Player Matchup

Medusa
Medusa
Bama Tide
Medusa
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 22L
1,477 Elo+
Solo
Agni
Agni
Firefly Hero
Agni
Level 156
God Stats
8W - 3L
1,784 SR
Queue Stats
26W - 20L
1,698 Elo+
Party 1
Kumbhakarna
Kumbhakarna
forgo2
Kumbhakarna
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 22L
1,688 Elo+
Party 1
Team Averages
Level 145
1,595 SR
1,621 Elo+

VS

Team Averages
Level 157
1,455 SR
1,601 Elo+
Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Idyllic Omen
Discordia
Level 150
God Stats
4W - 2L
1,608 SR
Queue Stats
165W - 133L
1,629 Elo+
Party 2
Sun Wukong
Sun Wukong
Pig Say Oink
Sun Wukong
Level 160
God Stats
1W - 0L
1,256 SR
Queue Stats
110W - 85L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bama Tide
Medusa
11
1 / 5 / 1
7,751
596
5,421
13,303
5,639
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

12
1 / 3 / 1
7,923
609
12,784
13,819
5,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Kumbhakarna
forgo2
Kumbhakarna
13
1 / 0 / 1
8,513
655
6,364
17,854
15,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
4 / 1 / 3
9,116
701
15,341
10,656
4,931
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Idyllic Omen
Discordia
12
1 / 0 / 2
8,122
625
11,807
6,801
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Sun Wukong
Pig Say Oink
Sun Wukong
15
3 / 2 / 4
9,560
735
13,223
18,344
13,536
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
8
8
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
1
3
5.5
L
Medusa
Bama Tide
Medusa
1
5
1
0.3
L
1
3
1
0.5
W
Discordia
Idyllic Omen
Discordia
1
0
2
2
W
Sun Wukong
Pig Say Oink
Sun Wukong
3
2
4
2.5
L
Kumbhakarna
forgo2
Kumbhakarna
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,569
Damage
40,371
44,976
Taken
35,801
26,508
Mitigated
21,148
7,061
Healing
12,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
15,341
4,137
0
1,204
10,656
4,931
729
7,560
3,096
0
45,508
L
Medusa
Bama Tide
Medusa
5,421
2,666
0
983
13,303
5,639
0
3,824
9,479
0
31,258
L
12,784
664
155
1,575
13,819
5,742
0
3,790
10,029
28,877
0
W
Discordia
Idyllic Omen
Discordia
11,807
182
146
1,757
6,801
2,681
643
3,618
3,183
32,299
0
W
Sun Wukong
Pig Say Oink
Sun Wukong
13,223
1,807
42
9,012
18,344
13,536
404
8,667
9,677
0
45,868
L
Kumbhakarna
forgo2
Kumbhakarna
6,364
850
0
4,348
17,854
15,127
0
4,282
13,572
12,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,187
Gold Earned
26,798
120
Minions Killed
169
1
Camps Cleared
10
698,041
Distance Traveled
706,440
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,116
701
49
4
2
228,877
3
L
Medusa
7,751
596
56
4
1
218,636
4
L
Agni
7,923
609
45
3
0
222,665
3
W
Discordia
8,122
625
49
4
6
236,598
2
W
Sun Wukong
9,560
735
71
5
2
240,965
2
L
Kumbhakarna
8,513
655
19
1
0
256,740
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role