Player Matchup

Janus
Janus
FA CredibleNick
Janus
Level 108
God Stats
2W - 4L
1,579 SR
Queue Stats
138W - 148L
1,460 Elo+
Party 1
Lancelot
Lancelot
FTL Michael
Lancelot
Level 120
God Stats
3W - 8L
1,381 SR
Queue Stats
117W - 134L
1,462 Elo+
Party 1
Ra
Ra
GuyGari
Ra
Level 85
God Stats
0W - 1L
1,565 SR
Queue Stats
46W - 30L
1,673 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
jc4def
Ah Muzen Cab
Level 106
God Stats
6W - 8L
1,605 SR
Queue Stats
398W - 369L
1,530 Elo+
Solo
Vulcan
Vulcan
slaperonie
Vulcan
Level 49
God Stats
3W - 2L
1,462 SR
Queue Stats
23W - 13L
1,726 Elo+
Party 3
Team Averages
Level 94
1,518 SR
1,570 Elo+

VS

Team Averages
Level 69
1,577 SR
1,617 Elo+
Agni
Agni
BlastedKitty207
Agni
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 9L
1,686 Elo+
Party 2
Guan Yu
Guan Yu
Hound003000
Guan Yu
Level 13
God Stats
2W - 0L
1,672 SR
Queue Stats
20W - 21L
1,686 Elo+
Party 2
Xbalanque
Xbalanque
Lukanzy23
Xbalanque
Level 124
God Stats
11W - 6L
1,855 SR
Queue Stats
196W - 204L
1,577 Elo+
Solo
Cliodhna
Cliodhna
TheDukeofSpook
Cliodhna
Level 87
God Stats
1W - 1L
1,278 SR
Queue Stats
26W - 21L
1,548 Elo+
Solo
Chaac
Chaac
xWiZZop4177
Chaac
Level 108
God Stats
23W - 16L
1,579 SR
Queue Stats
214W - 221L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 5
9,466
676
9,986
14,095
4,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
FTL Michael
Lancelot
16
4 / 3 / 4
9,784
699
9,861
11,800
4,857
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
4 / 7 / 3
9,844
703
13,123
17,649
7,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
jc4def
Ah Muzen Cab
17
1 / 4 / 5
9,882
706
13,901
17,364
7,897
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
slaperonie
Vulcan
16
1 / 6 / 7
9,463
676
12,727
14,610
5,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 10
11,176
798
14,414
12,585
5,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Hound003000
Guan Yu
18
6 / 1 / 9
11,033
788
8,950
20,067
24,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
Lukanzy23
Xbalanque
19
4 / 4 / 12
12,030
859
12,194
14,348
6,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
18
5 / 4 / 12
11,271
805
14,308
12,460
5,166
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
9 / 0 / 8
12,208
872
17,082
15,783
13,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
78
12
Kills
27
27
Deaths
12
24
Assists
51
Player
Kills
Deaths
Assists
KDA
W
3
3
10
2.67
L
2
7
5
0.64
L
Lancelot
FTL Michael
Lancelot
4
3
4
2
L
4
7
3
0.79
W
Guan Yu
Hound003000
Guan Yu
6
1
9
10.5
W
Xbalanque
Lukanzy23
Xbalanque
4
4
12
2.5
W
Cliodhna
5
4
12
2.75
L
Ah Muzen Cab
jc4def
Ah Muzen Cab
1
4
5
0.88
L
Vulcan
slaperonie
Vulcan
1
6
7
0.75
W
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,598
Damage
66,948
75,518
Taken
75,243
30,704
Mitigated
54,870
8,477
Healing
29,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,414
480
116
2,241
12,585
5,322
465
7,452
5,133
59,200
0
L
9,986
278
0
370
14,095
4,421
0
399
13,434
40,258
0
L
Lancelot
FTL Michael
Lancelot
9,861
688
0
678
11,800
4,857
0
2,518
9,015
0
23,900
L
13,123
1,135
920
2,566
17,649
7,668
0
2,545
14,825
40,367
0
W
Guan Yu
Hound003000
Guan Yu
8,950
862
2,664
10,217
20,067
24,013
0
7,011
13,056
0
23,209
W
Xbalanque
Lukanzy23
Xbalanque
12,194
6,734
0
3,798
14,348
6,504
7,797
4,885
9,463
0
57,372
W
Cliodhna
14,308
2,136
0
1,308
12,460
5,166
1,569
6,907
5,553
0
30,651
L
Ah Muzen Cab
jc4def
Ah Muzen Cab
13,901
5,223
0
3,104
17,364
7,897
0
4,590
12,282
0
42,569
L
Vulcan
slaperonie
Vulcan
12,727
4,668
0
839
14,610
5,861
0
4,167
10,159
33,674
0
W
17,082
1,479
0
8,945
15,783
13,865
136
9,581
6,202
0
46,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,439
Gold Earned
57,718
267
Minions Killed
353
0
Camps Cleared
0
1,392,980
Distance Traveled
1,526,304
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,176
798
81
6
0
286,213
1
L
Janus
9,466
676
56
4
0
254,645
0
L
Lancelot
9,784
699
35
3
0
305,364
2
L
Ra
9,844
703
56
4
0
278,822
0
W
Guan Yu
11,033
788
52
4
0
314,235
0
W
Xbalanque
12,030
859
102
7
0
299,395
2
W
Cliodhna
11,271
805
47
3
0
297,294
0
L
Ah Muzen Cab
9,882
706
72
5
0
293,865
0
L
Vulcan
9,463
676
48
3
0
260,284
3
W
Chaac
12,208
872
71
5
0
329,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role