Player Matchup

Hel
Hel
 
Hel
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Webspawner36
Cabrakan
Level 127
God Stats
16W - 15L
1,595 SR
Queue Stats
200W - 195L
1,602 Elo+
Solo
Yu Huang
Yu Huang
coeziv
Yu Huang
Level 160
God Stats
22W - 18L
1,772 SR
Queue Stats
121W - 120L
1,614 Elo+
Solo
Lancelot
Lancelot
jucelmuni
Lancelot
Level 86
God Stats
18W - 14L
1,600 SR
Queue Stats
156W - 149L
1,531 Elo+
Party 1
Heimdallr
Heimdallr
rxHit
Heimdallr
Level 94
God Stats
2W - 4L
1,325 SR
Queue Stats
153W - 149L
1,536 Elo+
Party 1
Team Averages
Level 124
1,558 SR
1,556 Elo+

VS

Team Averages
Level 129
1,607 SR
1,597 Elo+
Xing Tian
Xing Tian
SonicxAmy
Xing Tian
Level 142
God Stats
36W - 17L
1,664 SR
Queue Stats
207W - 166L
1,588 Elo+
Party 2
Achilles
Achilles
ValiantVal
Achilles
Level 86
God Stats
2W - 3L
1,549 SR
Queue Stats
112W - 80L
1,634 Elo+
Party 3
Olorun
Olorun
antoine244
Olorun
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 65L
1,631 Elo+
Party 3
Ah Puch
Ah Puch
catoyama
Ah Puch
Level 142
God Stats
5W - 2L
1,527 SR
Queue Stats
146W - 133L
1,465 Elo+
Solo
Izanami
Izanami
cyberelectro
Izanami
Level 147
God Stats
30W - 14L
1,793 SR
Queue Stats
238W - 169L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
1 / 7 / 3
9,991
666
8,328
15,893
8,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
Webspawner36
Cabrakan
18
5 / 7 / 5
11,181
745
9,157
20,422
29,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
coeziv
Yu Huang
19
2 / 3 / 6
11,533
769
20,493
14,015
6,732
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
jucelmuni
Lancelot
18
1 / 2 / 5
10,488
699
4,748
8,225
5,031
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
rxHit
Heimdallr
19
5 / 4 / 2
11,440
763
16,201
24,800
12,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
SonicxAmy
Xing Tian
19
5 / 2 / 13
12,598
840
8,273
25,466
32,270
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
ValiantVal
Achilles
19
6 / 5 / 11
11,658
777
12,196
19,695
18,885
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
antoine244
Olorun
20
6 / 2 / 11
12,090
806
19,217
16,855
9,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
catoyama
Ah Puch
18
2 / 2 / 11
11,399
760
14,977
9,217
4,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
cyberelectro
Izanami
20
4 / 3 / 9
12,351
823
17,964
17,350
8,161
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
78
14
Kills
23
23
Deaths
14
21
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
7
3
0.36
W
Xing Tian
SonicxAmy
Xing Tian
5
2
13
5.75
W
Achilles
ValiantVal
Achilles
6
5
11
2.3
L
Cabrakan
Webspawner36
Cabrakan
5
7
5
1.07
W
Olorun
antoine244
Olorun
6
2
11
5.75
W
Ah Puch
catoyama
Ah Puch
2
2
11
3.75
L
Yu Huang
coeziv
Yu Huang
2
3
6
1.67
W
Izanami
cyberelectro
Izanami
4
3
9
2.83
L
Lancelot
jucelmuni
Lancelot
1
2
5
1.75
L
Heimdallr
rxHit
Heimdallr
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,927
Damage
72,627
83,355
Taken
88,583
62,396
Mitigated
72,647
11,377
Healing
24,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
8,328
130
3,219
3,855
15,893
8,476
0
10,553
5,340
31,928
0
W
Xing Tian
SonicxAmy
Xing Tian
8,273
668
0
7,391
25,466
32,270
762
8,826
16,380
23,003
0
W
Achilles
ValiantVal
Achilles
12,196
2,219
133
2,697
19,695
18,885
461
9,975
8,639
0
20,262
L
Cabrakan
Webspawner36
Cabrakan
9,157
859
0
776
20,422
29,194
0
9,918
10,504
30,482
0
W
Olorun
antoine244
Olorun
19,217
10,493
1,011
5,894
16,855
9,060
3,148
7,461
9,250
60,098
0
W
Ah Puch
catoyama
Ah Puch
14,977
635
784
1,574
9,217
4,271
983
3,612
5,531
48,743
0
L
Yu Huang
coeziv
Yu Huang
20,493
1,529
0
908
14,015
6,732
0
5,760
8,255
67,338
0
W
Izanami
cyberelectro
Izanami
17,964
7,735
0
5,306
17,350
8,161
3,857
7,324
9,900
0
92,494
L
Lancelot
jucelmuni
Lancelot
4,748
265
0
0
8,225
5,031
0
3,899
4,326
0
27,656
L
Heimdallr
rxHit
Heimdallr
16,201
9,679
0
2,619
24,800
12,963
0
12,337
12,463
0
44,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,633
Gold Earned
60,096
325
Minions Killed
326
0
Camps Cleared
0
1,402,422
Distance Traveled
1,651,689
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,991
666
64
4
0
273,067
3
W
Xing Tian
12,598
840
26
2
0
377,984
5
W
Achilles
11,658
777
24
2
0
321,636
0
L
Cabrakan
11,181
745
26
2
0
271,030
3
W
Olorun
12,090
806
75
5
0
327,146
2
W
Ah Puch
11,399
760
73
5
0
330,626
4
L
Yu Huang
11,533
769
92
6
0
314,201
6
W
Izanami
12,351
823
128
9
0
294,297
4
L
Lancelot
10,488
699
54
4
0
263,802
2
L
Heimdallr
11,440
763
89
6
0
280,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role