Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Chelu86
Lancelot
Level 83
God Stats
0W - 2L
1,280 SR
Queue Stats
23W - 17L
1,440 Elo+
Solo
Janus
Janus
Nagaloke
Janus
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 23L
1,503 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Panndah
Morgan Le Fay
Level 33
God Stats
5W - 3L
1,709 SR
Queue Stats
8W - 5L
1,596 Elo+
Party 2
Tyr
Tyr
tms2016
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,471 Elo+
Party 2
Team Averages
Level 43
1,498 SR
1,502 Elo+

VS

Team Averages
Level 80
1,587 SR
1,513 Elo+
He Bo
He Bo
Ajihad
He Bo
Level 69
God Stats
1W - 2L
1,615 SR
Queue Stats
244W - 182L
1,445 Elo+
Party 3
Awilix
Awilix
Dimglow
Awilix
Level 42
God Stats
13W - 12L
1,693 SR
Queue Stats
338W - 283L
1,474 Elo+
Party 3
Xbalanque
Xbalanque
SnappRapter
Xbalanque
Level 160
God Stats
2W - 2L
1,561 SR
Queue Stats
27W - 29L
1,551 Elo+
Party 1
Xing Tian
Xing Tian
cirock83
Xing Tian
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 43L
1,461 Elo+
Solo
Cerberus
Cerberus
nathansive
Cerberus
Level 47
God Stats
5W - 3L
1,567 SR
Queue Stats
61W - 49L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
0 / 4 / 1
8,477
942
6,413
10,479
6,850
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
Chelu86
Lancelot
14
2 / 9 / 0
9,314
1,035
12,649
20,911
9,053
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Nagaloke
Janus
14
1 / 4 / 0
9,249
1,028
16,398
12,478
4,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
Panndah
Morgan Le Fay
15
0 / 6 / 2
9,094
1,010
9,237
13,416
6,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
15
2 / 1 / 1
9,817
1,091
9,161
14,109
17,811
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

140

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Ajihad
He Bo
16
7 / 4 / 9
10,519
1,169
15,230
9,416
4,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Dimglow
Awilix
16
3 / 0 / 16
10,831
1,203
14,560
12,949
14,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
SnappRapter
Xbalanque
17
6 / 1 / 14
11,929
1,325
18,471
6,020
3,073
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
cirock83
Xing Tian
16
5 / 0 / 11
10,316
1,146
6,291
14,655
19,692
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
nathansive
Cerberus
17
3 / 0 / 18
11,150
1,239
11,405
15,507
19,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
92
5
Kills
24
24
Deaths
5
4
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
4
1
0.13
W
He Bo
Ajihad
He Bo
7
4
9
2.88
L
Lancelot
Chelu86
Lancelot
2
9
0
0.22
W
Awilix
Dimglow
Awilix
3
0
16
11
L
Janus
Nagaloke
Janus
1
4
0
0.25
L
Morgan Le Fay
Panndah
Morgan Le Fay
0
6
2
0.17
W
Xbalanque
SnappRapter
Xbalanque
6
1
14
13
W
Xing Tian
cirock83
Xing Tian
5
0
11
10.5
W
Cerberus
nathansive
Cerberus
3
0
18
12
L
Tyr
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,858
Damage
65,957
71,393
Taken
58,547
45,339
Mitigated
61,063
2,200
Healing
9,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
6,413
777
0
751
10,479
6,850
0
5,227
5,252
13,342
0
W
He Bo
Ajihad
He Bo
15,230
621
0
0
9,416
4,083
0
4,511
4,905
33,491
0
L
Lancelot
Chelu86
Lancelot
12,649
3,301
0
0
20,911
9,053
0
10,323
10,588
0
29,516
W
Awilix
Dimglow
Awilix
14,560
2,773
0
2,646
12,949
14,593
0
7,538
5,411
264
19,570
L
Janus
Nagaloke
Janus
16,398
920
73
498
12,478
4,876
0
5,232
7,246
35,388
0
L
Morgan Le Fay
Panndah
Morgan Le Fay
9,237
900
0
188
13,416
6,749
0
5,741
7,675
22,992
0
W
Xbalanque
SnappRapter
Xbalanque
18,471
8,372
0
2,125
6,020
3,073
0
3,399
2,621
0
52,523
W
Xing Tian
cirock83
Xing Tian
6,291
725
0
0
14,655
19,692
0
7,647
7,008
12,613
0
W
Cerberus
nathansive
Cerberus
11,405
867
0
4,408
15,507
19,622
0
8,953
6,554
23,482
0
L
Tyr
9,161
1,530
0
690
14,109
17,811
0
6,403
7,706
0
21,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,951
Gold Earned
54,745
152
Minions Killed
190
5
Camps Cleared
10
827,536
Distance Traveled
966,396
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,477
942
6
1
0
144,975
3
W
He Bo
10,519
1,169
64
7
1
175,289
1
L
Lancelot
9,314
1,035
36
4
2
170,568
0
W
Awilix
10,831
1,203
15
2
0
218,721
0
L
Janus
9,249
1,028
54
6
1
167,546
0
L
Morgan Le Fay
9,094
1,010
25
3
1
147,050
1
W
Xbalanque
11,929
1,325
70
8
8
180,782
0
W
Xing Tian
10,316
1,146
9
1
0
202,245
0
W
Cerberus
11,150
1,239
32
4
1
189,359
0
L
Tyr
9,817
1,091
31
3
1
197,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role