Player Matchup

Medusa
Medusa
Rikarinkite
Medusa
Level 15
God Stats
2W - 1L
1,351 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Rywuk
Baron Samedi
Level 107
God Stats
1W - 0L
1,478 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 1
Chaac
Chaac
Wannygator
Chaac
Level 124
God Stats
4W - 0L
1,598 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 1
Team Averages
Level 82
1,476 SR
1,500 Elo+

VS

Team Averages
Level 54
1,605 SR
1,455 Elo+
Skadi
Skadi
Dangeroots_games
Skadi
Level 63
God Stats
2W - 4L
1,326 SR
Queue Stats
109W - 121L
1,417 Elo+
Party 2
Bacchus
Bacchus
NDF_amnestic
Bacchus
Level 65
God Stats
7W - 1L
1,967 SR
Queue Stats
46W - 48L
1,453 Elo+
Party 2
Discordia
Discordia
Woschtkessel
Discordia
Level 34
God Stats
16W - 17L
1,523 SR
Queue Stats
177W - 162L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
4 / 3 / 7
10,884
680
10,169
16,714
7,297
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Rywuk
Baron Samedi
16
0 / 1 / 11
10,334
646
6,406
14,238
14,884
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
17
7 / 0 / 3
11,241
703
17,639
15,360
18,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 4
9,130
571
12,859
12,184
5,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
NDF_amnestic
Bacchus
13
2 / 3 / 1
9,704
607
9,523
16,271
25,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Discordia
Woschtkessel
Discordia
14
2 / 4 / 2
9,607
600
16,745
9,669
4,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
11
Kills
4
4
Deaths
11
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
L
Bacchus
NDF_amnestic
Bacchus
2
3
1
0.83
W
Medusa
4
3
7
2.5
W
Baron Samedi
Rywuk
Baron Samedi
0
1
11
5.5
W
Chaac
7
0
3
8.5
L
Discordia
Woschtkessel
Discordia
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,214
Damage
39,127
46,312
Taken
38,124
40,796
Mitigated
34,805
16,130
Healing
2,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,859
3,932
0
690
12,184
5,218
0
1,095
10,853
0
47,212
L
Bacchus
NDF_amnestic
Bacchus
9,523
381
68
1,659
16,271
25,465
0
4,156
11,629
18,679
0
W
Medusa
10,169
4,497
0
2,407
16,714
7,297
1,680
11,859
4,359
0
34,696
W
Baron Samedi
Rywuk
Baron Samedi
6,406
1,059
3,387
3,871
14,238
14,884
739
7,757
5,956
30,359
0
W
Chaac
17,639
2,698
646
5,819
15,360
18,615
375
5,387
9,507
0
42,741
L
Discordia
Woschtkessel
Discordia
16,745
39
0
250
9,669
4,122
0
1,399
7,885
43,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,459
Gold Earned
28,441
173
Minions Killed
174
7
Camps Cleared
4
818,703
Distance Traveled
829,761
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,130
571
80
5
1
268,350
5
L
Bacchus
9,704
607
6
0
0
294,073
2
W
Medusa
10,884
680
71
4
1
252,468
3
W
Baron Samedi
10,334
646
52
3
4
272,157
1
W
Chaac
11,241
703
50
3
2
294,078
2
L
Discordia
9,607
600
88
6
3
267,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role