Player Matchup

Cliodhna
Cliodhna
D2isCRAZY
Cliodhna
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 27L
1,527 Elo+
Party 1
Neith
Neith
SullyWully
Neith
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 27L
1,527 Elo+
Party 1
Zhong Kui
Zhong Kui
Topdkb55
Zhong Kui
Level 84
God Stats
3W - 14L
1,545 SR
Queue Stats
236W - 242L
1,550 Elo+
Solo
Sobek
Sobek
Yuh Lucifer
Sobek
Level 147
God Stats
15W - 10L
1,593 SR
Queue Stats
574W - 569L
1,518 Elo+
Solo
King Arthur
King Arthur
bigbossman77770
King Arthur
Level 91
God Stats
11W - 13L
1,521 SR
Queue Stats
249W - 240L
1,469 Elo+
Solo
Team Averages
Level 113
1,532 SR
1,518 Elo+

VS

Team Averages
Level 129
1,629 SR
1,542 Elo+
Guan Yu
Guan Yu
DezChazz
Guan Yu
Level 149
God Stats
83W - 41L
1,580 SR
Queue Stats
160W - 134L
1,638 Elo+
Party 2
Fenrir
Fenrir
KaSH_PaTs
Fenrir
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 110L
1,537 Elo+
Solo
Nu Wa
Nu Wa
Meowssolini7993
Nu Wa
Level 62
God Stats
4W - 2L
1,626 SR
Queue Stats
210W - 215L
1,421 Elo+
Solo
Danzaburou
Danzaburou
Uholly_Spirit
Danzaburou
Level 156
God Stats
2W - 0L
1,733 SR
Queue Stats
396W - 394L
1,544 Elo+
Party 2
Terra
Terra
rezraptor
Terra
Level 159
God Stats
40W - 30L
1,704 SR
Queue Stats
389W - 345L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
D2isCRAZY
Cliodhna
16
5 / 5 / 5
10,843
516
9,917
19,290
8,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
16
5 / 4 / 2
10,489
499
18,131
14,009
7,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Topdkb55
Zhong Kui
16
1 / 5 / 5
10,193
485
11,086
19,826
13,145
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 7 / 3
9,262
441
7,112
28,414
34,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
bigbossman77770
King Arthur
15
0 / 6 / 3
10,141
483
12,960
26,130
17,982
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DezChazz
Guan Yu
18
11 / 2 / 6
12,302
586
20,180
22,767
26,822
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Fenrir
KaSH_PaTs
Fenrir
18
9 / 2 / 7
12,197
581
14,624
22,165
11,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
3 / 3 / 14
12,615
601
16,966
15,291
7,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Uholly_Spirit
Danzaburou
17
2 / 4 / 7
11,395
543
12,489
14,454
6,379
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Terra
rezraptor
Terra
15
2 / 3 / 12
10,264
489
9,319
23,293
20,513
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
73
14
Kills
27
27
Deaths
14
18
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
D2isCRAZY
Cliodhna
5
5
5
1.5
W
Guan Yu
DezChazz
Guan Yu
11
2
6
7
W
Fenrir
KaSH_PaTs
Fenrir
9
2
7
6.25
W
3
3
14
3.33
L
Neith
5
4
2
1.5
L
Zhong Kui
Topdkb55
Zhong Kui
1
5
5
0.7
W
Danzaburou
Uholly_Spirit
Danzaburou
2
4
7
1.38
L
3
7
3
0.64
L
King Arthur
bigbossman77770
King Arthur
0
6
3
0.25
W
Terra
rezraptor
Terra
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,206
Damage
73,578
107,669
Taken
97,970
81,659
Mitigated
72,423
32,821
Healing
46,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
D2isCRAZY
Cliodhna
9,917
1,374
0
5,371
19,290
8,191
669
5,216
14,074
0
75,664
W
Guan Yu
DezChazz
Guan Yu
20,180
3,237
4,132
7,708
22,767
26,822
487
4,683
18,084
0
87,710
W
Fenrir
KaSH_PaTs
Fenrir
14,624
4,466
0
10,591
22,165
11,279
1,265
4,765
17,400
0
89,053
W
16,966
4,036
310
5,838
15,291
7,430
269
7,768
7,523
114,477
0
L
Neith
18,131
6,302
0
3,315
14,009
7,357
1,212
4,006
10,003
0
99,531
L
Zhong Kui
Topdkb55
Zhong Kui
11,086
1,215
0
8,314
19,826
13,145
609
5,310
14,516
88,331
0
W
Danzaburou
Uholly_Spirit
Danzaburou
12,489
5,958
0
5,983
14,454
6,379
1,263
2,536
11,918
0
93,640
L
7,112
937
1,035
5,532
28,414
34,984
230
7,054
21,360
31,839
0
L
King Arthur
bigbossman77770
King Arthur
12,960
1,364
0
9,254
26,130
17,982
232
5,077
21,053
0
86,377
W
Terra
rezraptor
Terra
9,319
1,343
5,176
6,548
23,293
20,513
60
6,811
16,482
39,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,928
Gold Earned
58,773
573
Minions Killed
590
0
Camps Cleared
0
1,885,152
Distance Traveled
2,129,566
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,843
516
97
5
0
420,289
4
W
Guan Yu
12,302
586
128
6
0
435,426
6
W
Fenrir
12,197
581
114
5
0
486,017
4
W
Nu Wa
12,615
601
154
7
0
394,879
7
L
Neith
10,489
499
146
7
0
369,295
4
L
Zhong Kui
10,193
485
141
7
0
342,231
0
W
Danzaburou
11,395
543
145
7
0
401,221
6
L
Sobek
9,262
441
41
2
0
351,461
7
L
King Arthur
10,141
483
148
7
0
401,876
3
W
Terra
10,264
489
49
2
0
412,023
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role