Player Matchup

Lancelot
Lancelot
EliteSpades
Lancelot
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 70L
1,489 Elo+
Party 1
Hou Yi
Hou Yi
FaillKing
Hou Yi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,527 Elo+
Party 1
Ravana
Ravana
HorseLove1992
Ravana
Level 41
God Stats
2W - 2L
1,617 SR
Queue Stats
33W - 26L
1,631 Elo+
Party 3
Ymir
Ymir
Kaldane
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,579 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Meeso
Morgan Le Fay
Level 107
God Stats
4W - 8L
1,657 SR
Queue Stats
57W - 34L
1,585 Elo+
Party 3
Team Averages
Level 61
1,555 SR
1,562 Elo+

VS

Team Averages
Level 105
1,568 SR
1,648 Elo+
Nike
Nike
 
Nike
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Lífted
Bacchus
Level 154
God Stats
14W - 4L
1,384 SR
Queue Stats
222W - 107L
1,713 Elo+
Party 2
Danzaburou
Danzaburou
Nyrelding
Danzaburou
Level 17
God Stats
4W - 1L
1,606 SR
Queue Stats
262W - 83L
1,785 Elo+
Party 2
Chaac
Chaac
Rubenslow
Chaac
Level 49
God Stats
6W - 9L
1,528 SR
Queue Stats
131W - 152L
1,503 Elo+
Solo
Eset
Eset
TrashCanMan
Eset
Level 157
God Stats
7W - 3L
1,820 SR
Queue Stats
159W - 62L
1,740 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
EliteSpades
Lancelot
12
1 / 6 / 1
7,436
465
3,981
12,549
4,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hou Yi
FaillKing
Hou Yi
11
1 / 4 / 1
6,861
429
3,633
9,125
3,409
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 1 / 0
8,634
540
4,192
4,854
3,706
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
Kaldane
Ymir
10
0 / 5 / 1
6,568
411
1,856
11,165
7,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Meeso
Morgan Le Fay
12
4 / 4 / 1
8,165
510
10,373
13,040
5,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
1 / 0 / 1
10,199
637
2,471
11,941
12,329
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bacchus
Lífted
Bacchus
12
5 / 0 / 8
9,182
574
5,636
12,977
11,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Nyrelding
Danzaburou
14
4 / 1 / 4
9,772
611
7,810
7,563
3,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
Rubenslow
Chaac
15
4 / 2 / 8
9,303
581
7,602
13,694
8,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
6 / 3 / 4
9,859
616
12,452
11,686
5,218
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
6
Kills
20
20
Deaths
6
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
0
1
1.5
L
Lancelot
EliteSpades
Lancelot
1
6
1
0.25
L
Hou Yi
FaillKing
Hou Yi
1
4
1
0.38
L
0
1
0
0
L
Ymir
Kaldane
Ymir
0
5
1
0.1
W
Bacchus
Lífted
Bacchus
5
0
8
9
L
Morgan Le Fay
Meeso
Morgan Le Fay
4
4
1
1.13
W
Danzaburou
Nyrelding
Danzaburou
4
1
4
6
W
Chaac
Rubenslow
Chaac
4
2
8
4
W
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,035
Damage
35,971
50,733
Taken
57,861
24,653
Mitigated
40,687
8,519
Healing
18,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
2,471
696
0
4,141
11,941
12,329
768
1,466
10,431
0
91,428
L
Lancelot
EliteSpades
Lancelot
3,981
1,068
0
2,972
12,549
4,942
0
4,619
7,930
0
49,140
L
Hou Yi
FaillKing
Hou Yi
3,633
1,311
0
1,094
9,125
3,409
975
4,078
5,047
0
33,848
L
4,192
1,183
0
1,864
4,854
3,706
0
814
4,040
0
74,585
L
Ymir
Kaldane
Ymir
1,856
545
0
943
11,165
7,250
290
3,178
7,987
14,932
0
W
Bacchus
Lífted
Bacchus
5,636
737
2,169
2,697
12,977
11,056
18
3,273
9,655
23,851
0
L
Morgan Le Fay
Meeso
Morgan Le Fay
10,373
887
0
1,646
13,040
5,346
0
5,399
7,641
54,264
0
W
Danzaburou
Nyrelding
Danzaburou
7,810
4,010
0
1,998
7,563
3,233
1,512
1,242
6,321
0
76,432
W
Chaac
Rubenslow
Chaac
7,602
1,829
0
4,099
13,694
8,851
593
4,575
8,957
0
59,947
W
12,452
1,486
965
2,903
11,686
5,218
1,216
5,653
5,601
80,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,664
Gold Earned
48,315
434
Minions Killed
538
0
Camps Cleared
0
1,619,140
Distance Traveled
1,689,316
4
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,199
637
179
11
0
360,120
7
L
Lancelot
7,436
465
97
6
0
354,830
0
L
Hou Yi
6,861
429
62
4
0
296,839
0
L
Ravana
8,634
540
156
10
0
345,935
0
L
Ymir
6,568
411
21
1
0
315,157
2
W
Bacchus
9,182
574
21
1
0
327,732
8
L
Morgan Le Fay
8,165
510
98
6
0
306,379
2
W
Danzaburou
9,772
611
115
7
0
322,128
4
W
Chaac
9,303
581
90
6
0
363,414
4
W
Eset
9,859
616
133
8
0
315,922
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role