Player Matchup

Cthulhu
Cthulhu
JAY THE BEAST00
Cthulhu
Level 107
God Stats
5W - 8L
1,422 SR
Queue Stats
48W - 55L
1,515 Elo+
Party 2
Olorun
Olorun
Kingwhipguy
Olorun
Level 115
God Stats
6W - 5L
1,780 SR
Queue Stats
294W - 247L
1,567 Elo+
Party 1
Ullr
Ullr
Lēon
Ullr
Level 128
God Stats
10W - 15L
1,563 SR
Queue Stats
242W - 256L
1,513 Elo+
Party 2
Sun Wukong
Sun Wukong
SenseiGhost
Sun Wukong
Level 116
God Stats
0W - 7L
1,122 SR
Queue Stats
51W - 61L
1,438 Elo+
Party 2
Bellona
Bellona
roronoalufffy
Bellona
Level 101
God Stats
20W - 21L
1,602 SR
Queue Stats
501W - 396L
1,591 Elo+
Party 1
Team Averages
Level 113
1,498 SR
1,525 Elo+

VS

Team Averages
Level 85
1,662 SR
1,559 Elo+
Neith
Neith
Bbunnny
Neith
Level 69
God Stats
1W - 2L
1,799 SR
Queue Stats
80W - 78L
1,562 Elo+
Party 3
Ymir
Ymir
DeCiancio
Ymir
Level 108
God Stats
91W - 84L
1,527 SR
Queue Stats
124W - 108L
1,558 Elo+
Solo
Lancelot
Lancelot
Nintendrone
Lancelot
Level 52
God Stats
11W - 3L
1,783 SR
Queue Stats
68W - 61L
1,617 Elo+
Party 3
Olorun
Olorun
joshskills
Olorun
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Nike
Nike
malwurm
Nike
Level 127
God Stats
5W - 3L
1,704 SR
Queue Stats
810W - 752L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,249
531
1,836
5,637
3,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
9
1 / 1 / 0
5,255
657
2,341
5,794
2,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
Lēon
Ullr
1
0 / 0 / 0
1,545
193
0
0
0
Sun Wukong
SenseiGhost
Sun Wukong
8
0 / 0 / 0
4,217
527
1,906
5,300
2,569
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bellona
8
0 / 0 / 0
4,554
569
2,533
6,295
4,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bbunnny
Neith
10
0 / 1 / 1
5,177
647
3,448
4,322
1,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ymir
9
0 / 0 / 1
5,205
651
3,597
3,562
2,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
Nintendrone
Lancelot
8
2 / 0 / 0
4,874
609
3,435
5,291
1,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
joshskills
Olorun
7
0 / 0 / 0
4,250
531
2,280
2,569
786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nike
malwurm
Nike
6
0 / 0 / 1
4,259
532
1,619
5,330
2,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
2
2
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
Bbunnny
Neith
0
1
1
0.5
W
Ymir
0
0
1
0.5
L
0
1
0
0
L
Olorun
1
1
0
1
L
Ullr
Lēon
Ullr
0
0
0
0
W
Lancelot
Nintendrone
Lancelot
2
0
0
2
L
Sun Wukong
SenseiGhost
Sun Wukong
0
0
0
0
W
Olorun
joshskills
Olorun
0
0
0
0
W
Nike
malwurm
Nike
0
0
1
0.5
L
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,616
Damage
14,379
23,026
Taken
21,074
11,760
Mitigated
8,604
8,285
Healing
9,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Bbunnny
Neith
3,448
1,227
0
2,356
4,322
1,927
0
2,037
2,285
0
44,249
W
Ymir
3,597
1,287
0
1,689
3,562
2,033
0
264
3,298
33,628
2,624
L
1,836
396
136
1,464
5,637
3,084
0
1,324
4,313
17,051
0
L
Olorun
2,341
1,636
0
2,363
5,794
2,053
0
0
5,794
37,213
0
L
Ullr
Lēon
Ullr
0
0
0
0
0
0
0
0
0
0
0
W
Lancelot
Nintendrone
Lancelot
3,435
1,483
0
2,580
5,291
1,763
0
388
4,903
0
27,896
L
Sun Wukong
SenseiGhost
Sun Wukong
1,906
160
0
1,437
5,300
2,569
0
2,816
2,484
0
20,467
W
Olorun
joshskills
Olorun
2,280
1,315
177
691
2,569
786
0
614
1,955
21,244
0
W
Nike
malwurm
Nike
1,619
237
0
2,016
5,330
2,095
0
874
4,456
0
16,221
L
Bellona
2,533
1,030
0
2,885
6,295
4,054
0
1,463
4,832
0
31,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,820
Gold Earned
23,765
191
Minions Killed
266
0
Camps Cleared
0
631,573
Distance Traveled
787,611
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,177
647
76
10
0
155,932
3
W
Ymir
5,205
651
59
7
0
157,107
2
L
Cthulhu
4,249
531
27
3
0
158,776
2
L
Olorun
5,255
657
64
8
0
153,870
0
L
Ullr
1,545
193
0
0
0
0
0
W
Lancelot
4,874
609
60
8
0
188,959
2
L
Sun Wukong
4,217
527
34
4
0
158,862
1
W
Olorun
4,250
531
46
6
0
143,869
2
W
Nike
4,259
532
25
3
0
141,744
5
L
Bellona
4,554
569
66
8
0
160,065
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role