Player Matchup

Jing Wei
Jing Wei
CLOWN MAN 22
Jing Wei
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,414 Elo+
Solo
Aphrodite
Aphrodite
RandreaM9614
Aphrodite
Level 149
God Stats
22W - 29L
1,521 SR
Queue Stats
643W - 707L
1,480 Elo+
Solo
Nu Wa
Nu Wa
maskoto510
Nu Wa
Level 128
God Stats
18W - 21L
1,411 SR
Queue Stats
337W - 376L
1,359 Elo+
Solo
Xing Tian
Xing Tian
nightmare_swift7
Xing Tian
Level 68
God Stats
11W - 8L
1,316 SR
Queue Stats
230W - 262L
1,405 Elo+
Solo
Thanatos
Thanatos
vHunta7564
Thanatos
Level 82
God Stats
1W - 6L
1,152 SR
Queue Stats
40W - 48L
1,331 Elo+
Solo
Team Averages
Level 102
1,380 SR
1,398 Elo+

VS

Team Averages
Level 85
1,485 SR
1,373 Elo+
Morgan Le Fay
Morgan Le Fay
Fernact
Morgan Le Fay
Level 84
God Stats
66W - 48L
1,379 SR
Queue Stats
317W - 316L
1,395 Elo+
Party 1
Cliodhna
Cliodhna
JATA18 TTV
Cliodhna
Level 119
God Stats
10W - 9L
1,496 SR
Queue Stats
262W - 266L
1,366 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
REDVORTEX2015
Ah Muzen Cab
Level 64
God Stats
4W - 3L
1,685 SR
Queue Stats
29W - 24L
1,373 Elo+
Solo
Sun Wukong
Sun Wukong
RashestGeoduck3
Sun Wukong
Level 109
God Stats
76W - 72L
1,367 SR
Queue Stats
115W - 126L
1,375 Elo+
Party 1
Kuzenbo
Kuzenbo
eldehaibi12
Kuzenbo
Level 50
God Stats
1W - 3L
1,500 SR
Queue Stats
47W - 41L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CLOWN MAN 22
Jing Wei
18
1 / 2 / 2
11,377
474
10,349
17,608
7,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
RandreaM9614
Aphrodite
15
1 / 6 / 2
9,949
415
5,182
21,655
25,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nu Wa
17
1 / 7 / 3
10,709
446
15,841
15,547
6,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
20
11 / 4 / 5
13,625
568
20,069
28,225
17,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
vHunta7564
Thanatos
14
3 / 5 / 5
10,207
425
9,432
17,785
7,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fernact
Morgan Le Fay
18
9 / 3 / 7
12,072
503
16,108
15,331
6,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
JATA18 TTV
Cliodhna
19
6 / 3 / 10
12,825
534
16,325
27,258
12,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Muzen Cab
REDVORTEX2015
Ah Muzen Cab
18
7 / 2 / 8
12,257
511
17,113
15,000
6,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
RashestGeoduck3
Sun Wukong
17
1 / 8 / 6
11,726
489
8,898
25,271
19,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
eldehaibi12
Kuzenbo
15
1 / 1 / 10
10,835
451
8,238
18,291
25,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
65
17
Kills
24
24
Deaths
17
17
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
CLOWN MAN 22
Jing Wei
1
2
2
1
W
Morgan Le Fay
Fernact
Morgan Le Fay
9
3
7
4.17
W
Cliodhna
JATA18 TTV
Cliodhna
6
3
10
3.67
W
Ah Muzen Cab
REDVORTEX2015
Ah Muzen Cab
7
2
8
5.5
L
Aphrodite
RandreaM9614
Aphrodite
1
6
2
0.33
W
Sun Wukong
RashestGeoduck3
Sun Wukong
1
8
6
0.5
W
Kuzenbo
eldehaibi12
Kuzenbo
1
1
10
6
L
Nu Wa
1
7
3
0.36
L
Xing Tian
11
4
5
3.38
L
Thanatos
vHunta7564
Thanatos
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,873
Damage
66,682
100,820
Taken
101,151
65,129
Mitigated
71,242
34,297
Healing
32,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
CLOWN MAN 22
Jing Wei
10,349
7,883
0
5,124
17,608
7,756
1,092
3,787
13,821
0
115,538
W
Morgan Le Fay
Fernact
Morgan Le Fay
16,108
3,008
389
3,432
15,331
6,722
141
6,485
8,418
78,662
0
W
Cliodhna
JATA18 TTV
Cliodhna
16,325
1,510
0
12,854
27,258
12,862
0
8,150
18,815
0
141,367
W
Ah Muzen Cab
REDVORTEX2015
Ah Muzen Cab
17,113
9,354
0
7,798
15,000
6,990
1,592
5,156
9,597
0
105,920
L
Aphrodite
RandreaM9614
Aphrodite
5,182
619
3,726
7,008
21,655
25,973
66
5,637
16,018
34,025
0
W
Sun Wukong
RashestGeoduck3
Sun Wukong
8,898
3,074
0
6,163
25,271
19,044
4,669
13,888
10,595
0
79,261
W
Kuzenbo
eldehaibi12
Kuzenbo
8,238
3,072
0
2,071
18,291
25,624
67
5,754
12,150
40,868
0
L
Nu Wa
15,841
2,380
0
859
15,547
6,468
1,773
6,524
9,023
106,808
0
L
Xing Tian
20,069
2,516
0
4,686
28,225
17,639
0
5,337
22,888
91,060
0
L
Thanatos
vHunta7564
Thanatos
9,432
2,767
0
12,894
17,785
7,293
0
3,061
14,724
0
54,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,867
Gold Earned
59,715
661
Minions Killed
580
0
Camps Cleared
0
2,011,221
Distance Traveled
2,211,265
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,377
474
181
8
0
475,047
0
W
Morgan Le Fay
12,072
503
102
4
0
457,912
10
W
Cliodhna
12,825
534
149
6
0
488,160
3
W
Ah Muzen Cab
12,257
511
151
6
0
460,097
3
L
Aphrodite
9,949
415
54
2
0
415,027
4
W
Sun Wukong
11,726
489
133
6
0
368,843
1
W
Kuzenbo
10,835
451
45
2
0
436,253
1
L
Nu Wa
10,709
446
176
7
0
381,897
3
L
Xing Tian
13,625
568
158
7
0
426,164
3
L
Thanatos
10,207
425
92
4
0
313,086
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role