 / 6
10,674
821
19,607
9,635
5,184
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
IsleyIII
Danzaburou
17
4 / 4 / 10
10,420
802
15,167
13,989
7,124
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 3 / 11
11,198
861
17,021
15,900
9,102
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
69
15
Kills
16
16
Deaths
15
42
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
0
2
13
3.25
W
1
4
13
1.88
W
Freya
Caraleigh
Freya
9
2
6
6
L
Mulan
4
4
8
2
L
1
3
6
1.33
W
Danzaburou
IsleyIII
Danzaburou
4
4
10
2.25
L
Eset
Makosen
Eset
4
3
10
3
W
2
3
11
2.5
L
Raijin
Shantal16
Raijin
2
3
9
2.17
L
Baba Yaga
Stymie
Baba Yaga
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,352
Damage
68,778
82,097
Taken
74,926
71,222
Mitigated
55,087
30,663
Healing
41,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
9,680
3,200
3,241
6,198
18,214
17,279
764
8,479
9,233
0
14,791
W
7,303
2,878
440
5,051
17,188
16,398
995
7,940
9,104
0
12,392
W
Freya
Caraleigh
Freya
19,607
5,667
1,487
3,507
9,635
5,184
2,026
6,993
2,578
26,295
0
L
Mulan
14,585
2,097
456
5,243
20,275
21,517
294
10,133
10,142
0
19,783
L
6,024
1,993
4,752
6,634
22,887
26,759
116
8,417
14,470
0
10,185
W
Danzaburou
IsleyIII
Danzaburou
15,167
6,810
369
1,419
13,989
7,124
3,774
8,419
5,472
0
33,851
L
Eset
Makosen
Eset
19,182
626
2,131
2,560
13,243
7,589
0
5,426
7,817
30,350
0
W
17,021
1,045
11,803
7,701
15,900
9,102
452
9,912
5,836
51,908
0
L
Raijin
Shantal16
Raijin
7,114
631
1,429
996
9,143
5,374
272
4,226
4,917
30,366
0
L
Baba Yaga
Stymie
Baba Yaga
15,447
706
1,258
5,204
16,549
9,983
36
8,426
8,123
25,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,945
Gold Earned
51,986
122
Minions Killed
138
0
Camps Cleared
0
1,242,975
Distance Traveled
1,254,047
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,801
754
8
1
0
276,574
0
W
Kali
9,893
761
6
0
0
233,001
4
W
Freya
10,674
821
13
1
0
253,683
1
L
Mulan
8,722
671
20
2
0
249,478
0
L
Horus
7,787
599
1
0
0
255,955
0
W
Danzaburou
10,420
802
36
3
0
216,526
0
L
Eset
9,413
724
28
2
0
260,468
1
W
Ra
11,198
861
75
6
0
274,263
1
L
Raijin
9,319
717
49
4
0
217,719
0
L
Baba Yaga
9,704
746
24
2
0
259,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role