Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Bastianpauli
Vulcan
Level 157
God Stats
1W - 2L
1,532 SR
Queue Stats
149W - 115L
1,623 Elo+
Party 1
Sol
Sol
Bluefire1998
Sol
Level 134
God Stats
4W - 2L
1,776 SR
Queue Stats
92W - 63L
1,699 Elo+
Party 1
Sylvanus
Sylvanus
Volterslam
Sylvanus
Level 149
God Stats
0W - 2L
1,648 SR
Queue Stats
42W - 38L
1,581 Elo+
Party 1
Team Averages
Level 145
1,591 SR
1,581 Elo+

VS

Team Averages
Level 158
1,512 SR
1,550 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
BlakeWhite
Sylvanus
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
143W - 110L
1,685 Elo+
Solo
Sobek
Sobek
Frothster
Sobek
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2
Zeus
Zeus
Shimraz
Zeus
Level 160
God Stats
9W - 9L
1,561 SR
Queue Stats
357W - 401L
1,583 Elo+
Solo
Heimdallr
Heimdallr
Tiessiet
Heimdallr
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 47L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
2 / 1 / 2
6,816
682
2,679
7,102
4,920
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
 
Thor
13
1 / 1 / 1
6,787
679
9,149
7,847
5,011
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
12
0 / 3 / 3
6,626
663
7,688
6,120
3,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 2 / 2
6,786
679
7,758
9,444
4,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Volterslam
Sylvanus
14
0 / 1 / 3
6,778
678
1,316
9,343
8,540
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
0 / 0 / 7
7,706
771
6,183
4,174
2,343
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
BlakeWhite
Sylvanus
14
0 / 0 / 8
7,859
786
2,607
7,013
6,200
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sobek
Frothster
Sobek
13
1 / 2 / 4
7,641
764
2,037
12,729
11,464
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zeus
Shimraz
Zeus
15
4 / 1 / 3
8,939
894
16,573
4,979
2,475
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Tiessiet
Heimdallr
15
3 / 1 / 5
8,411
841
9,856
7,902
4,212
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
3
Kills
8
8
Deaths
4
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
1
2
3
L
Thor
 
Thor
1
1
1
1.5
W
Hou Yi
 
Hou Yi
0
0
7
3.5
L
Vulcan
0
3
3
0.5
W
Sylvanus
BlakeWhite
Sylvanus
0
0
8
4
L
0
2
2
0.5
W
Sobek
Frothster
Sobek
1
2
4
1.5
W
Zeus
Shimraz
Zeus
4
1
3
5.5
W
Heimdallr
Tiessiet
Heimdallr
3
1
5
5.5
L
Sylvanus
Volterslam
Sylvanus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,590
Damage
37,256
39,856
Taken
36,797
26,156
Mitigated
26,694
20,857
Healing
17,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
2,679
362
1,856
886
7,102
4,920
0
3,719
3,383
0
4,439
L
Thor
 
Thor
9,149
422
0
1,073
7,847
5,011
0
3,888
3,959
0
10,804
W
Hou Yi
 
Hou Yi
6,183
1,385
595
1,320
4,174
2,343
1,006
1,526
2,648
0
21,356
L
Vulcan
7,688
4,512
975
819
6,120
3,665
0
3,017
3,103
23,615
0
W
Sylvanus
BlakeWhite
Sylvanus
2,607
530
4,927
2,844
7,013
6,200
752
3,646
3,367
9,217
0
L
7,758
1,607
999
2,824
9,444
4,020
0
5,698
3,746
24,967
0
W
Sobek
Frothster
Sobek
2,037
32
824
3,253
12,729
11,464
0
4,729
8,000
5,390
0
W
Zeus
Shimraz
Zeus
16,573
471
822
854
4,979
2,475
685
1,877
3,102
27,227
0
W
Heimdallr
Tiessiet
Heimdallr
9,856
1,996
0
1,787
7,902
4,212
1,833
4,984
2,918
0
31,798
L
Sylvanus
Volterslam
Sylvanus
1,316
697
7,248
4,177
9,343
8,540
0
4,895
4,448
4,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,793
Gold Earned
40,556
97
Minions Killed
143
0
Camps Cleared
0
1,037,336
Distance Traveled
1,001,425
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,816
682
11
1
0
187,937
2
L
Thor
6,787
679
6
1
0
203,518
0
W
Hou Yi
7,706
771
32
3
0
192,761
0
L
Vulcan
6,626
663
38
4
0
250,553
0
W
Sylvanus
7,859
786
28
3
0
196,044
0
L
Sol
6,786
679
34
3
0
190,067
0
W
Sobek
7,641
764
7
1
0
201,748
1
W
Zeus
8,939
894
21
2
0
204,656
1
W
Heimdallr
8,411
841
55
6
0
206,216
0
L
Sylvanus
6,778
678
8
1
0
205,261
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role