Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Effie_P
Chaac
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,489 Elo+
Solo
Agni
Agni
TWKMusic
Agni
Level 107
God Stats
3W - 2L
1,715 SR
Queue Stats
136W - 152L
1,501 Elo+
Solo
Cerberus
Cerberus
xxGHOOSxx
Cerberus
Level 160
God Stats
14W - 16L
1,367 SR
Queue Stats
1,378W - 1,400L
1,515 Elo+
Solo
Team Averages
Level 115
1,516 SR
1,501 Elo+

VS

Team Averages
Level 132
1,447 SR
1,514 Elo+
Ne Zha
Ne Zha
FloRaider3010
Ne Zha
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,566 Elo+
Solo
Bastet
Bastet
Jose23A
Bastet
Level 158
God Stats
4W - 10L
1,285 SR
Queue Stats
190W - 209L
1,530 Elo+
Solo
Susano
Susano
Kxbrah
Susano
Level 101
God Stats
3W - 8L
1,348 SR
Queue Stats
444W - 475L
1,508 Elo+
Solo
Skadi
Skadi
Prözack
Skadi
Level 98
God Stats
5W - 3L
1,617 SR
Queue Stats
662W - 613L
1,477 Elo+
Solo
Chang'e
Chang'e
SisaSuarez
Chang'e
Level 160
God Stats
12W - 13L
1,486 SR
Queue Stats
737W - 717L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
20
4 / 5 / 18
13,720
686
17,693
31,697
55,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
 
Erlang Shen
19
4 / 7 / 17
12,465
623
15,635
25,116
26,449
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
Effie_P
Chaac
19
4 / 5 / 16
12,665
633
26,250
28,733
52,142
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
20
11 / 3 / 16
14,722
736
35,378
19,624
10,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
xxGHOOSxx
Cerberus
20
8 / 4 / 17
15,554
778
18,055
36,277
59,818
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 14
11,650
583
12,610
20,381
9,613
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
Jose23A
Bastet
15
0 / 11 / 13
10,313
516
21,995
29,439
12,550
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
Kxbrah
Susano
18
2 / 7 / 18
11,526
576
18,618
23,735
11,551
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
Prözack
Skadi
20
9 / 4 / 12
13,477
674
35,654
24,245
12,064
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
SisaSuarez
Chang'e
20
10 / 3 / 12
13,605
680
22,578
26,667
19,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
93
31
Kills
24
24
Deaths
31
84
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
5
18
2.6
W
Erlang Shen
 
Erlang Shen
4
7
17
1.79
W
Chaac
Effie_P
Chaac
4
5
16
2.4
L
3
6
14
1.67
L
Bastet
Jose23A
Bastet
0
11
13
0.59
L
Susano
Kxbrah
Susano
2
7
18
1.57
L
Skadi
Prözack
Skadi
9
4
12
3.75
L
Chang'e
SisaSuarez
Chang'e
10
3
12
5.33
W
Agni
11
3
16
6.33
W
Cerberus
xxGHOOSxx
Cerberus
8
4
17
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,011
Damage
111,455
141,447
Taken
124,467
204,303
Mitigated
64,952
58,796
Healing
58,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
17,693
3,514
10,728
11,339
31,697
55,805
918
6,466
25,231
22,562
0
W
Erlang Shen
 
Erlang Shen
15,635
7,895
1,513
3,058
25,116
26,449
3,562
4,793
20,323
0
26,666
W
Chaac
Effie_P
Chaac
26,250
1,697
2,927
9,448
28,733
52,142
1,891
3,781
24,952
0
52,363
L
12,610
1,191
851
2,879
20,381
9,613
328
12,174
8,207
0
33,261
L
Bastet
Jose23A
Bastet
21,995
6,843
992
7,578
29,439
12,550
0
17,668
11,771
0
31,658
L
Susano
Kxbrah
Susano
18,618
358
1,708
2,056
23,735
11,551
141
12,665
11,070
0
35,116
L
Skadi
Prözack
Skadi
35,654
16,676
2,325
4,365
24,245
12,064
833
13,773
10,472
0
55,543
L
Chang'e
SisaSuarez
Chang'e
22,578
3,108
19,874
15,570
26,667
19,174
977
14,846
11,821
41,093
0
W
Agni
35,378
2,033
1,725
5,510
19,624
10,089
2,194
1,859
17,765
78,635
0
W
Cerberus
xxGHOOSxx
Cerberus
18,055
687
2,306
10,242
36,277
59,818
660
5,679
30,598
62,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,126
Gold Earned
60,571
327
Minions Killed
189
0
Camps Cleared
0
1,663,905
Distance Traveled
1,670,892
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,720
686
13
1
0
310,996
3
W
Erlang Shen
12,465
623
34
2
0
300,521
5
W
Chaac
12,665
633
40
2
0
362,748
0
L
Ne Zha
11,650
583
27
1
0
334,457
0
L
Bastet
10,313
516
34
2
0
309,536
0
L
Susano
11,526
576
39
2
0
323,438
1
L
Skadi
13,477
674
52
3
0
329,437
0
L
Chang'e
13,605
680
37
2
0
374,024
1
W
Agni
14,722
736
87
4
0
338,020
0
W
Cerberus
15,554
778
153
8
0
351,620
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role