Player Matchup

Ne Zha
Ne Zha
AustinBarrett
Ne Zha
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Achilles
Achilles
Hk83Lrusse08
Achilles
Level 108
God Stats
0W - 3L
1,899 SR
Queue Stats
108W - 107L
1,435 Elo+
Party 1
Ra
Ra
SnK Intensity
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Khepri
Khepri
Texx1689
Khepri
Level 84
God Stats
8W - 11L
1,613 SR
Queue Stats
117W - 133L
1,401 Elo+
Party 1
Anhur
Anhur
TightWad
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,266 Elo+
Party 2
Team Averages
Level 46
1,602 SR
1,421 Elo+

VS

Team Averages
Level 123
1,673 SR
1,544 Elo+
Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BangingKitty
Bacchus
Level 19
God Stats
2W - 4L
1,708 SR
Queue Stats
115W - 83L
1,559 Elo+
Party 3
Chronos
Chronos
GoobisNuBis
Chronos
Level 150
God Stats
3W - 0L
1,847 SR
Queue Stats
190W - 160L
1,570 Elo+
Party 3
Nu Wa
Nu Wa
GucciKitten
Nu Wa
Level 146
God Stats
99W - 72L
1,694 SR
Queue Stats
137W - 103L
1,691 Elo+
Party 3
Tiamat
Tiamat
LAFU_152
Tiamat
Level 142
God Stats
5W - 9L
1,616 SR
Queue Stats
105W - 104L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,161
716
2,875
9,953
4,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Hk83Lrusse08
Achilles
12
1 / 6 / 3
6,723
672
6,078
14,498
9,262
Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 3 / 3
7,120
712
6,539
8,934
3,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Texx1689
Khepri
12
0 / 3 / 5
7,232
723
4,446
12,340
11,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
TightWad
Anhur
13
2 / 7 / 2
7,531
753
5,872
13,818
5,522
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 1 / 8
8,095
810
7,320
4,942
2,172
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
BangingKitty
Bacchus
15
5 / 0 / 7
8,397
840
9,898
10,170
6,179
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos
GoobisNuBis
Chronos
16
7 / 2 / 9
9,170
917
15,700
13,822
6,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 1 / 6
8,347
835
11,369
6,532
3,263
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
LAFU_152
Tiamat
14
3 / 2 / 7
8,041
804
6,697
7,463
4,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
58
5
Kills
21
21
Deaths
6
14
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
8
6
L
1
2
1
0.75
W
Bacchus
BangingKitty
Bacchus
5
0
7
8.5
W
Chronos
GoobisNuBis
Chronos
7
2
9
5.75
W
4
1
6
7
L
Achilles
Hk83Lrusse08
Achilles
1
6
3
0.42
W
Tiamat
LAFU_152
Tiamat
3
2
7
3.25
L
1
3
3
0.83
L
Khepri
Texx1689
Khepri
0
3
5
0.83
L
Anhur
TightWad
Anhur
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,810
Damage
50,984
59,543
Taken
42,929
34,331
Mitigated
23,071
9,999
Healing
9,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,320
2,131
0
1,548
4,942
2,172
496
2,368
2,574
0
19,827
L
2,875
1,725
0
820
9,953
4,308
429
5,501
4,452
0
14,005
W
Bacchus
BangingKitty
Bacchus
9,898
1,705
0
740
10,170
6,179
118
1,880
8,290
18,964
0
W
Chronos
GoobisNuBis
Chronos
15,700
6,819
0
2,613
13,822
6,869
1,378
3,228
10,594
33,638
3,522
W
11,369
4,792
535
2,337
6,532
3,263
3,941
1,427
5,105
33,929
0
L
Achilles
Hk83Lrusse08
Achilles
6,078
2,622
0
785
14,498
9,262
0
9,943
4,555
0
14,279
W
Tiamat
LAFU_152
Tiamat
6,697
313
0
1,807
7,463
4,588
1,051
2,082
5,381
22,539
0
L
6,539
272
2,104
2,305
8,934
3,932
268
6,648
2,286
31,262
0
L
Khepri
Texx1689
Khepri
4,446
200
1,456
1,657
12,340
11,307
0
7,894
4,446
8,092
0
L
Anhur
TightWad
Anhur
5,872
3,008
0
872
13,818
5,522
933
11,706
2,112
0
20,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,767
Gold Earned
42,050
141
Minions Killed
185
0
Camps Cleared
0
939,709
Distance Traveled
1,039,946
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,095
810
33
3
0
181,857
0
L
Ne Zha
7,161
716
30
3
0
196,244
0
W
Bacchus
8,397
840
19
2
0
235,560
0
W
Chronos
9,170
917
49
5
0
218,391
4
W
Nu Wa
8,347
835
52
5
0
188,379
4
L
Achilles
6,723
672
17
2
0
175,806
0
W
Tiamat
8,041
804
32
3
0
215,759
2
L
Ra
7,120
712
51
5
0
196,653
0
L
Khepri
7,232
723
5
1
0
197,047
0
L
Anhur
7,531
753
38
4
0
173,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role