Player Matchup

Lancelot
Lancelot
Enzeekiel
Lancelot
Level 35
God Stats
3W - 4L
1,652 SR
Queue Stats
51W - 63L
1,342 Elo+
Party 1
Amaterasu
Amaterasu
Johnny_5503
Amaterasu
Level 39
God Stats
4W - 2L
1,833 SR
Queue Stats
84W - 119L
1,308 Elo+
Party 1
Merlin
Merlin
Katkashisan
Merlin
Level 77
God Stats
3W - 3L
1,530 SR
Queue Stats
184W - 236L
1,431 Elo+
Party 3
Ganesha
Ganesha
MrMagixal
Ganesha
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 130L
1,386 Elo+
Party 3
Neith
Neith
sufferbean
Neith
Level 48
God Stats
10W - 14L
1,565 SR
Queue Stats
159W - 206L
1,461 Elo+
Party 3
Team Averages
Level 51
1,616 SR
1,385 Elo+

VS

Team Averages
Level 64
1,329 SR
1,417 Elo+
Fafnir
Fafnir
KobeWan248
Fafnir
Level 142
God Stats
3W - 2L
1,500 SR
Queue Stats
210W - 209L
1,510 Elo+
Party 2
Jing Wei
Jing Wei
SilverSteele
Jing Wei
Level 20
God Stats
2W - 2L
1,107 SR
Queue Stats
9W - 13L
1,384 Elo+
Party 2
Lancelot
Lancelot
moto0ga
Lancelot
Level 68
God Stats
2W - 9L
1,144 SR
Queue Stats
253W - 300L
1,427 Elo+
Solo
Anubis
Anubis
themonsterz84
Anubis
Level 67
God Stats
3W - 3L
1,367 SR
Queue Stats
29W - 37L
1,423 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
tworad
Morgan Le Fay
Level 24
God Stats
5W - 3L
1,528 SR
Queue Stats
27W - 36L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Enzeekiel
Lancelot
17
5 / 5 / 0
10,683
464
12,884
20,881
8,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
Johnny_5503
Amaterasu
17
1 / 3 / 1
11,411
496
4,719
17,487
8,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
14
2 / 7 / 2
9,639
419
9,014
16,591
6,928
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ganesha
MrMagixal
Ganesha
14
1 / 3 / 4
10,452
454
5,432
15,664
19,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
18
5 / 3 / 0
11,522
501
17,044
16,077
7,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
KobeWan248
Fafnir
16
2 / 3 / 9
11,221
488
7,261
18,267
25,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
SilverSteele
Jing Wei
18
0 / 3 / 6
11,654
507
4,325
14,047
6,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
moto0ga
Lancelot
20
9 / 4 / 5
12,812
557
14,136
22,380
11,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 1 / 4
13,144
571
16,806
14,700
9,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
tworad
Morgan Le Fay
17
3 / 3 / 9
10,621
462
18,003
13,998
7,072
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
54
14
Kills
21
21
Deaths
14
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Enzeekiel
Lancelot
5
5
0
1
L
Amaterasu
Johnny_5503
Amaterasu
1
3
1
0.5
L
Merlin
2
7
2
0.43
W
Fafnir
KobeWan248
Fafnir
2
3
9
2.17
L
Ganesha
MrMagixal
Ganesha
1
3
4
1
W
Jing Wei
SilverSteele
Jing Wei
0
3
6
1
W
Lancelot
moto0ga
Lancelot
9
4
5
2.88
L
Neith
5
3
0
1.67
W
7
1
4
9
W
Morgan Le Fay
tworad
Morgan Le Fay
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,093
Damage
60,531
86,700
Taken
83,392
50,782
Mitigated
59,735
17,706
Healing
28,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Enzeekiel
Lancelot
12,884
2,048
0
1,005
20,881
8,763
0
8,347
12,289
0
84,283
L
Amaterasu
Johnny_5503
Amaterasu
4,719
1,652
0
4,509
17,487
8,997
0
9,043
7,922
0
80,408
L
Merlin
9,014
755
453
1,912
16,591
6,928
0
11,061
5,433
63,551
0
W
Fafnir
KobeWan248
Fafnir
7,261
1,256
0
4,731
18,267
25,052
211
4,575
13,692
40,658
0
L
Ganesha
MrMagixal
Ganesha
5,432
541
306
3,292
15,664
19,061
209
7,939
7,595
29,770
0
W
Jing Wei
SilverSteele
Jing Wei
4,325
2,448
0
5,665
14,047
6,150
6,808
1,363
12,684
0
96,268
W
Lancelot
moto0ga
Lancelot
14,136
3,926
0
6,818
22,380
11,532
0
3,662
18,718
0
106,525
L
Neith
17,044
7,188
0
6,229
16,077
7,033
2,713
4,591
11,391
0
110,650
W
16,806
1,201
0
8,904
14,700
9,929
1,447
647
14,053
97,312
0
W
Morgan Le Fay
tworad
Morgan Le Fay
18,003
2,517
0
2,706
13,998
7,072
72
4,199
9,799
62,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,707
Gold Earned
59,452
568
Minions Killed
626
0
Camps Cleared
0
2,132,492
Distance Traveled
2,149,582
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,683
464
105
5
0
527,309
1
L
Amaterasu
11,411
496
154
7
0
410,848
1
L
Merlin
9,639
419
117
5
0
382,738
1
W
Fafnir
11,221
488
41
2
0
436,741
18
L
Ganesha
10,452
454
10
0
0
405,605
1
W
Jing Wei
11,654
507
179
8
0
385,589
0
W
Lancelot
12,812
557
144
6
0
486,448
0
L
Neith
11,522
501
182
8
0
405,992
3
W
Anubis
13,144
571
181
8
0
404,016
0
W
Morgan Le Fay
10,621
462
81
4
0
436,788
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role