Player Matchup

Osiris
Osiris
BlakeTops4Josh
Osiris
Level 133
God Stats
1W - 0L
1,344 SR
Queue Stats
31W - 33L
1,550 Elo+
Party 1
Geb
Geb
TheWagmiester
Geb
Level 145
God Stats
2W - 0L
1,953 SR
Queue Stats
20W - 25L
1,550 Elo+
Party 1
Heimdallr
Heimdallr
Unscathed64
Heimdallr
Level 156
God Stats
1W - 0L
1,186 SR
Queue Stats
78W - 69L
1,568 Elo+
Party 1
Tyr
Tyr
WickedShmeat
Tyr
Level 69
God Stats
1W - 0L
1,290 SR
Queue Stats
4W - 4L
1,613 Elo+
Party 1
Kukulkan
Kukulkan
bigwhytebastord
Kukulkan
Level 22
God Stats
2W - 0L
1,786 SR
Queue Stats
2W - 0L
1,803 Elo+
Party 1
Team Averages
Level 105
1,512 SR
1,617 Elo+

VS

Team Averages
Level 77
1,535 SR
1,647 Elo+
Freya
Freya
SirBoredTurtle
Freya
Level 111
God Stats
4W - 5L
1,308 SR
Queue Stats
190W - 165L
1,564 Elo+
Party 2
Horus
Horus
ZoidShock56
Horus
Level 78
God Stats
20W - 13L
1,672 SR
Queue Stats
205W - 180L
1,569 Elo+
Party 2
Ullr
Ullr
jodddaaa
Ullr
Level 15
God Stats
2W - 1L
1,855 SR
Queue Stats
16W - 5L
1,805 Elo+
Party 3
Ymir
Ymir
superkiller798
Ymir
Level 49
God Stats
6W - 5L
1,647 SR
Queue Stats
48W - 34L
1,606 Elo+
Party 2
Fenrir
Fenrir
zolllie
Fenrir
Level 131
God Stats
0W - 3L
1,196 SR
Queue Stats
163W - 156L
1,690 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
6,179
618
3,541
8,052
5,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
4 / 0 / 2
6,098
610
3,567
8,533
3,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Unscathed64
Heimdallr
10
1 / 0 / 1
5,486
549
2,642
5,124
1,832
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 0 / 2
5,682
568
4,085
5,991
2,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
9
0 / 0 / 2
5,470
547
2,901
3,717
1,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,869
487
3,372
5,156
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

9
1 / 4 / 0
5,277
528
3,673
6,658
3,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
8
0 / 0 / 0
4,935
494
2,926
4,895
1,966
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 1 / 0
4,839
484
2,170
7,364
3,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
zolllie
Fenrir
7
0 / 3 / 0
4,652
465
3,042
7,674
2,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
8
Kills
1
1
Deaths
10
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
0
2
0
0
W
4
0
2
5
W
Heimdallr
Unscathed64
Heimdallr
1
0
1
1.5
W
2
0
2
3
L
1
4
0
0.25
W
Kukulkan
0
0
2
1
L
Ullr
0
0
0
0
L
0
1
0
0
L
Fenrir
zolllie
Fenrir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,736
Damage
15,183
31,417
Taken
31,747
14,839
Mitigated
13,567
13,678
Healing
7,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,541
1,448
0
4,662
8,052
5,272
1,122
0
7,669
0
36,506
L
3,372
1,269
0
1,229
5,156
1,606
0
583
4,573
25,781
0
W
3,567
772
0
4,092
8,533
3,765
0
470
8,063
35,735
0
W
Heimdallr
Unscathed64
Heimdallr
2,642
1,359
0
1,357
5,124
1,832
0
2,299
2,627
0
37,884
W
4,085
1,060
271
2,796
5,991
2,797
0
2,227
3,646
0
19,366
L
3,673
1,731
0
1,269
6,658
3,226
0
202
5,458
0
33,506
W
Kukulkan
2,901
324
0
500
3,717
1,173
760
230
3,487
33,649
0
L
Ullr
2,926
792
0
955
4,895
1,966
0
2,137
2,758
0
39,139
L
2,170
774
0
1,629
7,364
3,875
0
792
5,240
14,031
0
L
Fenrir
zolllie
Fenrir
3,042
1,482
0
2,801
7,674
2,894
0
2,754
4,920
0
26,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,915
Gold Earned
24,572
305
Minions Killed
263
0
Camps Cleared
0
1,001,268
Distance Traveled
907,390
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,179
618
65
7
0
204,685
1
L
Freya
4,869
487
52
5
0
187,751
3
W
Geb
6,098
610
70
7
0
204,036
2
W
Heimdallr
5,486
549
65
7
0
183,958
2
W
Tyr
5,682
568
31
3
0
212,416
1
L
Horus
5,277
528
54
5
0
201,875
1
W
Kukulkan
5,470
547
74
7
0
196,173
0
L
Ullr
4,935
494
69
7
0
151,741
0
L
Ymir
4,839
484
25
3
0
192,596
1
L
Fenrir
4,652
465
63
6
0
173,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role