Player Matchup

Kukulkan
Kukulkan
OftenDistracted
Kukulkan
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 8L
1,697 Elo+
Party 1
Fafnir
Fafnir
OneBadBudda
Fafnir
Level 155
God Stats
3W - 3L
1,597 SR
Queue Stats
289W - 298L
1,555 Elo+
Party 1
Cupid
Cupid
PriorMagician96
Cupid
Level 160
God Stats
8W - 11L
1,376 SR
Queue Stats
2,042W - 1,936L
1,496 Elo+
Solo
Achilles
Achilles
Rx Draw
Achilles
Level 96
God Stats
10W - 9L
1,389 SR
Queue Stats
267W - 245L
1,472 Elo+
Solo
Artio
Artio
ghost8725
Artio
Level 72
God Stats
7W - 4L
1,509 SR
Queue Stats
447W - 413L
1,506 Elo+
Solo
Team Averages
Level 110
1,474 SR
1,545 Elo+

VS

Team Averages
Level 124
1,473 SR
1,470 Elo+
Baron Samedi
Baron Samedi
NemoFingerz
Baron Samedi
Level 127
God Stats
1W - 0L
1,562 SR
Queue Stats
14W - 21L
1,382 Elo+
Party 2
Medusa
Medusa
Spydah_Cintron27
Medusa
Level 159
God Stats
11W - 4L
1,625 SR
Queue Stats
729W - 716L
1,490 Elo+
Solo
Hou Yi
Hou Yi
Worfe0
Hou Yi
Level 120
God Stats
12W - 9L
1,352 SR
Queue Stats
397W - 389L
1,464 Elo+
Solo
Achilles
Achilles
Zombienathan
Achilles
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 173L
1,515 Elo+
Solo
Bacchus
Bacchus
bear_rick
Bacchus
Level 113
God Stats
1W - 0L
1,328 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
1 / 6 / 6
8,648
618
10,107
11,172
6,251
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
15
0 / 6 / 6
8,594
614
6,934
19,790
29,723
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 3 / 8
9,789
699
9,743
13,118
7,583
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Rx Draw
Achilles
16
9 / 3 / 2
10,001
714
19,129
22,353
27,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
ghost8725
Artio
12
0 / 7 / 7
8,206
586
7,334
22,697
28,406
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NemoFingerz
Baron Samedi
18
6 / 1 / 17
11,727
838
15,374
11,247
7,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 1 / 17
10,923
780
17,513
12,777
7,555
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hou Yi
Worfe0
Hou Yi
18
6 / 2 / 9
11,525
823
18,627
12,455
6,775
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Zombienathan
Achilles
16
5 / 5 / 10
10,566
755
14,417
17,344
14,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
bear_rick
Bacchus
17
3 / 2 / 19
11,301
807
9,703
22,464
32,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
97
11
Kills
25
25
Deaths
11
29
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
NemoFingerz
Baron Samedi
6
1
17
14.5
L
Kukulkan
1
6
6
0.67
L
Fafnir
0
6
6
0.5
L
1
3
8
1.67
L
Achilles
Rx Draw
Achilles
9
3
2
3.33
W
5
1
17
13.5
W
Hou Yi
Worfe0
Hou Yi
6
2
9
5.25
W
Achilles
Zombienathan
Achilles
5
5
10
2
W
Bacchus
bear_rick
Bacchus
3
2
19
6.25
L
Artio
ghost8725
Artio
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,247
Damage
75,634
89,130
Taken
76,287
99,225
Mitigated
68,777
27,138
Healing
29,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
NemoFingerz
Baron Samedi
15,374
1,240
6,198
3,531
11,247
7,622
2,000
5,819
5,313
34,930
0
L
Kukulkan
10,107
1,279
0
386
11,172
6,251
585
2,900
8,082
24,247
0
L
Fafnir
6,934
2,078
992
2,514
19,790
29,723
265
5,342
14,372
17,773
0
L
9,743
3,536
3,120
3,927
13,118
7,583
729
4,207
8,868
0
34,403
L
Achilles
Rx Draw
Achilles
19,129
2,757
1,276
7,794
22,353
27,262
29
6,282
15,772
0
30,841
W
17,513
7,183
2,057
1,436
12,777
7,555
3,964
3,746
8,873
0
34,793
W
Hou Yi
Worfe0
Hou Yi
18,627
10,140
1,832
3,234
12,455
6,775
2,087
5,280
6,825
0
45,042
W
Achilles
Zombienathan
Achilles
14,417
6,024
758
2,397
17,344
14,337
936
6,226
10,863
52
20,170
W
Bacchus
bear_rick
Bacchus
9,703
497
3,178
4,712
22,464
32,488
661
3,304
18,830
17,997
0
L
Artio
ghost8725
Artio
7,334
966
3,204
3,925
22,697
28,406
288
6,394
16,051
12,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,238
Gold Earned
56,042
134
Minions Killed
150
0
Camps Cleared
0
1,228,247
Distance Traveled
1,343,431
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,727
838
53
4
0
262,056
3
L
Kukulkan
8,648
618
42
3
0
230,496
0
L
Fafnir
8,594
614
28
2
0
214,081
1
L
Cupid
9,789
699
53
4
0
255,838
1
L
Achilles
10,001
714
8
1
0
283,040
0
W
Medusa
10,923
780
29
2
0
287,586
0
W
Hou Yi
11,525
823
46
3
0
257,349
1
W
Achilles
10,566
755
12
1
0
245,008
0
W
Bacchus
11,301
807
10
1
0
291,432
1
L
Artio
8,206
586
3
0
0
244,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role