Player Matchup

Ra
Ra
K1LLSWITCH925
Ra
Level 94
God Stats
49W - 35L
1,444 SR
Queue Stats
768W - 814L
1,440 Elo+
Solo
Da Ji
Da Ji
Stron-trool55
Da Ji
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 43L
1,396 Elo+
Solo
Neith
Neith
ThaMADTappa
Neith
Level 130
God Stats
9W - 13L
1,574 SR
Queue Stats
490W - 509L
1,378 Elo+
Solo
Geb
Geb
WNS_Tusk
Geb
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 25L
1,254 Elo+
Party 2
Guan Yu
Guan Yu
ltz_Crazed
Guan Yu
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 171L
1,338 Elo+
Party 2
Team Averages
Level 77
1,504 SR
1,361 Elo+

VS

Team Averages
Level 72
1,459 SR
1,215 Elo+
Achilles
Achilles
Dracul1Belmont
Achilles
Level 28
God Stats
6W - 10L
1,409 SR
Queue Stats
214W - 272L
1,113 Elo+
Party 1
Chaac
Chaac
DrayBeats-
Chaac
Level 98
God Stats
2W - 4L
1,559 SR
Queue Stats
4W - 6L
1,047 Elo+
Solo
Medusa
Medusa
Erison
Medusa
Level 37
God Stats
1W - 3L
1,140 SR
Queue Stats
19W - 31L
1,253 Elo+
Solo
Cthulhu
Cthulhu
LuGa0504
Cthulhu
Level 77
God Stats
1W - 1L
1,757 SR
Queue Stats
150W - 164L
1,367 Elo+
Solo
Persephone
Persephone
xXLilRedBeanXx
Persephone
Level 119
God Stats
31W - 36L
1,431 SR
Queue Stats
545W - 674L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 1
13,061
544
7,861
19,127
9,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 0 / 6
11,872
495
13,738
17,892
8,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
14 / 3 / 7
13,425
559
27,369
20,614
9,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 3 / 16
10,700
446
9,045
16,895
24,027
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Guan Yu
ltz_Crazed
Guan Yu
18
1 / 2 / 0
11,472
478
16,564
23,474
24,025
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
19
5 / 5 / 2
12,405
517
9,331
25,272
13,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
20
1 / 2 / 2
12,105
504
16,121
26,049
26,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
Erison
Medusa
16
1 / 8 / 1
10,337
431
11,552
20,033
8,108
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
LuGa0504
Cthulhu
15
2 / 10 / 1
10,564
440
9,878
29,350
18,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
xXLilRedBeanXx
Persephone
20
4 / 3 / 7
13,379
557
19,242
15,753
7,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
26
28
Kills
13
13
Deaths
28
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
5
5
2
1.2
L
Chaac
1
2
2
1
L
Medusa
Erison
Medusa
1
8
1
0.19
W
6
5
1
1.3
L
Cthulhu
LuGa0504
Cthulhu
2
10
1
0.25
W
5
0
6
8
W
14
3
7
5.83
W
2
3
16
3.33
W
Guan Yu
ltz_Crazed
Guan Yu
1
2
0
0.5
L
Persephone
xXLilRedBeanXx
Persephone
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,577
Damage
66,124
98,002
Taken
116,457
75,334
Mitigated
73,459
27,953
Healing
32,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
9,331
3,870
0
6,351
25,272
13,647
104
2,795
22,275
0
95,864
L
Chaac
16,121
2,699
0
10,463
26,049
26,045
1,291
339
25,710
0
115,409
L
Medusa
Erison
Medusa
11,552
6,374
0
4,521
20,033
8,108
5,085
3,734
16,263
0
74,717
W
7,861
2,137
890
5,803
19,127
9,284
846
9,414
9,713
111,782
0
L
Cthulhu
LuGa0504
Cthulhu
9,878
966
1,043
5,551
29,350
18,534
93
6,342
22,967
62,941
0
W
13,738
3,162
0
4,882
17,892
8,895
0
4,989
12,903
0
85,716
W
27,369
13,652
85
6,533
20,614
9,103
426
7,369
13,245
0
125,368
W
9,045
1,921
738
1,851
16,895
24,027
606
6,001
10,894
26,894
0
W
Guan Yu
ltz_Crazed
Guan Yu
16,564
5,427
663
6,508
23,474
24,025
220
1,347
22,127
0
85,107
L
Persephone
xXLilRedBeanXx
Persephone
19,242
401
0
5,006
15,753
7,125
828
3,272
12,334
107,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,530
Gold Earned
58,790
630
Minions Killed
631
0
Camps Cleared
0
2,168,846
Distance Traveled
2,269,601
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,405
517
104
4
0
501,651
1
L
Chaac
12,105
504
175
7
0
476,295
2
L
Medusa
10,337
431
106
4
0
371,301
2
W
Ra
13,061
544
180
8
0
401,351
2
L
Cthulhu
10,564
440
83
3
0
450,062
0
W
Da Ji
11,872
495
124
5
0
552,557
0
W
Neith
13,425
559
169
7
0
405,123
2
W
Geb
10,700
446
25
1
0
415,701
0
W
Guan Yu
11,472
478
132
6
0
394,114
2
L
Persephone
13,379
557
163
7
0
470,292
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role