Player Matchup

Tyr
Tyr
DankDerith
Tyr
Level 159
God Stats
8W - 4L
1,670 SR
Queue Stats
423W - 335L
1,736 Elo+
Party 2
Scylla
Scylla
Heis3nbug
Scylla
Level 159
God Stats
21W - 17L
1,618 SR
Queue Stats
460W - 363L
1,712 Elo+
Party 2
Neith
Neith
ISuckAtSmit
Neith
Level 84
God Stats
36W - 24L
1,679 SR
Queue Stats
96W - 70L
1,596 Elo+
Party 2
Nike
Nike
Jyabil
Nike
Level 46
God Stats
12W - 3L
1,769 SR
Queue Stats
71W - 22L
1,753 Elo+
Party 2
Ratatoskr
Ratatoskr
Ymnar
Ratatoskr
Level 103
God Stats
4W - 1L
1,709 SR
Queue Stats
262W - 218L
1,610 Elo+
Party 2
Team Averages
Level 110
1,689 SR
1,681 Elo+

VS

Team Averages
Level 128
1,615 SR
1,526 Elo+
Cerberus
Cerberus
Itsmyfaltusuk
Cerberus
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 3
Cupid
Cupid
Spyder VII
Cupid
Level 159
God Stats
5W - 12L
1,299 SR
Queue Stats
400W - 411L
1,525 Elo+
Party 1
Poseidon
Poseidon
SuperKush911
Poseidon
Level 158
God Stats
6W - 3L
1,716 SR
Queue Stats
261W - 200L
1,535 Elo+
Party 3
Mercury
Mercury
TheCorpseCleaner
Mercury
Level 160
God Stats
4W - 7L
1,744 SR
Queue Stats
278W - 296L
1,563 Elo+
Party 1
Pele
Pele
fiyntt
Pele
Level 136
God Stats
19W - 11L
1,816 SR
Queue Stats
500W - 512L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 1
10,830
602
12,014
13,928
13,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Heis3nbug
Scylla
15
6 / 0 / 6
10,265
570
10,745
6,186
2,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 2 / 4
10,455
581
9,478
15,708
7,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
Jyabil
Nike
15
2 / 0 / 11
9,623
535
9,874
14,754
14,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
Ymnar
Ratatoskr
16
3 / 1 / 2
9,811
545
8,187
13,817
5,497
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Itsmyfaltusuk
Cerberus
14
0 / 0 / 0
7,603
422
5,591
13,283
11,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cupid
13
0 / 4 / 2
8,219
457
9,035
13,883
5,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
SuperKush911
Poseidon
15
1 / 4 / 3
8,865
493
5,672
10,940
3,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 4 / 3
7,191
400
4,456
16,385
12,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
fiyntt
Pele
12
2 / 5 / 1
7,704
428
6,637
17,419
7,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
16
Kills
4
4
Deaths
17
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
W
Scylla
Heis3nbug
Scylla
6
0
6
9
W
4
2
4
3
L
Cerberus
Itsmyfaltusuk
Cerberus
0
0
0
0
W
Nike
Jyabil
Nike
2
0
11
7.5
L
Cupid
0
4
2
0.25
L
Poseidon
SuperKush911
Poseidon
1
4
3
0.63
L
1
4
3
0.63
W
Ratatoskr
Ymnar
Ratatoskr
3
1
2
4
L
Pele
fiyntt
Pele
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,298
Damage
31,391
64,393
Taken
71,910
43,198
Mitigated
40,942
24,006
Healing
18,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,014
953
0
5,639
13,928
13,682
0
5,853
8,012
215
88,502
W
Scylla
Heis3nbug
Scylla
10,745
1,559
0
800
6,186
2,494
260
1,942
4,244
67,576
0
W
9,478
4,566
0
8,689
15,708
7,525
3,260
2,085
13,493
0
96,755
L
Cerberus
Itsmyfaltusuk
Cerberus
5,591
559
279
7,747
13,283
11,260
0
0
12,586
51,587
0
W
Nike
Jyabil
Nike
9,874
1,414
410
3,082
14,754
14,000
81
1,547
12,942
0
44,922
L
Cupid
9,035
4,790
357
4,354
13,883
5,561
1,550
1,644
12,155
0
61,156
L
Poseidon
SuperKush911
Poseidon
5,672
777
0
659
10,940
3,744
0
2,410
8,347
73,200
0
L
4,456
1,463
461
2,655
16,385
12,709
0
3,427
12,734
0
26,600
W
Ratatoskr
Ymnar
Ratatoskr
8,187
2,461
0
5,386
13,817
5,497
0
1,673
11,984
0
83,462
L
Pele
fiyntt
Pele
6,637
1,526
0
2,479
17,419
7,668
0
2,709
14,499
0
61,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,984
Gold Earned
39,582
618
Minions Killed
492
0
Camps Cleared
0
1,832,254
Distance Traveled
1,694,752
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,830
602
162
9
0
415,300
7
W
Scylla
10,265
570
129
7
0
355,000
6
W
Neith
10,455
581
150
8
0
297,920
4
L
Cerberus
7,603
422
116
6
0
300,775
0
W
Nike
9,623
535
51
3
0
353,899
3
L
Cupid
8,219
457
117
7
0
296,840
3
L
Poseidon
8,865
493
135
8
0
357,111
5
L
Mercury
7,191
400
36
2
0
352,969
2
W
Ratatoskr
9,811
545
126
7
0
410,135
2
L
Pele
7,704
428
88
5
0
387,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role