Player Matchup

Loki
Loki
Silver I
BIakfyre
Loki
Silver I
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,601 MMR
Party 1
Bacchus
Bacchus
Gold IV
DublinDankv2
Bacchus
Gold IV
Level 144
God Stats
19W - 15L
1,507 SR
Queue Stats
117W - 119L
1,444 MMR
Solo
Chiron
Chiron
Silver II
OG Banksss
Chiron
Silver II
Level 155
God Stats
19W - 25L
1,668 SR
Queue Stats
45W - 45L
1,378 MMR
Party 3
King Arthur
King Arthur
Silver III
XSkadeX
King Arthur
Silver III
Level 107
God Stats
1W - 1L
1,624 SR
Queue Stats
13W - 17L
1,276 MMR
Party 1
Poseidon
Poseidon
Silver I
overshotrad
Poseidon
Silver I
Level 158
God Stats
5W - 4L
1,687 SR
Queue Stats
27W - 24L
1,567 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,597 SR
1,453 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,669 SR
1,453 MMR
Skadi
Skadi
Gold IV
Ghost Exdras
Skadi
Gold IV
Level 141
God Stats
6W - 8L
1,465 SR
Queue Stats
644W - 639L
1,457 MMR
Solo
Scylla
Scylla
Bronze V
IVXboomblius
Scylla
Bronze V
Level 89
God Stats
0W - 1L
1,675 SR
Queue Stats
20W - 26L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Gold V
KrunchyCrispy
Cthulhu
Gold V
Level 137
God Stats
23W - 21L
1,551 SR
Queue Stats
245W - 229L
1,450 MMR
Solo
Ymir
Ymir
Gold V
TooTallTito
Ymir
Gold V
Level 110
God Stats
0W - 1L
1,775 SR
Queue Stats
10W - 12L
1,426 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
Tt_Rifz
Erlang Shen
Silver II
Level 125
God Stats
2W - 1L
1,879 SR
Queue Stats
11W - 10L
1,433 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
9 / 5 / 9
14,596
584
17,999
23,812
11,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
DublinDankv2
Bacchus
17
0 / 1 / 21
12,838
514
12,004
27,062
47,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chiron
OG Banksss
Chiron
20
5 / 1 / 9
14,842
594
17,532
19,663
10,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
XSkadeX
King Arthur
19
5 / 2 / 9
14,283
571
13,739
22,542
32,295
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
overshotrad
Poseidon
20
18 / 4 / 5
15,279
611
35,723
18,851
9,068
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ArachneThanatosAtlasTsukuyomi

VS

Bans
MulanAh Muzen CabCliodhnaShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 1
11,818
473
17,372
18,689
7,873
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
16
1 / 10 / 5
10,207
408
7,900
19,381
6,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
17
1 / 7 / 2
11,186
447
14,664
25,317
23,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 7 / 3
9,631
385
6,314
25,789
27,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Tt_Rifz
Erlang Shen
18
5 / 9 / 3
12,271
491
13,884
33,496
25,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
24
37
Kills
10
13
Deaths
37
53
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Loki
9
5
9
2.7
W
Bacchus
DublinDankv2
Bacchus
0
1
21
10.5
L
2
4
1
0.63
L
Scylla
1
10
5
0.35
L
Cthulhu
1
7
2
0.29
W
Chiron
OG Banksss
Chiron
5
1
9
9.5
L
1
7
3
0.36
L
Erlang Shen
Tt_Rifz
Erlang Shen
5
9
3
0.72
W
King Arthur
XSkadeX
King Arthur
5
2
9
4.75
W
Poseidon
overshotrad
Poseidon
18
4
5
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,997
Damage
60,134
111,930
Taken
122,672
109,852
Mitigated
90,866
38,219
Healing
19,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
17,999
4,814
0
9,526
23,812
11,059
648
6,269
17,543
0
119,363
W
Bacchus
DublinDankv2
Bacchus
12,004
1,566
0
5,228
27,062
47,049
167
6,630
20,432
41,077
0
L
17,372
8,682
0
3,033
18,689
7,873
0
7,424
11,265
0
99,023
L
Scylla
7,900
494
0
459
19,381
6,912
0
6,088
13,293
56,976
0
L
Cthulhu
14,664
950
2,188
4,469
25,317
23,293
654
8,743
16,574
87,890
0
W
Chiron
OG Banksss
Chiron
17,532
7,091
1,485
11,398
19,663
10,381
12,066
2,084
17,579
0
156,550
L
6,314
700
0
1,746
25,789
27,758
0
11,567
14,222
29,836
0
L
Erlang Shen
Tt_Rifz
Erlang Shen
13,884
5,406
0
7,596
33,496
25,030
0
13,905
19,591
0
96,320
W
King Arthur
XSkadeX
King Arthur
13,739
1,139
0
4,718
22,542
32,295
40
11,253
11,289
0
89,675
W
Poseidon
overshotrad
Poseidon
35,723
5,538
1,565
4,299
18,851
9,068
2,583
4,887
13,964
164,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,838
Gold Earned
55,113
746
Minions Killed
560
0
Camps Cleared
0
2,521,947
Distance Traveled
2,259,135
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,596
584
154
6
0
523,316
2
W
Bacchus
12,838
514
51
2
0
483,172
13
L
Skadi
11,818
473
141
6
0
467,294
5
L
Scylla
10,207
408
97
4
0
391,882
6
L
Cthulhu
11,186
447
163
7
0
478,180
6
W
Chiron
14,842
594
215
9
0
489,290
6
L
Ymir
9,631
385
44
2
0
468,242
5
L
Erlang Shen
12,271
491
115
5
0
453,537
2
W
King Arthur
14,283
571
174
7
0
519,338
2
W
Poseidon
15,279
611
152
6
0
506,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role